jt the Dungeon (0, 13, D) a +0 whip a +0 leather armour (0, 14, D) a +2 halberd (still there?) a +0 mace (still there?) (2, 13, D) a +0 short sword (3, 6, D) a +0 robe (3, 9, D) a +0 flail a +0 leather armour (5, 4, D) a +2 quarterstaff (5, 20, D) a +0 shortbow 21 arrows (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +2 quarterstaff of protection (8, 11, D) a +0 hand axe of chopping (8, 12, D) a +3 ring mail (9, 9, D) a +0 dagger of electrocution (9, 10, D) a +1 long sword of flaming (9, 11, D) a +0 mace of crushing (9, 12, D) a +3 chain mail (10, 6, D) a +0 shortbow 22 arrows (10, 21, D) a +0 club (11, 6, D) 2 arrows (12, 5, D) an arrow (13, 5, D) an arrow (15, 6, D) a +0 falchion (16, 4, D) an arrow (16, 23, D) a potion of mutation (17, 19, D) a +4 scale mail (17, 21, D) a +1 broad axe of freezing (17, 22, D) the +4 quarterstaff of Prudence {crush, +Blink Str+2 Int+6} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+6). It lets you blink. (17, 23, D) a +2 rapier of venom (18, 20, D) a +4 scale mail (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +2 dire flail of protection (19, 6, D) a +0 ring mail (21, 10, D) a cursed +3 halberd a +0 robe (21, 11, D) a cursed +5 short sword a +0 robe a +0 halberd a +0 robe (22, 11, D) a +0 trident