Dungeon Crawl Stone Soup version 0.29-a0-1018-g6b6670bd90 (webtiles) character file. Game seed: 4621448419785481301 0 jur the Magician (level 1, 17/17 HPs) Began as a Meteoran Wanderer on Aug 10, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). jur the Magician (Meteoran Wanderer) Turns: 0, Time: 00:00:14 Health: 17/17 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 9 poisoned darts (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of teleportation d - a scroll of fog Skills: + Level 2.1 Fighting + Level 3.6 Throwing + Level 4.0 Spellcasting + Level 1.2 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 1% N/A 28% 2 Searing Ray Conj 4% 2d4 28% 2 Ozocubu's Armour Ice 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 600 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, jur the Meteoran Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a mace and 8 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 9 poisoned darts, a scroll of teleportation, a scroll of fog, a +0 robe; and the following spell memorised: Shock; and the following spells available to memorise: Passwall, Searing Ray, Ozocubu's Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , * , , ***#. , ... ♣♣♣♣♣♣♣♣♣.. ,♣PP..PP..♣ ♣PP.$P...♣ ,♣..PP...P♣ ♣.)P...PP♣ ,♣PP.@.P..♣ ♣P...PP..♣ , ♣...P..PP♣ , ♣..PP..PP♣, * * ..♣♣♣♣♣♣♣♣♣ * #.. , ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jur the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | jur set off with the following items: a +0 dagger, 9 | poisoned darts, a scroll of teleportation, a scroll of fog, | a +0 robe; and the following spell memorised: Shock; and | the following spells available to memorise: Passwall, | Searing Ray, Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, serial_shops, shop_fountains, nicolae_shop_hallway_plus, nicolae_shop_bloodbath_and_beyond, minmay_tree_intersection Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+