Dungeon Sprint DCSS version 0.26-a0-365-g11c2b627af (webtiles) character file. Game seed: 9886468533930658633 0 jt the Skirmisher (level 1, -3/21 HPs) Began as a Gargoyle Wanderer on July 19, 2020. Slain by a merfolk siren ... wielding a +0 spear (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:35 (19 turns). jt the Skirmisher (Gargoyle Wanderer) Turns: 19, Time: 00:00:35 Health: -3/21 AC: 7 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 11 God: Gold: 0 SH: 7 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . d - +0 kite shield rNeg + . . Spirit . b - +0 ring mail rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking (expiring), very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 14 poisoned darts (quivered) Armour b - a +0 ring mail (worn) d - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: - Level 3.2 Fighting Level 1.7 Axes Level 1.0 Staves - Level 1.0 Throwing - Level 1.1 Armour - Level 1.0 Dodging + Level 1.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear. You hit the merfolk siren. The merfolk siren is severely wounded. You block the merfolk siren's attack. Your shield prevents you from hitting the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the merfolk siren. The merfolk siren is severely wounded. You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren closely misses you. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear. You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## H#H .# #. ## ## You could see a merfolk siren. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Gargoyle Wanderer began the quest for the Orb. 0 | D | jt set off with the following items: a +0 dagger, a +0 ring | mail, 14 poisoned darts, a +0 kite shield, a potion of | curing, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 4 | D | Noticed a merfolk siren 19 | D | Killed Menkaure 19 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Dagger || 12 Use: Potion || 1 Armor: Ring mail || 1 Dodge: Dodged || 3 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+