Dungeon Sprint DCSS version 0.23.2-40-g277498a001 (console) character file. Game seed: 3269538852064070012 0 jt the Insei (level 1, -2/22 HPs) Began as a Merfolk Transmuter on Aug 18, 2019. Slain by a neqoxec (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (10 turns). jt the Insei (Merfolk Transmuter) Turns: 10, Time: 00:00:10 Health: -2/22 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, appendage (expiring), very quick A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were in the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 43% 3 ####... Ice Form Ice/Tmut #....... 83% 4 #####.. Blade Hands Tmut #......... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History You open the door. A merfolk siren comes into view. It is wielding a +0 spear. You close the door. As you open the door, it creaks loudly! A neqoxec comes into view. The neqoxec shouts! You hear a shout! x2 Okay, then. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the neqoxec. The neqoxec hits you. You barely miss the neqoxec. The neqoxec hits you! Ouch! That really hurt! You barely miss the neqoxec. You hit the neqoxec. Your headbutt misses the neqoxec. The neqoxec is lightly wounded. The neqoxec hits you! You die... # #+# .## ##.##.m.# +.<.+.# ##@##...# #3# .## .## # .# ## You could see a neqoxec. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Merfolk Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Noticed a merfolk siren 4 | D | Noticed a neqoxec 10 | D | Slain by a neqoxec Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Beastly Appendage || 1 Use: Potion || 1