justviktor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -15, D:1) a +0 dagger (13, -10, D:1) a +0 robe (13, 24, D:1) a +0 scale mail (16, 2, D:1) a +0 robe (22, 27, D:1) a +0 club (27, 13, D:1) a +0 scale mail (28, 14, D:1) a +0 spear (32, -1, D:1) a +0 robe (34, 12, D:1) a +0 ring mail (40, 1, D:1) a +0 hand axe (42, 8, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -49, D:2) a +0 club (5, -40, D:2) a scroll of noise a +0 scale mail (8, -41, D:2) a +0 club (10, -41, D:2) a +0 club a +0 robe (10, -39, D:2) a +0 spear (14, -5, D:2) a +0 hand axe (14, -2, D:2) a +0 ring mail (21, 7, D:2) a +0 mace a +0 ring mail a +0 club (22, 7, D:2) a +0 hand axe (36, -18, D:2) a +0 ring mail (43, -27, D:2) a +0 hand axe a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 3, D:3) a +0 falchion (3, 36, D:3) a +0 short sword a +0 leather armour a +0 whip a +0 club a +0 leather armour a +0 club a +0 chain mail (4, 5, D:3) a +0 whip a +0 animal skin a +0 helmet (4, 6, D:3) a +0 club a +0 club a +0 dagger of draining a +0 sling a +0 club (4, 7, D:3) a +0 short sword (4, 8, D:3) a +0 club a +0 dagger a +0 dagger a +0 sling (5, 37, D:3) a +0 robe a +0 scale mail (11, 28, D:3) a book of Debilitation (17, 45, D:3) the +7 staff of the Meek {protect, meekguard} (23, 3, D:3) a +0 leather armour (28, 43, D:3) a +0 mace a +0 ring mail a +0 hand axe a +0 ring mail a +0 club a +0 leather armour a +0 dagger (34, 13, D:3) a +0 dagger a +0 leather armour (36, 20, D:3) a +0 shortbow (44, 24, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (10, -10, D:4) a +2 antimagic rapier (10, 14, D:4) a +0 leather armour (16, -27, D:4) a +0 falchion (17, 13, D:4) a +0 leather armour (20, -1, D:4) a +0 buckler (26, -9, D:4) a +0 short sword (30, 14, D:4) a +0 hand axe (31, -14, D:4) a +0 sling (43, 4, D:4) a +0 whip a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (13, -14, D:5) a +1 bardiche of protection (14, -13, D:5) a +0 chain mail the +2 chain mail of Kiz Qien {rElec Will++ Str-4 Stlth+} Str: It affects your strength (-4). rElec: It insulates you from electricity. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (16, -26, D:5) a +0 leather armour (34, -3, D:5) a +0 double sword (36, -15, D:5) a +0 hand axe a +0 short sword (37, -15, D:5) a +0 short sword (39, -17, D:5) a +0 scale mail (45, -5, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 25, D:6) a +0 whip a +0 ring mail a +0 hand axe a +0 scale mail (0, 26, D:6) a +0 dagger a +0 robe a +0 chain mail (1, -1, D:6) a +0 dagger a +0 robe (2, -2, D:6) a +0 trident a +0 leather armour (2, -1, D:6) a +0 whip (5, 29, D:6) a +0 leather armour a +0 trident (16, 14, D:6) a +0 leather armour a +0 club a +0 scale mail a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 mace (23, 22, D:6) a +2 dire flail of protection (24, 19, D:6) a +0 falchion (29, 8, D:6) a +0 giant club (30, 14, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe a +0 war axe (9, -20, D:7) a +2 short sword of freezing (17, -28, D:7) a +0 chain mail (21, -12, D:7) a staff of death a +2 robe of fire resistance (22, -11, D:7) a +0 long sword (23, -31, D:7) a +0 hand axe (24, -59, D:7) a +0 falchion a +0 hand axe a +0 club a +0 chain mail a +0 mace (24, -32, D:7) a +0 hand axe (24, -30, D:7) a +0 hand axe (24, -14, D:7) a +0 dagger a +0 robe (25, -59, D:7) a +0 trident (25, -31, D:7) a +0 