jur Level 1 of the Dungeon (12, 19, D:1) a +0 flail (27, 16, D:1) 5 stones (32, 11, D:1) a +0 robe (32, 25, D:1) a +0 dagger (34, 7, D:1) a +0 club (42, 24, D:1) 7 stones (43, 2, D:1) a +0 mace (46, 14, D:1) a +0 dagger (46, 15, D:1) a +0 club (60, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a staff of fire (3, -2, D:2) a +0 dagger (4, 7, D:2) a +0 short sword (14, -13, D:2) a +0 war axe (16, -9, D:2) a +0 robe (23, -7, D:2) a +0 dagger (26, 20, D:2) a +0 leather armour (49, 33, D:2) a +0 short sword (53, 29, D:2) a +0 club a +0 sling (55, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 2, D:3) 5 silver javelins (6, -5, D:3) a dart slug corpse (10, 0, D:3) a potion of haste (10, 15, D:3) a +0 dagger (12, 18, D:3) an adder corpse (skeletalised by now) (14, -26, D:3) a +0 mace (14, -14, D:3) a +0 hand axe a +0 leather armour (14, 5, D:3) 7 gold pieces (19, 8, D:3) a worm corpse (19, 9, D:3) a +0 plate armour (25, -20, D:3) 4 large rocks (27, 18, D:3) a +0 dagger (32, -20, D:3) a +0 club 4 poisoned darts (32, 8, D:3) a +0 robe (37, -20, D:3) a +0 pair of boots (40, -17, D:3) a +0 club a +0 hand axe a +0 ring mail