jt the Dungeon (0, 10, D) a +0 dagger a +0 robe (0, 15, D) a +0 falchion (0, 17, D) a +0 dagger a +0 robe a +0 leather armour (1, 17, D) a +0 spear a +0 scale mail (3, 6, D) a +0 trident (3, 17, D) a +0 dire flail a +0 plate armour a +0 club a cursed -2 war axe (5, 4, D) a +2 quarterstaff a +2 trident (5, 6, D) a tomahawk (6, 4, D) a +1 dagger a +2 falchion (6, 6, D) a tomahawk (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +3 chain mail (8, 9, D) a +1 trident of piercing (8, 10, D) a +0 hand axe of chopping (9, 5, D) a +0 halberd (9, 8, D) a +3 ring mail (9, 10, D) a +0 flail of crushing (9, 11, D) a +1 quarterstaff of speed (10, 6, D) a +0 spear (11, 6, D) a +0 spear a merfolk corpse (16, 6, D) 2 tomahawks (17, 6, D) a tomahawk (17, 8, D) a +0 dagger (unseen) (17, 19, D) a +4 scale mail (17, 20, D) a +4 scale mail (17, 22, D) a +2 war axe of freezing (17, 23, D) a +2 halberd of flaming (18, 5, D) 2 tomahawks (18, 19, D) a +5 ring mail (18, 22, D) a +2 morningstar of crushing (18, 23, D) a +4 quarterstaff of speed (23, 4, D) a +0 flail (25, 4, D) a +0 chain mail (26, 16, D) a tomahawk (26, 17, D) a tomahawk (27, 16, D) a tomahawk (35, 17, D) a +0 long sword