hand axe (25, -15, D:7) a +0 dagger a +0 robe (25, -5, D:7) a +0 leather armour a +0 dagger (26, -20, D:7) a +0 dagger (27, -11, D:7) a +0 hand axe (29, -10, D:7) a +0 dagger (31, -20, D:7) a +0 club a +0 hand axe a +1 leather armour of cold resistance a +0 dagger a +0 robe (31, -14, D:7) a +3 vampiric dagger a box of beasts (31, -6, D:7) a staff of air (35, -20, D:7) a +0 robe (36, -7, D:7) a +0 cloak (39, -6, D:7) a staff of earth a +3 vampiric hand axe (41, -7, D:7) a +0 hand axe (55, -31, D:7) a +0 club (55, -30, D:7) a +0 flail a +0 plate armour a +0 halberd (59, -32, D:7) a +0 robe a +0 dagger (61, -31, D:7) a +0 short sword a +0 club a +0 mace (64, -20, D:7) a +0 whip a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 17, D:8) a +0 giant club a +0 giant spiked club (7, 16, D:8) a book of Flames (7, 39, D:8) a +1 arbalest of freezing (unseen) (10, 25, D:8) a +0 club (12, 5, D:8) a +0 helmet (14, -1, D:8) a +0 whip a +0 leather armour (15, -1, D:8) a +2 hand axe a +0 robe a +0 whip a +0 battleaxe a +0 robe a +0 scimitar a +0 robe a +0 club a +0 spear a +4 halberd (16, -1, D:8) a +0 whip (16, 14, D:8) a +0 robe a +0 dagger (16, 17, D:8) a +0 scale mail a +0 flail a +0 leather armour a +0 club (17, 17, D:8) a +0 dagger a +0 chain mail a +0 mace (29, 7, D:8) a +0 dagger (30, 9, D:8) a +0 whip (30, 16, D:8) the Treatise on Trauma Spells Type Level a - Magic Dart Conjuration 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Conjure Ball Lightning Conjuration/Air 6 (unseen) (30, 39, D:8) a book of Hexes (50, 31, D:8) a +0 club a +0 dagger a +0 club a +0 short sword (50, 32, D:8) a +0 short sword a +0 short sword a +0 whip (51, 32, D:8) a +0 dagger (54, 4, D:8) a +0 chain mail a +0 dagger a +1 dagger of pain (55, 4, D:8) a +0 plate armour a +0 battleaxe a +0 morningstar (56, 4, D:8) a +0 club a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a wand of charming (2) (19, 38, D:9) a +0 cloak (22, 37, D:9) a +0 rapier (23, 0, D:9) a +0 chain mail (24, 0, D:9) a +0 short sword (25, 0, D:9) a +0 short sword (28, 8, D:9) a +0 whip (29, -1, D:9) a +0 leather armour a +0 flail a +0 flail a +0 chain mail a +2 short sword of draining (31, -2, D:9) a +0 pair of gloves (34, 3, D:9) a +0 spear (35, 3, D:9) a +0 whip a +0 flail a +0 whip a +0 ring mail a +0 trident (37, 24, D:9) a +0 flail a +0 dagger a +0 leather armour (38, 24, D:9) a +0 dagger a +0 robe (38, 25, D:9) a +2 short sword of electrocution a +0 ring mail (40, 7, D:9) a +1 dagger of venom (41, 5, D:9) a +0 short sword a +0 leather armour (43, 10, D:9) a wand of charming (2) (44, 19, D:9) a +0 short sword a +0 short sword (44, 20, D:9) a +0 club a +0 whip a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +1 halberd of venom (0, 1, D:10) a +0 halberd a +0 club a +0 halberd a +0 club a +0 leather armour a +0 club (0, 2, D:10) a +0 shortbow (22, -17, D:10) a +0 robe (24, 13, D:10) a +0 sling (25, 13, D:10) a +0 giant spiked club a +0 giant spiked club (25, 14, D:10) a +0 chain mail a +0 battleaxe (29, 19, D:10) a +0 short sword (33, -11, D:10) a +0 quarterstaff (40, 17, D:10) a +0 robe (61, 3, D:10) a +0 dagger a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (5, 28, D:11) a +0 robe a +0 giant spiked club (19, 17, D:11) a +0 dagger (20, 17, D:11) a +0 short sword (20, 18, D:11) a +1 short sword of speed a +0 whip (24, 28, D:11) the +8 spear of Ashenzari's Reproof {freeze, rF+ Will+ Str+2 Dex-4} Str: It affects your strength (+2). Dex: It affects your dexterity (-4). rF: It protects you from fire. Will: It increases your willpower. (30, 33, D:11) a +0 hand axe (31, 2, D:11) a +0 giant spiked club (31, 3, D:11) a +1 dire flail of draining (31, 4, D:11) a +0 giant club a +0 giant spiked club a +0 giant club (32, 2, D:11) a +0 giant club a +0 giant spiked club (32, 4, D:11) a +0 giant club (42, 15, D:11) a +0 long sword (43, 23, D:11) a +0 flail a +0 spear (44, 22, D:11) a +0 club (44, 24, D:11) a +0 whip (44, 25, D:11) a +0 troll leather armour (45, 22, D:11) a +0 spear a +0 ring mail a +0 buckler (53, -2, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 trident (5, 10, D:12) a +0 shortbow (8, -1, D:12) 70 stones (9, 37, D:12) a +0 scale mail (10, 53, D:12) a scroll of amnesia (11, 42, D:12) a +0 dagger (21, 38, D:12) a +0 glaive (32, -1, D:12) a +0 mace (39, 44, D:12) a scroll of noise (40, 52, D:12) a +0 ring mail (43, 2, D:12) a +0 shortbow (43, 51, D:12) a +2 robe a +1 dagger of chaos (45, 55, D:12) a +0 troll leather armour (47, 43, D:12) the +2 robe of Death's Door {Will+} Will: It increases your willpower. (47, 44, D:12) a +0 longbow Level 13 of the Dungeon [Shop] Qusoet's Book Shoppe the Precepts of Amorphous Snow (816 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Wereblood Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Blade Hands Transmutation 5 e - Storm Form Transmutation/Air 7 a book of the Senses (544 gold) a book of Changes (306 gold) a book of Conjurations (340 gold) a book of Alchemy (476 gold) a book of the Senses (544 gold) (0, 0, D:13) a +0 spear (1, 21, D:13) 2 scrolls of poison (1, 23, D:13) a +0 robe (1, 25, D:13) a staff of air (3, 11, D:13) a +0 giant spiked club a +0 giant club (3, 36, D:13) a +0 dagger a +0 robe (5, 25, D:13) a +5 ring of evasion (6, 1, D:13) 4 stones (6, 6, D:13) a +0 whip (7, -8, D:13) 3 stones (7, 8, D:13) a +0 chain mail (8, 22, D:13) a +0 mace (13, -9, D:13) a +0 shortbow (13, 11, D:13) a +0 dagger a +0 shortbow (17, 6, D:13) a +0 mace (18, 33, D:13) the +8 mace "Mete" {holy, rElec} rElec: It insulates you from electricity. a +0 ring mail (21, -8, D:13) a +0 dagger (22, 6, D:13) 4 large rocks (22, 9, D:13) a +0 shortbow (23, 33, D:13) a +0 vampiric trident (26, 18, D:13) a +0 robe (28, -9, D:13) a +0 troll leather armour (28, 11, D:13) 2 large rocks (31, 9, D:13) a +0 spear (31, 13, D:13) a +0 long sword (33, -7, D:13) a +0 dagger (36, 25, D:13) 3 large rocks (36, 32, D:13) a +0 dagger a +0 robe (36, 33, D:13) a +0 shortbow (37, 20, D:13) a +0 long sword (37, 22, D:13) a +0 buckler (39, -9, D:13) 5 stones (39, 33, D:13) a +0 dagger (40, 33, D:13) a +0 club (54, 2, D:13) a +2 war axe of electrocution (54, 36, D:13) +0 acid dragon scales (58, -8, D:13) a +0 ring mail Level 14 of the Dungeon [Shop] Guqipiq's Book Shoppe a book of Sloth (504 gold) a book of Death (616 gold) a book of Hexes (504 gold) a book of Touch (308 gold) a book of Transfigurations (560 gold) a Fen Folio (588 gold) a book of Cantrips (168 gold) (0, 0, D:14) a +0 leather armour (8, -20, D:14) Sif Muna's Elucidation of Necromancy Spells Type Level a - Necrotise Necromancy 1 (unseen) (9, -20, D:14) Sif Muna's Folio of Sidekicks Spells Type Level a - Summon Small Mammal Summoning 1 (10, -20, D:14) Sif