Dungeon Sprint DCSS version 0.24-a0-769-g368c1644f8 (console) character file. Game seed: 12374274989626242293, levelgen mode: deterministic 0 jt the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Oct 6, 2019. Was a Follower of Lugonu. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (51 turns). jt the Skirmisher (Formicid Abyssal Knight) Turns: 51, Time: 00:00:12 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. Your leather armour prevents you from hitting Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#..+ #..@g.# { #..#### #..# #..# #..# #⌠⌠# { #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Formicid Abyssal Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 2 | D | Noticed Ijyb 51 | D | Slain by Ijyb Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Spear || 48 Use: Potion || 1 Armor: Leather armour || 11 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------