jur Level 1 of the Dungeon (2, -23, D:1) a +0 dagger (29, -28, D:1) a +0 ring mail (30, -10, D:1) a +0 dagger 4 stones (32, -5, D:1) a +0 dagger (40, -1, D:1) a +0 robe (43, 4, D:1) a staff of fire (46, -31, D:1) 6 poisoned darts (55, -7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wagib's Weapon Emporium a +0 spear (36 gold) the +6 arbalest of Extinguishment {vorpal, rN+ Str+5 Int-2} (650 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+5). Int: It affects your intelligence (-2). rN: It protects you from negative energy. a +0 long sword (42 gold) a +4 dagger of venom (292 gold) a +4 shortbow of flaming (328 gold) a +0 club (12 gold) a +0 sling (18 gold) a +0 broad axe of distortion (144 gold) a +0 flail (42 gold) (0, 0, D:2) a +0 whip (13, -24, D:2) a +0 club (26, -31, D:2) a +0 dagger (35, 4, D:2) a +0 dagger (45, -28, D:2) 3 stones (46, -10, D:2) a +0 ring mail (56, -32, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 poisoned darts (10, -22, D:3) a +0 whip (20, -19, D:3) a +0 club 5 stones (21, -19, D:3) 4 stones (29, -43, D:3) a +0 leather armour (38, -29, D:3) a +0 ring mail (46, 7, D:3) a +0 club (51, 7, D:3) a +2 flail of protection (52, 4, D:3) a +0 dagger (57, 0, D:3) a +0 war axe (59, 10, D:3) a +0 dagger (64, 15, D:3) a +0 quarterstaff Level 4 of the Dungeon (6, 11, D:4) 2 stones a +0 short sword (10, -15, D:4) a +0 dagger a +0 robe a +1 dagger of protection 2 poisoned darts (11, -27, D:4) a +0 dagger a stone (13, -15, D:4) a +0 hand axe (15, -14, D:4) a +0 club 2 stones (24, -5, D:4) a +0 chain mail a +0 club (24, -4, D:4) 6 javelins (24, 12, D:4) a +0 ring mail (25, -10, D:4) a +0 spear (28, -22, D:4) a +0 dagger of speed (32, 7, D:4) 3 boomerangs (35, -8, D:4) 5 stones (37, -38, D:4) a +0 giant spiked club (37, -4, D:4) a +0 club (44, -8, D:4) a +0 scale mail (46, -23, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 6, D:5) a +0 leather armour a +0 dagger (12, 30, D:5) a +0 dagger (13, 34, D:5) a +0 giant spiked club (14, 11, D:5) a +0 short sword (15, -1, D:5) a +0 sling (17, 43, D:5) a +0 mace (29, 29, D:5) a +0 dagger (33, 32, D:5) a +0 scale mail a +0 mace (34, 12, D:5) a +0 scale mail (35, 15, D:5) 2 potions of degeneration (39, 12, D:5) a +0 club (39, 33, D:5) a +0 war axe 6 stones a +0 leather armour (42, 13, D:5) a +0 whip (43, 13, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 7 stones (13, 17, D:6) a +0 leather armour (18, 4, D:6) 2 stones (28, 10, D:6) a +0 chain mail a +0 dagger (31, -4, D:6) a +0 trident a +0 robe a +0 dagger a +0 falchion (32, -4, D:6) a +0 leather armour 3 boomerangs a +0 club (33, 20, D:6) a +0 vorpal great sword (40, 38, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (13, 35, D:7) 9 stones (14, -5, D:7) a +0 leather armour (14, 31, D:7) a +0 hand axe (15, 0, D:7) a +0 robe a +0 dagger (16, 0, D:7) the +0 tower shield "Ischucequ" {rF+ MP+9} rF: It protects you from fire. MP: It affects your magic capacity (+9). a +1 war axe of venom (17, 5, D:7) a +0 club (30, 3, D:7) a +0 ring mail (33, -12, D:7) a +0 short sword (33, 21, D:7) a +0 dagger 4 stones a +0 short sword (35, 17, D:7) 5 poisoned darts a +0 club a stone a +0 short sword (36, -12, D:7) a +0 robe a +0 dagger a +0 club a +0 plate armour a +0 dire flail (36, 17, D:7) 5 poisoned darts a +0 dagger (37, 21, D:7) 2 atropa-tipped darts (41, -6, D:7) a +0 hand axe a +0 ring mail a +0 short sword a +0 chain mail a +0 whip a +0 ring mail a +0 hand axe a +0 giant club (42, 26, D:7) 2 poisoned darts (42, 27, D:7) 9 gold pieces (43, -6, D:7) 3 boomerangs a +0 club (50, 23, D:7) a +0 flail (54, 27, D:7) a +0 leather armour (55, -8, D:7) a +0 ring mail (62, -6, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 flail a +0 mace (0, 10, D:8) a +0 robe (0, 17, D:8) 2 stones (1, -2, D:8) a +0 short sword (1, -1, D:8) a +0 mace a +0 leather armour (3, 16, D:8) a book of Changes (4, 16, D:8) a wand of roots (7) (5, -3, D:8) a +0 club (7, 3, D:8) a +0 club (8, -19, D:8) the +8 scale mail of the Saviour {Str+3 Int+4 Slay+3} Str: It affects your strength (+3). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (19, -15, D:8) a +0 sling 5 stones (27, -7, D:8) a +0 giant spiked club a +0 giant spiked club (33, -10, D:8) a +0 ring mail (38, -1, D:8) a staff of poison (40, 0, D:8) 6 boomerangs Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 dire flail (9, -26, D:9) a +0 hand axe 6 boomerangs (10, -13, D:9) 2 silver boomerangs (13, 13, D:9) +0 steam dragon scales (15, -11, D:9) 3 stones (17, -12, D:9) a +0 shortbow (19, -1, D:9) a +0 spear (23, 18, D:9) a +0 ring mail (35, -25, D:9) a +0 scimitar of flaming a +0 robe (49, 18, D:9) a +0 trident (52, 16, D:9) a +0 chain mail a +0 short sword (56, 15, D:9) a +0 hand axe a +0 robe a +0 dagger (57, 20, D:9) a +0 flail (61, 17, D:9) 5 stones Level 10 of the Dungeon (5, 11, D:10) a yak corpse (skeletalised by now) (9, 7, D:10) 6 large rocks (11, 25, D:10) a +2 hand axe (still there?) a +0 robe (still there?) (12, -10, D:10) an electric eel corpse (12, 22, D:10) a +0 spear a +0 robe (13, 24, D:10) a +5 hand axe (still there?) a +0 robe (still there?) a +4 spear (still there?) a +0 robe (still there?) (17, 6, D:10) a +0 shortbow (18, 6, D:10) a yak corpse a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (21, 3, D:10) a +0 sling