Dungeon Crawl Stone Soup version 0.33-a0-1119-g2614225963 (webtiles) character file. Game seed: 15192497450719330414 25 juakiz the Conjurer (level 3, 0/26 HPs) Began as a Formicid Conjurer on Mar 23, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:59 (1096 turns). juakiz the Conjurer (Formicid Conjurer) Turns: 1096, Time: 00:04:00 Health: 0/26 AC: 3 Str: 11 XL: 3 Next: 20% Magic: 1/6 EV: 10 Int: 19 God: Gold: 44 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: beast-form A: beast (slay +0), permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe e - a +0 leather armour (worn) Talismans f - a beast talisman (active) i - a blade talisman Scrolls d - a scroll of noise {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} h - a potion of might {unknown} j - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting + Level 3.8 Conjurations + Level 0.5 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Done exploring. Done exploring. Search for what [? for help]? . You see here a ball python skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The ball python hisses angrily. The adder hisses angrily. An adder comes into view. The magic dart hits Terence. Terence is lightly wounded. The adder hisses angrily. Terence hits you with a +0 mace. You climb upwards. There is a stone staircase leading down here. The magic dart hits Terence. Terence is moderately wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 mace. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. You hit Terence. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #...##...######..... #...###### #.##.# ##.#### #..... #....####### #.##.# ####.#.....# #.##.# #.#.....# #.#..# ###.#.....# #..... #...#.....# #...># #h###.....# #..#.. #@# ###.######.#.# #.# ###.###....#.. ###.###......†###### ######## #.......##.......#.. ..)....#######.#.##..##.##.##.#.# .#####.##......#.##..##.##.##.#.. .#####.##..÷.........##.##....... ...............#.##.###.#####..## You could see Terence. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) An endoplasm (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juakiz the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 547 | D:1 | Found Ifeff's Jewellery Shop. 819 | D:1 | Reached skill level 1 in Fighting 819 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1085 | D:2 | Noticed Terence 1096 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_cross, serial_shops, nicolae_shop_tiny_real_fake_doors, minivault_11 D:2: layout_rooms, basic_altar, uniq_natasha, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.0 Stealth | | 2.9 Spellcasting | | 2.5 Conjurations | | 3.8 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 47 Armour: Leather armour || 8 Dodge: Dodged || 4 Form: Beast || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1095 | 1045 | 50 | 0 | 928 | 2 | 547.5 | Dungeon | 1095 | 1045 | 50 | 0 | 928 | 2 | 547.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 4 daAuts