jyrma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (28, 6, D:1) a +0 club (2, 20, D:1) a +2 whip of electrocution (26, 23, D:1) a +0 ring mail (50, 28, D:1) a +0 spear (20, 30, D:1) 23 sling bullets (24, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger 3 inedible chunks of flesh (-10, 1, D:2) a +0 leather armour (-13, 2, D:2) a rat skeleton (1, 3, D:2) an adder corpse (2, 4, D:2) 15 gold pieces (-11, 7, D:2) a cursed -3 short sword (6, 9, D:2) 12 gold pieces (-16, 12, D:2) 7 poisoned needles (-19, 15, D:2) a +0 robe a +0 club (-12, 17, D:2) a +0 hand axe (-26, 18, D:2) a cursed +0 short sword (-32, 26, D:2) a +0 hunting sling (-26, 27, D:2) a +0 dagger (-12, 28, D:2) a +0 club (-30, 30, D:2) a +0 ring mail