jur Level 1 of the Dungeon [Shop] Ugurunon's Weapon Boutique 5 stones (7 gold) a +0 club (14 gold) the +8 arc blade {discharge, rElec} (840 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 hand axe (42 gold) a +0 bardiche of venom (179 gold) 3 poisoned darts (16 gold) (0, 0, D:1) a +0 dagger (13, -15, D:1) 9 stones (18, -32, D:1) a +0 ring mail (25, -19, D:1) a +0 spear (35, -24, D:1) a +0 club (37, 20, D:1) a +0 trident (38, 20, D:1) 4 stones (44, -28, D:1) a +0 club (44, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 24, D:2) a +0 dagger 5 stones (18, 11, D:2) a +0 quarterstaff (23, 11, D:2) a +0 dagger (27, 4, D:2) a +0 falchion (27, 6, D:2) a +0 ring mail (28, 52, D:2) a +0 spear (28, 56, D:2) a +0 halberd a +0 spear (37, 15, D:2) 8 stones (39, 44, D:2) 8 stones (39, 56, D:2) a +0 dagger (47, 21, D:2) 2 poisoned darts (50, 20, D:2) a +0 flail (54, 11, D:2) a +0 dagger (58, 37, D:2) a +0 club (61, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, 3, D:3) 3 stones (2, -34, D:3) a +0 hand axe (2, -12, D:3) a +0 whip (3, -14, D:3) a +0 spear a +0 halberd a +0 flail (14, -9, D:3) a +0 leather armour (16, 6, D:3) a +0 club (18, 1, D:3) a book of Geomancy (22, 0, D:3) a +0 whip (26, -33, D:3) a +0 ring mail (29, -45, D:3) a +0 hammer (30, -44, D:3) a +0 hammer (31, -45, D:3) a +0 hammer (32, -44, D:3) a +0 hammer (33, -44, D:3) a +0 hammer (34, -43, D:3) a +0 hammer (36, -44, D:3) a +0 hammer (36, -43, D:3) a +0 hammer (36, -42, D:3) a +0 hammer (36, -31, D:3) 9 gold pieces (36, -30, D:3) 17 gold pieces (37, -44, D:3) a +0 hammer (37, -43, D:3) a +1 hammer of draining (unseen) (37, -42, D:3) a +0 hammer (38, -44, D:3) a +4 hammer (unseen) (38, -42, D:3) the +1 hammer of Ethereal Gallantry {vorpal, rF+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rF: It protects you from fire. (unseen) (42, -34, D:3) a +0 whip a +0 club a +0 whip (47, -9, D:3) a +0 club a +0 leather armour (48, 3, D:3) a +0 club Level 4 of the Dungeon (1, 1, D:4) a +0 mace (11, 17, D:4) a +0 whip (14, 11, D:4) a +0 club (15, 17, D:4) a +0 whip (22, 11, D:4) a +0 ring mail (34, 13, D:4) a +0 dagger a +0 sling (44, 4, D:4) a +0 spear a +0 flail (44, 5, D:4) a +0 flail (46, 17, D:4) a +0 robe (50, 16, D:4) a +0 flail (51, 34, D:4) a +0 sling (51, 39, D:4) a +0 mace a +0 leather armour (52, 40, D:4) a +0 club a +0 leather armour a +0 short sword (53, 4, D:4) a +0 sling (53, 40, D:4) a +0 dagger a +0 robe (54, 39, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 mace (2, 1, D:5) a +0 scale mail a +0 mace (3, 1, D:5) a +0 flail (9, 2, D:5) a +0 whip (10, 1, D:5) a +0 spear a +0 club (10, 2, D:5) a +0 whip a +0 robe (13, 25, D:5) 2 javelins (28, 48, D:5) a +0 giant club (36, 33, D:5) a +0 long sword (41, 29, D:5) a +0 pair of gloves (44, 18, D:5) a +0 hand axe (45, 25, D:5) a +0 club (46, 20, D:5) a +0 shortbow (46, 25, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant armour (0, 9, D:6) a +0 helmet (7, -16, D:6) a +0 mace a +0 scale mail (9, -8, D:6) a +0 trident (11, 4, D:6) a +0 mace (15, 19, D:6) a +0 dagger (15, 20, D:6) a +0 whip a +0 leather armour a +3 hand axe of freezing a +0 chain mail (16, 21, D:6) a +0 