jt the Dungeon (0, 0, D) a +0 morningstar of protection (unseen) (0, 30, D) the +0 pair of boots of Apathy {Dex+3} It affects your dexterity (+3). (0, 33, D) a crocodile corpse (0, 36, D) a hippogriff corpse (1, -1, D) a scroll of brand weapon (1, 0, D) a +1 trident of piercing (unseen) (1, 1, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (unseen) (1, 3, D) 3 javelins 4 poisoned javelins (1, 31, D) an uncursed ring of poison resistance (1, 34, D) a crocodile corpse (1, 35, D) a catoblepas corpse (1, 36, D) a water moccasin corpse (2, 1, D) a +0 trident (unseen) (2, 12, D) an uncursed staff of conjuration (2, 14, D) a book of Cantrips (2, 30, D) a phial of floods (2, 32, D) the amulet "Bitz" {*Corrode rF+ Regen+ Str+6} [amulet of regeneration] It affects your strength (+6). It protects you from fire. It increases your rate of regeneration. It may corrode you when you take damage. (2, 36, D) a black mamba corpse (3, -5, D) a +0 rapier of distortion (3, -4, D) a +1 vampiric trident a +0 leather armour the ring "Bisowoke" {rN++ MR- EV+3 Int+4 Dex+3} [ring of evasion] It affects your evasion (+3). It affects your intelligence (+4). It affects your dexterity (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 trident (3, 0, D) a +2 rapier of speed (unseen) (3, 1, D) (unseen) (3, 3, D) a javelin of returning (3, 12, D) a +2 morningstar of protection (3, 14, D) a lamp of fire (3, 30, D) a +0 robe (3, 31, D) a +2 ring mail of fire resistance (3, 32, D) the +1 robe of Petiuh {+Blink rN+ Str-3 Slay+3} It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It lets you blink. (3, 34, D) a crocodile corpse (4, -18, D) a +5 triple sword (unseen) (4, -17, D) a +5 lajatang (4, -16, D) 1000 sling bullets (unseen) (4, -5, D) a +0 trident (4, -4, D) a scarf of cloud immunity (4, -3, D) a +2 rapier of venom a +0 robe (4, -2, D) a +2 spear of piercing 18 javelins a +0 leather armour a +3 flail of draining (4, 3, D) a +2 trident of pain (unseen) (4, 4, D) a +2 battleaxe of electrocution (4, 13, D) a +3 ring of dexterity (4, 14, D) an uncursed ring of poison resistance (4, 30, D) the ring "Zuheylel" {Dex+3 Stlth+} [ring of stealth] It affects your dexterity (+3). It makes you more stealthy. (4, 31, D) a +4 shortbow of velocity (4, 33, D) a +0 helmet of intelligence (4, 34, D) a water moccasin corpse (4, 36, D) a spiny frog corpse (5, -18, D) a +5 quick blade (unseen) (5, -17, D) a +5 giant spiked club (unseen) (5, -16, D) a +5 bardiche (unseen) (5, -15, D) a +5 executioner's axe (unseen) (5, -13, D) a +3 large shield a +3 shield a +3 buckler (5, -12, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -5, D) a +0 rapier of holy wrath (5, -3, D) a +1 great mace of protection a +0 robe (5, -2, D) a +2 spear of piercing 9 javelins a +0 leather armour (5, -1, D) a +6 ring of strength a +2 spear of venom 18 javelins a +0 leather armour (5, 0, D) a +5 trident of pain (unseen) (5, 12, D) an uncursed ring of wizardry (5, 14, D) a book of the Tempests (5, 31, D) the +1 ring mail "Rosumider" {Str+6} It affects your strength (+6). (5, 32, D) the +2 trident of Xaruruso {pierce, rF+ Int-5 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+5). It protects you from fire. (5, 34, D) a crocodile corpse (6, -5, D) a book of Transfigurations (6, -4, D) a +0 spear (6, -2, D) a +0 vampiric rapier (unseen) (6, 0, D) a +2 spear of piercing (unseen) (6, 1, D) a +0 scythe of holy wrath (unseen) (6, 2, D) a +0 trident (unseen) (6, 3, D) a +6 scythe of freezing (unseen) (6, 13, D) a +4 hunting sling of freezing (6, 31, D) a +10 arbalest (6, 32, D) a +1 antimagic mace (6, 33, D) a komodo dragon corpse (6, 38, D) a water moccasin corpse a water moccasin corpse (7, -6, D) a wand of disintegration (7) a crystal ball of energy (7, -4, D) an uncursed staff of summoning (7, 12, D) a fan of gales (7, 14, D) an uncursed staff of fire (7, 30, D) a +0 war axe of chopping (7, 31, D) a phial of floods (7, 32, D) a +4 spear of piercing (7, 33, D) a spiny frog