Muna's Parchment of Composition Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (11, -5, D:14) a +0 shortbow (14, -41, D:14) 4 large rocks (23, -42, D:14) a +0 falchion (23, -37, D:14) 4 stones (32, -14, D:14) a +2 robe of positive energy a +0 dagger (37, -21, D:14) a +0 leather armour (39, -30, D:14) a +0 plate armour (40, -22, D:14) a +0 pair of gloves (44, -22, D:14) a +2 hand axe of electrocution (45, -27, D:14) a +0 shortbow (46, -27, D:14) a +3 shortbow of draining (47, -27, D:14) a +0 longbow (49, -19, D:14) 3 stones Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (14, 12, D:15) 6 stones (16, -16, D:15) a potion of attraction (17, 10, D:15) a +0 hand axe (18, 11, D:15) an atropa-tipped dart (19, 10, D:15) a +0 chain mail a +0 broad axe a +0 arbalest a +0 plate armour a +2 bardiche of protection (19, 12, D:15) a +0 battleaxe a +0 plate armour (20, 9, D:15) a +0 mace (20, 10, D:15) a +0 chain mail a +0 war axe a +0 club (21, -12, D:15) a +0 spear (22, 15, D:15) a +0 hand axe (23, 15, D:15) a +0 trident a +0 hand axe (23, 16, D:15) a +0 dagger a +0 robe a +0 whip a +0 scale mail (28, 0, D:15) a scroll of torment (30, -8, D:15) a +0 rapier (31, -7, D:15) a +0 club (34, -5, D:15) a +0 spear (35, -6, D:15) a +0 robe (still there?) a +2 dagger of flaming (still there?) (37, -11, D:15) a +0 robe a +0 dagger (37, -7, D:15) a scarf of repulsion (43, 13, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, -1, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club (1, 1, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 whip a +0 giant spiked club a +0 giant spiked club (2, -1, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 robe a +0 flail (2, 0, Orc:1) a +0 robe a +0 giant club a +0 giant club a +0 spear a +0 giant spiked club a +0 giant club a +0 giant club (2, 1, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (4, -15, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (5, -16, Orc:1) a +0 club a +0 chain mail a +0 hand axe (5, -15, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 club (6, -14, Orc:1) a +0 plate armour a +0 glaive (9, -24, Orc:1) a +0 chain mail a +0 giant spiked club a +0 giant club a +0 arbalest a +0 trident (10, -24, Orc:1) a +0 giant club (10, -23, Orc:1) a +0 hat (10, -22, Orc:1) a +0 giant club a +0 giant spiked club (11, -24, Orc:1) a +0 giant club a +0 giant club (11, -23, Orc:1) a +0 giant club a +0 robe a +0 whip (11, -22, Orc:1) a +0 whip (56, -19, Orc:1) a +0 dagger (56, -18, Orc:1) a +0 whip (57, -19, Orc:1) a +0 dagger a +0 robe a +0 club (57, -18, Orc:1) a +0 falchion a +0 club a +0 leather armour a +0 mace a +0 chain mail (57, -17, Orc:1) a +0 short sword (58, -19, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Nemouno's Jewellery Emporium a ring of magical power (360 gold) the ring "Laippotz" {rPois rF+ Will+ Dex+4 Stlth-} (838 gold) [ring of poison resistance] Dex: It affects your dexterity (+4). rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you less stealthy. the ring "Jawi" {rF- rN+ Will+ Dex+5 Slay+4} (1769 gold) [ring of slaying] Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Will: It increases your willpower. a +6 ring of dexterity (648 gold) a ring of magical power (360 gold) a ring of protection from cold (450 gold) an amulet of regeneration (540 gold) a ring of resist corrosion (360 