Dungeon Crawl Stone Soup version 0.17-a0-1646-geb1493d (webtiles) character file. 9 jyrma the Conjurer (level 2, 13/15 HPs) Began as a Deep Elf Conjurer on Aug 11, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (335 turns). jyrma the Conjurer (Deep Elf Conjurer) Turns: 335, Time: 00:01:41 Health: 13/15 AC: 5 Str: 5 XL: 2 Next: 6% Magic: 4/8 EV: 9 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Clarity . e - +0 ring mail (curse) rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 dagger (weapon) Missiles g - 3 stones (quivered) Armour a - a +0 robe e - a cursed +0 ring mail (worn) Potions f - 2 potions of haste {unknown} h - a potion of invisibility {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - 2 bread rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a jackal (almost dead) The magic dart hits the jackal. The jackal is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# #.###.# ....... #.#.#.# #.#.#.# . #.#.#.###.!# #.#.@.....h. #.#......... #..........# ###..##..... #..# .##.. #..# # # #######..# #..%.....# #########.#####.## You could see a jackal. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 bats (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jyrma the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 335 | D:1 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_f, wad_woods_river_04 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 13