jur Level 1 of the Dungeon (1, 6, D:1) a +0 short sword (2, -4, D:1) a +0 club (3, 7, D:1) a +0 spear (7, 3, D:1) 3 stones a +0 short sword (18, -6, D:1) a +0 robe (36, -2, D:1) a +0 short sword (50, 13, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Potoekh's Weapon Shoppe 7 stones (8 gold) a +5 vorpal hand axe (378 gold) a +0 mace (36 gold) a +5 arbalest of flaming (421 gold) 2 boomerangs (12 gold) a +0 hand axe (36 gold) the +5 sling of Kyongeg {freeze, rPois rC+ rN+} (601 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (847 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 mace of draining (88 gold) (0, 0, D:2) a +0 club (7, -10, D:2) a +0 spear (11, 20, D:2) 4 stones (12, -14, D:2) 3 stones a +0 short sword (17, -19, D:2) a +0 dagger (24, 14, D:2) 4 stones (26, 20, D:2) 4 stones (46, -19, D:2) a +0 ring mail (52, -4, D:2) a +0 spear of distortion (53, -9, D:2) a +0 whip (61, -12, D:2) a +0 leather armour Level 3 of the Dungeon (4, 31, D:3) a +0 robe (12, 13, D:3) a +0 dagger (13, 29, D:3) a +0 pair of gloves (30, -9, D:3) a +0 shortbow (32, -11, D:3) a +0 short sword a kobold corpse (35, 16, D:3) a potion of attraction (37, -5, D:3) a +0 flail an orc corpse (37, 16, D:3) 7 gold pieces (37, 30, D:3) a +0 trident (38, -5, D:3) a +0 trident an orc corpse (48, 3, D:3) a +0 short sword (59, -5, D:3) a bat corpse (63, -7, D:3) a +0 whip