corpse (7, 36, D) a hydra corpse (8, -5, D) a book of Summonings (8, -4, D) a +3 dagger of speed (8, -3, D) a +6 spear of piercing (unseen) (8, 12, D) a +3 leather armour of cold resistance (8, 13, D) a fan of gales (8, 14, D) a cursed amulet of inaccuracy (8, 30, D) a cursed ring of ice (8, 32, D) a +2 long sword of venom (8, 37, D) a chunk of flesh a hippogriff skeleton (9, -5, D) a +0 robe (9, 12, D) a crystal ball of energy (9, 13, D) a fan of gales (9, 14, D) an uncursed staff of power (9, 31, D) a +2 dagger of protection (10, -6, D) a +0 rapier (10, -5, D) a +1 spear of venom (10, -4, D) a crystal ball of energy (10, 12, D) an uncursed ring of protection from cold (10, 13, D) a +4 amulet of reflection (10, 14, D) a phial of floods (10, 29, D) a +6 ring of strength (10, 31, D) a +1 broad axe of chopping (10, 32, D) an uncursed staff of wizardry (11, -19, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -18, D) a +0 shield a +0 scale mail (11, -6, D) an uncursed staff of fire (11, -4, D) a +0 trident (11, 12, D) an uncursed staff of air (11, 13, D) an uncursed staff of earth (11, 14, D) an uncursed ring of poison resistance (11, 30, D) a book of Callings (11, 32, D) an uncursed ring of protection from magic (12, -19, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -4, D) a phial of floods (12, 12, D) a +1 whip of flaming (12, 13, D) a +4 ring of strength (12, 16, D) the ring "Weipue" {rN+ Int+3 Stlth-} [ring of attention] It affects your intelligence (+3). It protects you from negative energy. It makes you less stealthy. (12, 30, D) a +6 ring of intelligence (12, 31, D) the amulet "Riteus" {Faith Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+3). (12, 32, D) a phial of floods (13, -6, D) a +0 robe (13, -5, D) a cursed amulet of inaccuracy (13, -4, D) a +4 scimitar of slicing (13, 12, D) a +2 robe of positive energy (13, 13, D) +0 shadow dragon scales (13, 14, D) a book of the Earth (13, 30, D) a +2 short sword of freezing (13, 31, D) the +3 centaur barding of Ywilahef {rCorr} It provides partial protection from all sources of acid and corrosion. (13, 32, D) a book of Misfortune (14, 12, D) a +3 chain mail of poison resistance (14, 13, D) a +1 plate armour of cold resistance (14, 14, D) a +2 arbalest of freezing (14, 30, D) a +1 spear of venom (14, 31, D) a +1 helmet of see invisible (14, 32, D) a +2 flail of protection (15, 30, D) a +2 hand axe of chopping (15, 31, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (15, 32, D) an uncursed ring of resist corrosion (18, -14, D) a +1 glaive of flaming a +0 long sword (18, -11, D) a cursed -2 long sword (18, -10, D) an uncursed staff of energy (18, 4, D) a +0 longbow 43 arrows a +0 leather armour (19, -14, D) a +0 long sword (19, -13, D) the +8 flail "Difa" {crush, rPois rF+ MR- Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 battleaxe (19, -12, D) the +9 morningstar "Coirchut" {crush, rPois Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. (19, -11, D) the cursed +2 flail "Qona" {antimagic, *Contam rF+ Str+2 Int+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (+6). It protects you from fire. It causes magical contamination when unequipped. It has a curse placed upon it. (19, 4, D) a +2 scimitar of protection (19, 5, D) a +3 hand axe of freezing (unseen) (19, 6, D) a +0 rapier a +0 rapier a +0 leather armour an uncursed amulet of the acrobat a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 ring mail (19, 7, D) 7 arrows a +0 rapier a +0 rapier a +0 leather armour (19, 30, D) a +2 short sword of venom (20, -20, D) a +0 quarterstaff of speed (20, -18, D) a +0 mace (20, -4, D) an uncursed staff of conjuration (20, 2, D) a cursed -1 scimitar a +2 leather armour of poison resistance a +0 buckler (20, 5, D) a +0 halberd a +0 plate armour of magic resistance a +0 long sword (20, 8, D) the cursed +0 scythe "Newtbane" {freeze, rElec Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It insulates you from electricity. It has a