Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (console) character file. Game seed: 7558944654359101420 191 kabix the Conjurer (level 5, -1/38 HPs) Began as a Demigod Conjurer on May 6, 2024. Slain by a crocodile (4 damage) ... in a sewer. The game lasted 00:25:26 (2902 turns). kabix the Conjurer (Demigod Conjurer) Turns: 2902, Time: 00:25:26 Health: -1/38 AC: 8 Str: 8 XL: 5 Next: 18% Magic: 0/13 EV: 12 Int: 24 God: Gold: 108 SH: 5 Dex: 12 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . b - +0 cloak rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of reflection Stlth ++ g - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 108 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) h - a +0 pair of gloves (worn) Jewellery g - a +4 ring of protection (left hand) m - an amulet of reflection (around neck) p - a ring of poison resistance Wands r - a wand of flame (7) Scrolls c - 2 scrolls of teleportation {unknown} d - 2 scrolls of identify e - a scroll of noise k - a scroll of enchant armour {unknown} l - a scroll of fog {unknown} n - a scroll of amnesia {unknown} q - a scroll of poison Potions f - a potion of lignification {unknown} i - a potion of brilliance {unknown} j - a potion of berserk rage o - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 3% 1 Apportation Tloc 8% N/A 11% 1 Necrotise Necr 16% 1d4 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, 74% to hit) The searing ray hits the crocodile. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! The crocodile barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is severely wounded. The crocodile closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 60% to hit) The puff of flame misses the crocodile. You block the crocodile's attack. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 60% to hit) The puff of flame hits the crocodile. The crocodile is severely wounded. The crocodile bites you. You die... ### ####### #.# ##.....## #.# #......$# #######.####.....$$# ∩.†.......!.....@l[# #######.####.....$$# #.# #......$# #.# ##.....## #.# ####### #.# #.# ##.## ##..†## ##.....## #...≈...# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) A hound (D:3) 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:2) 6 endoplasms 3 giant cockroaches 10 hobgoblins 3 jackals (D:2) 4 kobolds 2 quokkas (D:2) 4 ball pythons 11 bats 2 frilled lizards (D:1) 4 goblins (D:1) 8 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kabix the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 341 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 625 | D:1 | Reached skill level 4 in Conjurations 901 | D:1 | Learned a level 2 spell: Searing Ray 979 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/9 1806 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/11 2073 | D:3 | Found a glowing drain. 2688 | Sewer | Entered a sewer 2767 | Sewer | Noticed a brain worm 2774 | Sewer | Killed a brain worm 2775 | Sewer | Reached skill level 5 in Conjurations 2775 | Sewer | Reached XP level 5. HP: 34/38 MP: 0/13 2881 | Sewer | Noticed a crocodile 2902 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic D:2: layout_loops_ring D:3: layout_rooms, zin_scriptorium, mainiacjoe_overflow_paths, cheibrodos_sewer_entry_sluice, dreamdust_ecumenical_altar_angels_and_demons, st_stairs_12, minmay_misc_feat_four_crosses Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.6 Conjurations | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 27 | || 27 Cast: Magic Dart | 92 | 45 || 137 Searing Ray | 5 | 5 || 10 Evoke: Wand | | 2 || 2 Use: Potion | 3 | || 3 Scroll | 2 | || 2 Armour: Robe | 36 | 9 || 45 Dodge: Dodged | 45 | 7 || 52 Block: Other | | 3 || 3