flail (17, 21, D:6) a +0 dagger (23, 6, D:6) a +0 leather armour (31, -11, D:6) 4 stones Level 7 of the Dungeon [Shop] Pois's Armour Shoppe a +0 ring mail (60 gold) a +0 pair of boots (67 gold) a +0 leather armour (30 gold) a +1 buckler of poison resistance (202 gold) the +3 scale mail of Ghostly Intercession {rCorr Int+3 Slay+2} (694 gold) Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rCorr: It protects you from acid and corrosion. a +2 robe of the Archmagi (565 gold) (0, 0, D:7) a +0 shortbow (11, 18, D:7) a +0 helmet (16, 7, D:7) a +0 dagger (23, 1, D:7) a +0 dagger 7 stones a +0 scale mail (23, 2, D:7) a +0 falchion a +0 ring mail (24, 0, D:7) a +0 whip a stone (25, 0, D:7) a +0 halberd a +0 robe (29, 25, D:7) 6 stones (29, 33, D:7) a +0 club (33, 31, D:7) a +0 long sword (36, 30, D:7) a +0 chain mail a +0 flail 6 poisoned darts (39, 36, D:7) a +0 halberd (40, 37, D:7) a +0 robe a +0 whip (41, 4, D:7) a +2 whip of freezing a +0 robe (42, 41, D:7) a +0 halberd (43, 4, D:7) a +0 scale mail (43, 41, D:7) a +2 whip of freezing (44, 35, D:7) a +0 whip a +0 robe a +0 whip (47, 6, D:7) a +0 robe a +0 dagger (47, 7, D:7) a +0 short sword (47, 8, D:7) a +0 ring mail a +0 hand axe (49, 40, D:7) a +0 shortbow (50, 4, D:7) a +0 giant club (50, 46, D:7) a +0 spear a +0 robe a +0 club (51, 46, D:7) a +1 vampiric halberd a +0 whip (52, 46, D:7) a +0 spear (54, 39, D:7) a +0 flail (56, 41, D:7) a +0 club (57, 36, D:7) 4 stones (58, 26, D:7) a +0 ring mail a +0 spear (59, 9, D:7) 4 boomerangs Level 8 of the Dungeon (11, 16, D:8) a +0 whip (16, 4, D:8) a +0 falchion (16, 11, D:8) a +0 robe a +0 dagger a +1 plate armour of cold resistance a +0 halberd (16, 14, D:8) a +0 leather armour 3 boomerangs a +0 hand axe a +0 leather armour a +0 dagger (17, 10, D:8) a +0 long sword a +0 cloak a +2 dagger of draining (17, 12, D:8) a +0 robe a +0 dagger (19, 7, D:8) a +0 leather armour a +0 club (22, -1, D:8) 6 stones (26, 26, D:8) a +0 whip (38, 10, D:8) a +0 chain mail (40, -2, D:8) 2 stones (41, 3, D:8) a +0 shortbow a +0 club Level 9 of the Dungeon [Shop] Tuaquoj's Jewellery Emporium a ring of flight (227 gold) a +4 ring of evasion (468 gold) an amulet of regeneration (390 gold) a ring of poison resistance (260 gold) a +4 ring of protection (468 gold) the macabre finger necklace {rN+} (520 gold) [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. a ring "Dugago" {Drain rF+ Int+4 Slay+4} (670 gold) [ring of protection from fire] Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. an amulet of the acrobat (390 gold) (0, 0, D:9) a +0 scale mail (5, -26, D:9) a +0 arbalest a +0 battleaxe a +0 plate armour (6, -26, D:9) a +0 flail a +0 dagger a +0 robe a +0 dagger (11, -2, D:9) a +0 falchion (14, -32, D:9) a +0 kite shield (15, -13, D:9) a +0 whip (39, -16, D:9) 7 stones (40, -24, D:9) a +0 dagger a +0 robe a +0 hand axe (42, -42, D:9) 3 poisoned darts (43, -28, D:9) a +0 dagger a +0 robe (43, -16, D:9) a +0 shortbow (44, -28, D:9) a +0 war axe a +0 club a +0 leather armour (44, -15, D:9) +0 acid dragon scales (44, -13, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Xavulay's General Store a scroll of teleportation (33 