Dungeon Sprint DCSS version 0.26-a0-365-g11c2b627af (webtiles) character file. Game seed: 1638459586194073150 0 jt the Charlatan (level 1, -2/12 HPs) Began as a Gargoyle Artificer on July 19, 2020. Slain by a necrophage (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:21 (20 turns). jt the Charlatan (Gargoyle Artificer) Turns: 20, Time: 00:00:21 Health: -2/12 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club (spect) rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 spectral club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Skills: + Level 1.1 Fighting + Level 2.1 Armour + Level 0.7 Dodging + Level 1.1 Stealth + Level 2.6 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The necrophage hits you but does no damage. You closely miss the necrophage. The necrophage is almost destroyed. The necrophage hits you but does no damage. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You feel terrible. You swap places. The necrophage hits your spectral weapon. There is a staircase leading out of the dungeon here. The necrophage hits your spectral weapon. Your spectral weapon shares its damage with you! The necrophage hits your spectral weapon. Your spectral weapon shares its damage with you! The necrophage barely misses your spectral weapon. The necrophage hits your spectral weapon! Your spectral weapon shares its damage with you! Your spectral weapon fades away. The necrophage hits you. You die... #+# ##.## +.@.+ ##n## #n# n#. .n .. ##. .## ## ## You could see 4 necrophages. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Gargoyle Artificer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 13 | D | Killed a crocodile 20 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Club || 13 Use: Potion || 1 Armor: Leather armour || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+