Dungeon Sprint DCSS version 0.23.2-1-ga50397a6bc (console) character file. Game seed: 11339096515574599835 0 jt the Skirmisher (level 1, -5/19 HPs) Began as a Ghoul Fighter on May 12, 2019. Slain by a merfolk siren ... wielding a +0 spear (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (14 turns). jt the Skirmisher (Ghoul Fighter) Turns: 14, Time: 00:00:12 Health: -5/19 AC: 6 Str: 24 XL: 1 Next: 0% Magic: 0/0 EV: 7 Int: 3 God: Gold: 0 SH: 9 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . b - +0 shield rNeg + + + Faith . a - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: mighty, rotting, hasted, very quick A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: - Level 3.2 Fighting - Level 2.6 Armour + Level 2.6 Shields + Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You easily resist. You close the door. You feel very mighty all of a sudden. A merfolk siren opens the door. You feel yourself speed up. The merfolk siren hits you from afar with a +0 spear. The merfolk siren hits you with a +0 spear. There is an open door here. You miss the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your shield prevents you from hitting the merfolk siren. You barely miss the merfolk siren. The merfolk siren hits you with a +0 spear! You die... ## ## ##. .## #..#..# #.m.# # #@# .## ##.##w..# +.<.+# ##.##w..# #+# .## .#. # ww #w ##. ## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Ghoul Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 4 | D | Noticed a tyrant leech 4 | D | Noticed a tyrant leech 7 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Action || total -------------------------++------- Melee: Unarmed || 3 Use: Potion || 2