jur Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (5, -8, D:1) a +0 short sword 5 stones (6, 5, D:1) a +0 dagger 5 stones (10, -4, D:1) 9 stones (35, 10, D:1) a +0 club (39, -8, D:1) a stone (46, 20, D:1) a +0 club (46, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 23, D:2) a +0 club (5, -14, D:2) a +0 club (24, 22, D:2) a +0 chain mail (25, -16, D:2) the +1 leather armour "Zeapoet" {rC+} rC: It protects you from cold. (39, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (3, 32, D:3) a +0 hand axe (4, 0, D:3) a +0 dagger (5, 10, D:3) a +0 sling (9, 1, D:3) a scroll of fog (16, 3, D:3) a +2 trident of venom (unseen) (28, -11, D:3) a +0 tower shield (29, 32, D:3) a +0 mace 7 stones (34, 0, D:3) 7 stones (35, 7, D:3) a +0 dagger (53, 7, D:3) a +0 short sword 8 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (7, -13, D:4) a +0 club (12, -23, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -23, D:4) a +0 trident (14, -24, D:4) a +0 hand axe a +0 whip (15, -38, D:4) a +0 sling (16, 0, D:4) a +0 mace (37, -14, D:4) 2 large rocks (41, -2, D:4) a +0 ring mail (45, 11, D:4) a +0 great sword Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, 5, D:5) a +0 chain mail (9, -24, D:5) a +0 hand axe (9, -21, D:5) a +0 spear a +0 leather armour (9, -4, D:5) a +2 dagger of holy wrath a +0 leather armour a +0 club (10, -4, D:5) a +0 falchion a +2 vorpal mace (11, -5, D:5) a +0 hand axe a +0 scale mail (15, -23, D:5) a +0 spear a +0 flail (16, -23, D:5) a +0 halberd (17, -23, D:5) a +0 spear a +0 scale mail (18, -23, D:5) a +0 mace a +0 robe (22, 7, D:5) a +0 long sword (25, -19, D:5) 2 stones (26, -12, D:5) a +0 club (41, -17, D:5) 5 poisoned darts (45, -20, D:5) a +0 dagger (49, 20, D:5) a +0 leather armour (52, 8, D:5) a +0 ring mail (53, 4, D:5) a +0 scythe a +0 robe (55, 2, D:5) a +0 short sword a +0 leather armour (56, -3, D:5) a +0 whip (57, -2, D:5) 5 poisoned darts (57, 1, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) the +11 flail "Iczur" {vorpal, rC+ Str+3 Int-4 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (-4). rC: It protects you from cold. SInv: It lets you see invisible. (12, -10, D:6) 6 stones (29, 26, D:6) a +0 hand axe (31, -14, D:6) 8 stones (32, 17, D:6) a +0 quarterstaff (37, 21, D:6) a +0 mace (40, -5, D:6) a +0 shortbow (49, 18, D:6) a +0 robe (54, 28, D:6) a +0 robe (55, 25, D:6) a +0 long sword (60, -17, D:6) a +0 whip (60, -16, D:6) a +0 spear (61, -21, D:6) a +0 club a +0 robe (61, -17, D:6) a +0 halberd (62, -18, D:6) a +0 halberd (63, -3, D:6) a +0 plate armour (65, -15, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) +0 steam dragon scales (1, 20, D:7) 5 atropa-tipped darts (8, 2, D:7) a +0 broad axe (14, 7, D:7) 3 stones a +0 whip (16, 7, D:7) a +0 whip (16, 9, D:7) a +0 dagger (17, 11, D:7) a curare-tipped dart a +0 short sword (31, -10, D:7) a +0 shortbow (32, 16, D:7) a +0 leather armour (33, 17, D:7) a +0 flail (34, 18, D:7) a +0 scale mail a +0 spear (36, 19, D:7) a +0 spear (37, 18, D:7) a +0 trident (38, 22, D:7) a +0 flail (39, 28, D:7) a +0 spear a +0 flail a +0 kite shield a +0 scale mail a +0 trident (41, 13, D:7) a +0 robe a +0 dagger a +0 whip (42, 11, D:7) a +0 spear (42, 16, D:7) a +0 robe a +0 dagger (45, -14, D:7) a +0 robe (46, -18, D:7) a +0 leather armour (53, 18, D:7) 6 stones (54, 19, D:7) a +0 rapier (61, 14, D:7) a +0 sling Level 8 of the Dungeon [Shop] Farugasch's Armour Shop a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +2 pair of boots of flying (279 gold) a +3 chain mail of cold resistance (344 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) a +3 ring mail (273 gold) (0, 0, D:8) a +0 scale mail (8, -27, D:8) a +3 hand axe of freezing a +0 robe (9, -26, D:8) a +3 falchion a +0 robe (9, -21, D:8) a +0 dagger a +0 robe (10, -25, D:8) a +0 morningstar a +0 robe (15, -12, D:8) a +2 dire flail (16, -11, D:8) a +0 mace a +0 robe (19, -11, D:8) a +0 trident a +0 robe (26, -21, D:8) a +0 falchion (35, -37, D:8) a +0 dagger a +0 robe (41, -33, D:8) a +0 flail a +0 ring mail (42, -33, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, -32, D:8) a +3 dagger a +0 robe (44, -29, D:8) a +0 dagger a +0 robe (44, -28, D:8) a +0 dagger a +0 robe (51, -12, D:8) 4 stones (53, -9, D:8) a +0 glaive a +0 chain mail (57, -26, D:8) a scroll of fog (62, -4, D:8) a +0 club a +0 leather armour (63, -4, D:8) a +0 shortbow Level 9 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an elephant corpse (1, -24, Lair:1) a komodo dragon skeleton (2, -14, Lair:1) an elephant corpse (5, 9, Lair:1) the +4 trident "Isacs" {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. (8, 10, Lair:1) 4 large rocks (15, -21, Lair:1) a +0 leather armour (25, 9, Lair:1) a +0 trident (29, -19, Lair:1) a +0 leather armour (45, 3, Lair:1) a +2 dagger of distortion 2 curare-tipped darts (45, 4, Lair:1) a +0 ring mail (52, -10, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a rime drake corpse (skeletalised by now) (2, 3, Lair:2) a water moccasin corpse (skeletalised by now) (28, -37, Lair:2) a +0 club (41, -44, Lair:2) 2 poisoned darts