gold) a potion of lignification (33 gold) a book of Necromancy (264 gold) 3 scrolls of identify (66 gold) a potion of flight (33 gold) a scroll of teleportation (33 gold) a staff of fire (275 gold) a book of Alchemy (308 gold) 9 stones (9 gold) a potion of resistance (110 gold) a scroll of amnesia (44 gold) a potion of ambrosia (88 gold) (0, 0, D:10) a +0 dagger a +0 robe a +0 club 2 boomerangs a +0 falchion a +0 scale mail (1, -1, D:10) a +0 war axe a +0 ring mail (13, 6, D:10) a +0 trident (20, -8, D:10) 3 stones (24, -8, D:10) a +1 robe (25, -3, D:10) a +0 halberd of freezing (26, -4, D:10) a tin of tremorstones (2/2) (27, -11, D:10) a +0 dagger a +0 robe (34, -18, D:10) 6 stones (34, -16, D:10) a +0 ring mail a +0 club a +0 robe a +0 dagger (35, -15, D:10) a boomerang a +0 whip (36, -15, D:10) a +0 short sword (41, 15, D:10) a +3 whip a +0 flail (42, 14, D:10) a +0 flail (46, -20, D:10) 9 stones (46, 6, D:10) a +0 halberd (48, -20, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a curare-tipped dart (0, 1, D:11) a +0 flail a +0 plate armour (0, 2, D:11) a +0 robe a +1 dagger of speed (0, 6, D:11) a +0 short sword a +0 scale mail (1, 0, D:11) a +0 dagger 5 stones a +0 short sword a +0 short sword (3, -1, D:11) a +0 dagger (4, -3, D:11) a +0 short sword a stone (7, 2, D:11) a +0 leather armour (12, 24, D:11) a +0 scale mail (13, 27, D:11) a +0 giant club a +0 giant club (16, 14, D:11) a +0 ring mail (19, 6, D:11) a +0 short sword (26, 23, D:11) a +0 quarterstaff (29, 0, D:11) a +0 shortbow (29, 3, D:11) 6 stones (33, 27, D:11) a +0 ring mail a +0 falchion (35, 24, D:11) a +0 short sword a +0 robe a +0 dagger (35, 25, D:11) a +0 leather armour a +0 club a +0 plate armour a +0 battleaxe (37, 3, D:11) 6 stones (40, 27, D:11) a +0 robe a +0 dagger (46, 25, D:11) a +0 leather armour a +1 whip of electrocution (48, 8, D:11) a +0 flail (49, 18, D:11) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (2, 0, Lair:1) a +0 shortbow (3, -8, Lair:1) 3 stones (23, -15, Lair:1) 2 stones (38, 1, Lair:1) a +0 mace (43, 17, Lair:1) 24 gold pieces (44, 17, Lair:1) a staff of death (unseen) (45, 17, Lair:1) 19 gold pieces (49, 24, Lair:1) a +0 pair of gloves (56, 37, Lair:1) a +0 great mace (57, 5, Lair:1) a +0 war axe (60, -8, Lair:1) a +0 rapier (62, 33, Lair:1) 3 datura-tipped darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of cold the elf skeleton of Fannar (0, 36, Lair:2) 3 stones (1, -6, Lair:2) a cane toad corpse (2, 5, Lair:2) a +0 robe (4, 25, Lair:2) a wand of iceblast (2) (4, 32, Lair:2) 2 potions of flight (12, 34, Lair:2) a +0 long sword (13, 0, Lair:2) a black mamba corpse (14, 18, Lair:2) a +0 quarterstaff (16, 3, Lair:2) a basilisk corpse Level 3 of the Lair of Beasts (0, 0, Lair:3) the +3 arbalest "Tethor" {penet, Int+5} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Int: It affects your intelligence (+5). (unseen) (1, -1, Lair:3) 23 gold pieces (13, 6, Lair:3) a +0 mace (26, -42, Lair:3) +0 steam dragon scales (28, -23, Lair:3) 6 boomerangs Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (8, 13, Lair:4) a +0 rapier (14, 12, Lair:4) a scroll of magic mapping (26, 14, Lair:4) 4 stones