jur Level 1 of the Dungeon (6, -6, D:1) a +0 spear (10, 6, D:1) a +0 club (18, 1, D:1) a +0 whip (19, 9, D:1) 8 stones (19, 19, D:1) a +0 club (23, 4, D:1) a +0 whip (37, 14, D:1) a +0 dagger (38, -26, D:1) a +0 ring mail (45, -21, D:1) a +0 club (46, -19, D:1) a +0 hand axe (47, 6, D:1) 4 poisoned darts (60, -17, D:1) 4 boomerangs (60, -12, D:1) a +0 dagger (63, -18, D:1) a staff of earth Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 leather armour (0, 1, D:2) a +0 club a +0 leather armour a +0 dagger a +0 robe (0, 2, D:2) a +0 short sword a stone (7, -36, D:2) a +0 dagger a ball python corpse (skeletalised by now) (9, 4, D:2) a +0 robe (19, -16, D:2) a +0 whip (20, 8, D:2) 7 stones (23, -14, D:2) 3 poisoned darts (23, -9, D:2) a +0 short sword (25, -16, D:2) a +0 morningstar (33, -42, D:2) a hobgoblin corpse (skeletalised by now) (37, -17, D:2) a +1 war axe of flaming (37, -7, D:2) a +0 ring mail (37, -5, D:2) a +0 robe (43, -26, D:2) a +0 mace (49, -42, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +2 hat (3, 5, D:3) 8 stones (19, 5, D:3) a +0 trident (21, 11, D:3) a bat corpse (21, 24, D:3) an adder corpse (47, 38, D:3) 3 poisoned darts (48, 41, D:3) 8 stones (49, 23, D:3) a hobgoblin corpse (skeletalised by now) (50, 31, D:3) 9 gold pieces (51, 17, D:3) a scroll of blinking (53, 36, D:3) 10 gold pieces (57, 14, D:3) 9 gold pieces (59, 45, D:3) a +0 robe (65, 23, D:3) a +0 robe a sewer (0, 0, Sewer) a river rat corpse (4, -5, Sewer) a scroll of identify (4, -4, Sewer) a potion of degeneration (4, -3, Sewer) a potion of ambrosia (5, -10, Sewer) a rat corpse (5, -4, Sewer) a potion of curing