curse placed upon it. (20, 12, D) a +6 ring of dexterity (20, 30, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (21, -19, D) a +0 mace (21, -17, D) a +0 dire flail (unseen) (21, -15, D) a +2 halberd of venom a +2 ring of protection (21, -14, D) a +0 battleaxe (21, -13, D) a +0 glaive (21, -3, D) a +4 hand crossbow of flaming (21, 3, D) a +2 trident of freezing (21, 4, D) the +3 spear of the Silent Majority {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. a +0 long sword a +0 shortbow of flaming 24 arrows (21, 6, D) a +0 longbow 36 arrows a +3 ring mail of magic resistance (21, 13, D) a +4 hunting sling of freezing (21, 30, D) a book of Conjurations (22, -20, D) 3 scrolls of brand weapon (22, -19, D) an uncursed amulet of harm (22, -18, D) a +0 dire flail (22, -4, D) an uncursed staff of power (22, -3, D) a +0 short sword (22, 2, D) a +0 short sword a +0 shortbow 22 arrows a +0 leather armour (22, 3, D) a +0 rapier a +0 short sword an uncursed amulet of faith (22, 13, D) a +1 trident of distortion (22, 14, D) the cursed +0 hunting sling of Wyrd {speed, rElec rN++ Int-4 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (-4). It affects your dexterity (+2). It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. (22, 30, D) an uncursed staff of fire (23, -20, D) a +0 scale mail of fire resistance (23, -19, D) an uncursed staff of power (23, -3, D) an uncursed staff of fire (23, 1, D) a +0 scimitar (23, 4, D) a +2 battleaxe of chopping (23, 7, D) a +0 rapier (23, 12, D) a +2 scale mail of fire resistance (23, 13, D) an uncursed staff of death (23, 14, D) the Catalogue of Scorching Transmigration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Ice Form Ice/Transmutation 4 e - Ring of Flames Charms/Fire 7 (23, 30, D) an uncursed ring of protection from fire (24, -20, D) an uncursed staff of power (24, -19, D) a +2 vampiric spear (24, -2, D) a +2 executioner's axe of electrocution (24, 3, D) an uncursed staff of death (24, 12, D) a crystal ball of energy (24, 13, D) an uncursed ring of wizardry (24, 14, D) a +5 ring of evasion (24, 30, D) an uncursed staff of cold (25, -20, D) a Grand Grimoire (25, -19, D) the cursed +0 cloak "Kiyceblo" {Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It has a curse placed upon it. (25, -4, D) a +2 shortbow of velocity (25, 12, D) the +5 chain mail of Jocsev {+Inv} It lets you turn invisible. (25, 13, D) a fan of gales (25, 30, D) the +5 chain mail "Hoewkoba" {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. (26, -19, D) a lamp of fire (26, -17, D) a +4 short sword of venom a +6 arbalest of flaming (26, -4, D) a +3 hunting sling of velocity (26, -3, D) a +0 short sword (26, -2, D) a +0 dagger (26, 12, D) a phial of floods (26, 13, D) a +3 morningstar of venom (27, -19, D) a +0 halberd (27, -4, D) an uncursed staff of power (27, 12, D) an uncursed amulet of the gourmand (27, 13, D) a +5 glaive of flaming (27, 14, D) a fan of gales (28, -20, D) an uncursed staff of conjuration (28, -19, D) a +0 short sword (28, -4, D) the +8 longbow of Kakusad {venom, Int+2} It poisons the ammo it fires. It affects your intelligence (+2). (28, -3, D) a +0 dagger (28, 12, D) a +3 glaive of pain (28, 13, D) a +2 rapier of flaming (29, -20, D) a lamp of fire (29, -4, D) a +0 scimitar (29, 14, D) a +2 trident of venom the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (30, -20, D) a +0 rapier (30, -19, D) a +0 scimitar (30, -4, D) a fan of gales (30, -3, D) a +0 leather armour (30, 12, D) an uncursed staff of power (30, 13, D) an uncursed staff of cold (34, -15, D) a +0 long sword a +0 chain mail (34, -14, D) a +0 broad axe a +0 plate armour (35, -17, D) a +0 scimitar (unseen) (35, -16, D) the +11 great mace "Spiderslayer" {flame, +Fly rPois Str+4 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (-2). It protects you from poison. It lets you fly. (35, -15, D) a +0 bardiche a +0 plate armour (35, -14, D) a +0 war axe a +0 plate armour (35, 8, D) a +0 pair of gloves