jur Level 1 of the Dungeon (0, 0, D:1) 5 stones (26, -38, D:1) a +0 club 4 stones (27, -24, D:1) a +0 leather armour (29, -40, D:1) a +0 club (32, -19, D:1) 3 boomerangs (39, -8, D:1) a +0 short sword (42, -11, D:1) 2 stones (49, -33, D:1) a +0 leather armour (51, -3, D:1) a +0 leather armour (54, -7, D:1) 5 stones a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 11, D:2) a +0 club (10, -4, D:2) a +0 robe (35, -36, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (2, 14, D:3) a +0 mace (4, -2, D:3) a bat corpse (skeletalised by now) (5, 20, D:3) a +0 short sword (6, 20, D:3) a +0 short sword a +0 leather armour (8, 3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (8, 15, D:3) a +0 ring mail (9, -5, D:3) a +0 falchion (9, 14, D:3) a +0 long sword (12, 25, D:3) a hobgoblin corpse (13, 13, D:3) a giant cockroach corpse (19, 4, D:3) a ball python corpse (26, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 2 boomerangs of dispersal