gold) [Shop] Resily's Antique Weapon Boutique a +0 mace (102 gold) a +1 trident of flaming (452 gold) a +0 spear (102 gold) the +7 morningstar "Tiofejao" {flame, Fly rElec rN+ Will+} (2315 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. Will: It increases your willpower. a +2 demon blade of venom (1020 gold) a +6 great sword of electrocution (1638 gold) a +0 spear (102 gold) [Shop] Xisureg's Antique Weapon Shop a +0 dagger (40 gold) a +2 dire flail of draining (384 gold) a +0 rapier (80 gold) a +2 dire flail of holy wrath (384 gold) a +0 shortbow (60 gold) a +0 vampiric spear (220 gold) a +0 flail of protection (124 gold) a +0 battleaxe (130 gold) [Shop] Asuucwips's Jewellery Emporium the ring "Jejon" {Ice Str+2} (398 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. an amulet of reflection (330 gold) a +4 ring of protection (396 gold) a ring of resist corrosion (220 gold) an amulet of the acrobat (330 gold) a ring of fire (275 gold) a ring of wizardry (330 gold) the ring "Siniomi" {*Slow rElec rF++ AC+4 Dex+3} (750 gold) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. the ring of Noles {Ice Dex+3 SInv} (467 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. [Shop] Antuam's Armour Boutique a +0 leather armour (24 gold) a +3 leather armour of fire resistance (288 gold) a +0 cloak (54 gold) a +2 robe of willpower (212 gold) +2 shadow dragon scales (1104 gold) the +0 gold dragon scales "Ofreebbu" {Harm rPois rF+ rC+} (1044 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +0 plate armour (276 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) (1, 8, Orc:2) a +0 giant club (2, -10, Orc:2) 4 large rocks (9, -15, Orc:2) a +0 giant club a +0 heavy dire flail (9, -11, Orc:2) a +0 giant club (15, -15, Orc:2) a +0 giant spiked club (26, -14, Orc:2) a +0 giant club (26, -13, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (26, -11, Orc:2) a +0 dagger (28, -16, Orc:2) a +0 giant club (29, -18, Orc:2) a +0 giant spiked club (30, -17, Orc:2) a +0 giant club (30, -15, Orc:2) a +0 leather armour a +0 trident (30, 2, Orc:2) a +0 dagger a +0 robe a +0 hand axe (31, 1, Orc:2) a +0 club (31, 2, Orc:2) a +0 dagger a +0 robe (31, 3, Orc:2) a +0 trident (38, 19, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (12, 13, Lair:1) 3 scrolls of vulnerability (51, 8, Lair:1) a +0 sling (51, 18, Lair:1) a +0 spear Level 2 of the Lair of Beasts (6, 2, Lair:2) a +0 shortbow of flaming (9, -42, Lair:2) a +4 hand axe of flaming (unseen) (25, -25, Lair:2) a +0 spear (31, -19, Lair:2) a +0 club (32, -47, Lair:2) a +0 long sword of holy wrath (35, -37, Lair:2) a +0 trident (38, 2, Lair:2) a phantom mirror (39, -25, Lair:2) a +0 trident a +2 hat (45, -1, Lair:2) a +2 battleaxe of electrocution (47, -3, Lair:2) a +0 scale mail (55, -19, Lair:2) a +0 spear Level 3 of the Lair of Beasts (4, -7, Lair:3) a +0 chain mail (18, 12, Lair:3) a +0 robe (20, 9, Lair:3) an amulet of magic regeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 great sword (9, 25, Lair:4) a +0 rapier (9, 44, Lair:4) a +0 leather armour (19, 40, Lair:4) a +0 chain mail (50, 26, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (8, 0, Lair:5) a +0 ring mail (11, 7, Lair:5) a +0 ring mail (19, 11, Lair:5) the +5 mace "Ogre's Funeral" {drain, rC+ rN++ rCorr} rC: It protects you from cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (20, -27, Lair:5) a +0 flail (24, -19, Lair:5) the +12 executioner's axe of Law {pain, Int+3} Int: It affects your intelligence (+3). (38, -16, Lair:5) a +1 cloak of willpower (39, 18, Lair:5) a +0 war axe (44, 2, Lair:5) a +2 heavy hand axe (45, 2, Lair:5) the +4 lajatang of Desertification {drain, Str+6 SInv} Str: It affects your strength (+6). SInv: It lets you see invisible. (46, 1, Lair:5) a staff of death (46, 2, Lair:5) a +1 scale mail of fire resistance (47, 0, Lair:5) a staff of fire (47, 1, Lair:5) a staff of death (48, 22, Lair:5) an amulet of regeneration (60, -17, Lair:5) a +0 leather armour (60, -6, Lair:5) a +0 quarterstaff (63, -1, Lair:5) a +0 plate armour (64, 1, Lair:5) an amulet of regeneration (65, -23, Lair:5) a +0 whip (70, 14, Lair:5) a ring of ice Level 1 of the Shoals (0, 0, Shoals:1) the +2 ring mail of the Dull God {rPois rN+ Will+ Str-5} Str: It affects your strength (-5). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. (7, -2, Shoals:1) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves (9, -2, Shoals:1) a +0 trident (9, 26, Shoals:1) a +0 trident (9, 27, Shoals:1) a +0 trident (12, -1, Shoals:1) a +2 heavy broad axe (15, 23, Shoals:1) 3 scrolls of amnesia (16, 16, Shoals:1) a +0 trident (16, 23, Shoals:1) 5 scrolls of poison (19, 2, Shoals:1) a +0 trident (22, 3, Shoals:1) a +1 trident of flaming a +0 robe (23, 32, Shoals:1) a +0 trident (25, -1, Shoals:1) a +0 sling a +1 heavy quarterstaff (27, 30, Shoals:1) a wand of flame (8) (29, 30, Shoals:1) the Quarto of the Wendigo and Execration Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Confusing Touch Hexes 3 c - Frozen Ramparts Ice 3 (unseen) (36, 19, Shoals:1) a +0 trident (36, 20, Shoals:1) a +0 rapier of draining a +0 robe (36, 25, Shoals:1) a +0 heavy long sword a +0 chain mail a +0 kite shield (37, 26, Shoals:1) a +5 scimitar of holy wrath a +0 leather armour (37, 27, Shoals:1) a +0 trident (38, 27, Shoals:1) a +0 ring mail (38, 33, Shoals:1) a +0 longbow (40, 23, Shoals:1) a +0 trident (45, -7, Shoals:1) 3 scrolls of immolation (46, -5, Shoals:1) a +0 rapier Level 2 of the Shoals [Shop] Wamnuturgh's Distillery a potion of curing (54 gold) a potion of flight (54 gold) a potion of invisibility (144 gold) a potion of mutation (144 gold) a potion of lignification (54 gold) a potion of lignification (54 gold) a potion of cancellation (144 gold) a potion of attraction (54 gold) a potion of lignification (54 gold) [Shop] Puiphuym's Firing Range a throwing net (51 gold) a +0 arbalest (76 gold) 4 large rocks (102 gold) 5 silver javelins (765 gold) a +0 shortbow (51 gold) 4 large rocks (102 gold) 3 boomerangs of dispersal (306 gold) a +0 shortbow (51 gold) a +0 longbow (110 gold) 3 datura-tipped darts (45 gold) (0, 0, Shoals:2) a +0 falchion (5, 0, Shoals:2) a +0 long sword (11, -1, Shoals:2) a +0 spear (14, 17, Shoals:2) a +0 robe (15, 19, Shoals:2) a +0 sling (19, 22, Shoals:2) a +0 spear (20, 22, Shoals:2) a +0 spear a +0 sling (22, 19, Shoals:2) a +0 sling a +0 spear (22, 21, Shoals:2) a +0 club a +0 sling (24, 35, Shoals:2) a +2 trident of venom (27, 25, Shoals:2) a +0 dagger (27, 28, Shoals:2) a +0 spear (28, 10, Shoals:2) a +0 spear (29, 1, Shoals:2) 2 potions of attraction 4 potions of lignification (29, 4, Shoals:2) a +5 ring of evasion (36, 10, Shoals:2) a +0 trident (37, 8, Shoals:2) a +2 hand crossbow of freezing (40, 12, Shoals:2) a +1 short sword of freezing (46, 4, Shoals:2) a +0 spear a +0 sling (47, 5, Shoals:2) a +0 quarterstaff a +0 sling (48, 5, Shoals:2) a +0 club a +0 sling a +0 spear a +0 longbow (50, -3, Shoals:2) a +0 trident a +0 leather armour (50, 5, Shoals:2) a +0 robe a +0 trident (55, 12, Shoals:2) a +0 trident (57, 33, Shoals:2) a +0 rapier (59, 14, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 kite shield of protection (0, 1, Shoals:3) a +0 rapier a +0 robe (1, 4, Shoals:3) 4 large rocks (2, 1, Shoals:3) a +0 spear (8, -19, Shoals:3) a +1 trident of flaming a +0 robe (14, -10, Shoals:3) a +0 robe a +2 vampiric rapier (21, -33, Shoals:3) a +0 club a +0 sling (21, 2, Shoals:3) a potion of lignification (22, -17, Shoals:3) a +0 spear (24, -36, Shoals:3) a +0 leather armour (25, -34, Shoals:3) a +0 robe a +0 rapier (26, -34, Shoals:3) a +0 trident (31, -9, Shoals:3) 10 large rocks (40, -10, Shoals:3) a +0 spear a +0 sling (40, -9, Shoals:3) a +0 spear (still there?) a +2 sling of draining (still there?) (41, -10, Shoals:3) a +0 spear (41, -9, Shoals:3) a +0 spear a +0 sling (42, -25, Shoals:3) a +0 ring mail (42, -10, Shoals:3) a +0 spear (still there?) a +2 sling of electrocution (still there?) (42, -8, Shoals:3) 4 large rocks a +0 spear a +0 longbow (43, -9, Shoals:3) a +0 spear a +0 sling (43, -8, Shoals:3) a +0 trident a +0 trident (44, -24, Shoals:3) a +0 dagger (45, -7, Shoals:3) 2 boomerangs of dispersal a +0 trident a merfolk corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a +0 plate armour a minotaur corpse (0, 1, Shoals:4) a harpy corpse (1, 0, Shoals:4) a +0 club a +0 sling a faun corpse (3, -10, Shoals:4) a +0 trident a throwing net (3, 9, Shoals:4) the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (4, -10, Shoals:4) a +0 spear (4, -4, Shoals:4) a +0 longbow a +0 quarterstaff (5, -9, Shoals:4) a manticore corpse a sea snake corpse an alligator snapping turtle corpse (5, 9, Shoals:4) a +0 pair of gloves (6, 1, Shoals:4) a +0 longbow a +0 club a satyr corpse (6, 4, Shoals:4) a harpy corpse (6, 5, Shoals:4) a +0 halberd (7, 4, Shoals:4) a +0 spear (still there?) a +0 longbow (still there?) a +0 spear (still there?) a +1 glaive of venom (still there?) 3 boomerangs (still there?) a scroll of brand weapon (still there?) a +0 spear (still there?) a +0 spear (still there?) a +0 sling (still there?) a satyr corpse (still there?) a harpy corpse (still there?) a merfolk corpse (still there?) a faun corpse (still there?) (8, -20, Shoals:4) a +0 trident (8, 3, Shoals:4) a sea snake corpse (8, 4, Shoals:4) a +0 trident (still there?) a +1 robe of fire resistance (still there?) a merfolk corpse (still there?) (8, 8, Shoals:4) a scroll of identify (9, -22, Shoals:4) a harpy corpse (9, -21, Shoals:4) a harpy corpse (skeletalised by now) (11, 9, Shoals:4) a manticore corpse (14, -21, Shoals:4) a +0 longbow a +0 quarterstaff a satyr corpse (15, 12, Shoals:4) a scroll of enchant armour (17, -20, Shoals:4) a +0 whip (17, -16, Shoals:4) a water nymph corpse (18, -9, Shoals:4) 27 gold pieces (22, -21, Shoals:4) a +0 leather armour (still there?) a javelin (still there?) a +3 spear of venom (still there?) a merfolk skeleton (still there?) (22, -20, Shoals:4) a +0 trident (23, -20, Shoals:4) a +0 club a +0 sling (30, -17, Shoals:4) a throwing net