jur Level 1 of the Dungeon (0, 13, D:1) a +0 dagger (1, 9, D:1) a +0 ring mail (6, 14, D:1) a +0 club (9, 8, D:1) 6 stones (13, -1, D:1) 6 stones (15, 6, D:1) a +0 dagger (21, 24, D:1) a +0 hand axe (25, 24, D:1) a +0 ring mail (39, -9, D:1) a +0 club (48, -11, D:1) a +0 war axe (49, 5, D:1) 6 stones (58, 24, D:1) a +1 mace of protection Level 2 of the Dungeon [Shop] Jaur's Armour Shoppe a +2 robe (177 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a scarf of resistance (448 gold) a +1 leather armour of cold resistance (196 gold) a +1 ring mail of poison resistance (182 gold) a +1 ring mail of fire resistance (224 gold) [Shop] Nywn's Jewellery Shoppe a ring of see invisible (195 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (468 gold) a ring of willpower (325 gold) a ring of protection from cold (325 gold) a ring of protection from fire (325 gold) a ring of wizardry (390 gold) [Shop] Reocud's Jewellery Emporium a ring of see invisible (180 gold) a ring of see invisible (180 gold) the ring of the Insatiable Souls {+Blink rC- rN+ rCorr} (391 gold) [ring of positive energy] rC: It makes you vulnerable to cold. rN: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a ring of flight (210 gold) an amulet of reflection (360 gold) a ring of wizardry (360 gold) a +6 ring of intelligence (432 gold) a ring of protection from fire (300 gold) a ring of protection from fire (300 gold) a ring of resist corrosion (240 gold) [Shop] Ginethrosk's Magic Scroll Shop a scroll of identify (24 gold) 2 scrolls of noise (24 gold) a scroll of brand weapon (114 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) (0, 0, D:2) a +0 sling (3, -1, D:2) a +0 dagger (6, -2, D:2) a +0 dagger (13, -22, D:2) a +0 dagger (20, -7, D:2) a +0 robe (21, -20, D:2) a +0 dagger (24, -4, D:2) a +0 short sword 5 stones (30, -28, D:2) a +0 short sword a +2 chain mail of fire resistance (31, 0, D:2) 3 stones (32, -8, D:2) a +0 spear (33, -8, D:2) a +0 long sword (42, -31, D:2) a +0 dagger (42, -26, D:2) a +0 short sword (43, -11, D:2) the +5 hammer of Sudghor {antimagic, rF++ Str-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-3). rF: It greatly protects you from fire. (unseen) (44, -5, D:2) a +2 vorpal hand axe (49, -38, D:2) 6 stones (50, -18, D:2) a +0 scale mail (51, -19, D:2) a +0 chain mail (52, -6, D:2) a +0 leather armour (54, -17, D:2) a +0 flail a +1 whip of venom (54, -16, D:2) a +0 spear (54, -15, D:2) a +0 club (57, -17, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Dumaadghith's Antique Armour Boutique a +0 pair of boots (99 gold) a +0 ring mail (88 gold) a +2 kite shield of reflection (407 gold) a +0 cloak (99 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) a +0 pair of gloves (99 gold) (0, 0, D:3) a +0 club (0, 3, D:3) a +0 dagger (4, 6, D:3) a potion of degeneration (8, 3, D:3) a +0 club a +0 ring mail (9, 16, D:3) 7 stones (12, 25, D:3) a +0 whip (21, -5, D:3) a +0 whip (37, 45, D:3) a +0 dagger (38, -2, D:3) a +0 falchion of distortion (unseen) (40, 8, D:3) 12 gold pieces (48, -5, D:3) 8 stones (50, -6, D:3) a +0 scale mail (50, 29, D:3) 7 stones Level 4 of the Dungeon (0, 9, D:4) a +0 whip (2, -25, D:4) a +0 chain mail a +0 dagger (2, -24, D:4) a +0 leather armour a +0 short sword (5, -35, D:4) a +0 club (7, -9, D:4) a +0 spear (8, -17, D:4) 12 gold pieces (8, -15, D:4) 6 gold pieces (8, -11, D:4) a +0 club (9, -28, D:4) a +0 spear (9, -17, D:4) 14 gold pieces (10, -16, D:4) 12 gold pieces (12, 0, D:4) a +0 halberd (17, -39, D:4) a +0 falchion (21, -32, D:4) a +0 dagger (22, -32, D:4) a +0 whip (22, -31, D:4) 5 stones a +0 short sword (28, -37, D:4) a +0 dagger (33, -11, D:4) a +0 dagger (43, -17, D:4) 6 stones (51, -13, D:4) a +0 hand axe 3 boomerangs (52, -2, D:4) a +0 robe (62, -10, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 6, D:5) a +0 ring mail (8, 21, D:5) 7 gold pieces (12, -7, D:5) a +2 vorpal falchion a +0 leather armour (14, 7, D:5) a +0 scale mail (18, 28, D:5) 7 stones (29, -14, D:5) a +0 club (31, -12, D:5) 7 gold pieces (31, 2, D:5) a +0 hand axe (33, -3, D:5) 2 potions of degeneration (36, -16, D:5) 11 gold pieces (37, -4, D:5) 2 boomerangs (38, 11, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 6 javelins (7, 4, D:6) a +0 dagger a +0 robe (7, 18, D:6) a +0 whip of electrocution (16, 0, D:6) a potion of heal wounds (17, -10, D:6) a +0 scale mail (17, 18, D:6) the +1 ring mail "Raxiaric" {+Inv Dex+3} Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. (19, -9, D:6) 4 boomerangs (26, 19, D:6) a +0 leather armour (27, 20, D:6) a +0 helmet (41, 0, D:6) a +0 giant club (41, 1, D:6) a +0 giant club (46, -5, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a scroll of magic mapping (1, 5, D:7) a +0 spear a +0 robe (2, 3, D:7) a +2 war axe (still there?) a +0 robe (still there?) (3, 11, D:7) a +2 long sword (still there?) a +0 robe (still there?) (4, -3, D:7) a +0 cloak (4, 8, D:7) a +0 spear a gnoll corpse (skeletalised by now) (4, 9, D:7) a +0 club (still there?) a +4 dagger (still there?) a +0 robe (still there?) a +5 flail (still there?) a +0 robe (still there?) (5, 7, D:7) a +0 club a +0 scale mail a +0 spear (8, 8, D:7) a +0 rapier (8, 25, D:7) 17 gold pieces (9, 26, D:7) 4 gold pieces (10, 15, D:7) a +0 scale mail (18, 15, D:7) a +0 pair of gloves (21, 18, D:7) a scroll of enchant weapon the Ecumenical Temple