of archery (36, -20, D) a phial of floods (36, -17, D) a +2 flail of holy wrath a +0 chain mail of magic resistance (36, -15, D) a +0 troll leather armour a +0 dire flail (36, -5, D) a +1 trident of protection (36, 8, D) an uncursed staff of poison (37, -20, D) an uncursed staff of air (37, -19, D) the +4 dagger of Wounding {pain, rC+ Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from cold. (37, -16, D) a +0 hand axe a +0 leather armour (37, -14, D) a +0 troll leather armour (37, -6, D) a crystal ball of energy (37, -5, D) an uncursed staff of death (37, -3, D) a +4 great sword a +3 leather armour of poison resistance (37, 8, D) an uncursed staff of wizardry (37, 9, D) an uncursed staff of power (38, -20, D) an uncursed staff of power (38, -18, D) a +0 short sword a +0 chain mail (38, -15, D) a +0 war axe a +0 plate armour (38, -5, D) a +2 robe of fire resistance (38, -4, D) a cursed +3 halberd a +0 robe a cursed ring of attention (38, 8, D) a +3 morningstar of protection (38, 9, D) an uncursed staff of conjuration (39, -20, D) a lamp of fire (39, -19, D) an uncursed amulet of regeneration (39, -5, D) an uncursed amulet of magic regeneration (39, 8, D) an uncursed staff of wizardry (39, 9, D) a +3 scale mail of cold resistance (40, -20, D) a lightning rod (4/4) (40, -19, D) an uncursed staff of power (40, -6, D) a +0 robe (40, -2, D) a +0 trident (40, -1, D) a +0 trident (40, 8, D) a +1 shortbow of velocity (40, 9, D) a phial of floods (41, -20, D) a +0 dire flail (41, -19, D) a lightning rod (4/4) (41, -6, D) the +12 war axe of Callousness {antimagic, rC+ Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It protects you from cold. (41, -5, D) an uncursed staff of death (41, 8, D) the amulet "Aphoasef" {Faith *Contam Str+2 Slay+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes magical contamination when unequipped. (41, 9, D) a Grand Grimoire (42, -20, D) an uncursed ring of ice (42, -19, D) a +0 ring mail (42, -6, D) a +2 great sword of venom (42, -5, D) a phial of floods (42, 8, D) a +2 morningstar of draining (43, -19, D) a +0 halberd (43, -6, D) a lightning rod (4/4) (43, 2, D) a +5 halberd of pain a +0 plate armour (43, 8, D) a +1 pair of gloves of archery (43, 9, D) 4 scrolls of enchant weapon (44, -6, D) an uncursed amulet of magic regeneration (44, -5, D) a +0 short sword of speed (44, 9, D) the +9 spear of Yngiraegg {pierce, +Blink rElec Int-3 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+4). It insulates you from electricity. It lets you blink. (50, -19, D) a +4 ring of protection (50, -15, D) a +2 battleaxe of freezing (50, 4, D) a +2 quarterstaff of protection (50, 8, D) a +1 hunting sling of freezing a +0 dire flail of protection 24 sling bullets a +0 ring mail (50, 17, D) a +1 shortbow of flaming (51, -20, D) an uncursed amulet of magic regeneration (51, -19, D) a +4 battleaxe of chopping (51, -7, D) a +0 dagger (51, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (51, 22, D) a +2 quarterstaff of distortion a +0 hunting sling 16 stones (52, -20, D) the +5 falchion of Exquisite Torment {protect, Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). (52, -19, D) a +0 spear of venom (52, -14, D) a +1 battleaxe of freezing (52, -7, D) a +0 robe (52, 0, D) a +1 short sword of venom a +0 robe (52, 1, D) a +4 dagger of electrocution a +2 leather armour of fire resistance (52, 4, D) 2 large rocks a book of Transfigurations a +1 bardiche of flaming (52, 5, D) a +1 robe of fire resistance a book of Battle (52, 8, D) a +2 hat of magic resistance (52, 10, D) 2 large rocks (52, 11, D) a +0 whip of electrocution a +2 robe of positive energy (52, 12, D) a sling bullet 3 large rocks (52, 17, D) an uncursed staff of fire (52, 23, D) a +0 antimagic rapier a +0 animal skin (53, -17, D) the amulet of Scepticism {RegenMP Int+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+2). (53, -2, D) a +0 great sword a +3 shortbow of flaming a +0 plate armour a potion of blood (53, 0, D) a +2 dagger of venom a +0 robe (53, 4, D) a lightning rod (4/4) (53, 5, D) a lightning rod (4/4) (53, 11, D) a large rock (53, 16, D) an uncursed staff of earth (53, 17, D) a +4 ring of dexterity (53, 22, D) a +0 hand axe a +0 animal skin a cursed ring of attention (53, 23, D) a cursed -2 quarterstaff a +0 robe (54, -20, D) a lamp of fire (54, -19, D) a lightning rod (4/4) (54, -8, D) an uncursed staff of summoning (54, -7, D) an uncursed staff of earth (54, 1, D) a cursed -2 falchion a +0 robe (54, 10, D) a +1 dagger of draining (54, 12, D) a +0 flail (54, 16, D) a +2 ring mail of poison resistance (54, 17, D) a crystal ball of energy (54, 23, D) a +2 hand axe of venom a +0 robe (55, -19, D) an uncursed staff of summoning (55, -8, D) an uncursed staff of poison (55, -7, D) a +1 hand axe of flaming (55, 4, D) a +2 quarterstaff of draining (56, -20, D) the cursed +0 pair of boots of Fortitude {*Corrode rC+ rN+} It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (56, -19, D) a scroll of brand weapon (56, -8, D) a crystal ball of energy (56, -7, D) an uncursed staff of energy (58, 22, D) a +0 robe (59, 21, D) a +0 robe (61, 16, D) an uncursed amulet of magic regeneration (61, 17, D) an uncursed staff of wizardry (62, -20, D) an uncursed ring of stealth (62, -12, D) a +6 blowgun (62, 6, D) an uncursed staff of earth (62, 16, D) a fan of gales (62, 22, D) the cursed +3 morningstar of Pireech {elec, MR+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a +0 robe (63, -20, D) the +4 glaive of the Lesser Evil {vamp, Fragile rElec rC+ MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (63, -19, D) a +6 flail of holy wrath (63, -11, D) an uncursed staff of air (63, -4, D) a +3 war axe of electrocution (63, -3, D) the +10 rapier "Fupoumun" {pierce, *Slow rPois rC++ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It greatly protects you from cold. It protects you from poison. It may slow you when you take damage. (63, 7, D) a lightning rod (4/4) (63, 17, D) a +2 chain mail of cold resistance (64, -20, D) a +0 quarterstaff of crushing (64, -12, D) a +2 chain mail of positive energy (64, -4, D) a +2 trident of piercing (64, -3, D) a +1 plate armour of fire resistance (64, 0, D) an uncursed staff of cold (64, 2, D) an uncursed staff of summoning (64, 6, D) a phial of floods (64, 7, D) an uncursed staff of summoning (65, 7, D) an uncursed staff of wizardry (66, 6, D) a +0 hand crossbow of velocity (69, -20, D) a +8 plate armour of ponderousness (70, -20, D) a +5 flail of protection (70, 16, D) a lightning rod (4/4) (70, 19, D) a +0 club (70, 20, D) a +0 mace (71, -12, D) a crystal ball of energy (71, -11, D) an uncursed staff of energy (71, 16, D) a crystal ball of energy (71, 19, D) a +0 trident a +0 trident a +0 ring mail (71, 20, D) a cursed -1 mace a +0 leather armour (72, -9, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. a +0 robe (72, 6, D) the +1 hand crossbow "Ototaom" {freeze, Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). (72, 7, D) a +0 hand axe of chopping (72, 16, D) an uncursed amulet of the gourmand (72, 19, D) a +0 war axe a +0 leather armour (72, 20, D) a +0 battleaxe a +0 chain mail a cursed -2 flail a +0 leather armour (73, -12, D) the +4 ring mail "Paruesm" {Str+6 Int+4 Stlth-} It affects your strength (+6). It affects your intelligence (+4). It makes you less stealthy. (73, -11, D) a +0 glaive of venom (73, -3, D) a +2 plate armour of magic resistance (73, 0, D) a +1 scimitar of draining a +1 hand crossbow of freezing (73, 7, D) the ring "Qoudgh" {rCorr +Inv rC- Int+6} [ring of resist corrosion] It affects your intelligence (+6). It makes you vulnerable to cold. It lets you turn invisible. (73, 16, D) a +1 hand crossbow of flaming (73, 17, D) a +2 ring mail of poison resistance (73, 20, D) a +0 glaive a +0 plate armour (74, -19, D) a book of Clouds (74, 6, D) an uncursed staff of earth (74, 16, D) a +1 scimitar of electrocution (76, -19, D) an uncursed ring of positive energy