kadoom Level 1 of the Dungeon [Shop] Ucoon's Book Emporium a book of Touch (312 gold) a Young Poisoner's Handbook (240 gold) a book of the Wilderness (456 gold) a book of Changes (216 gold) the Vellum of Maleficent Mysteries and Cold (384 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Corpse Rot Necromancy/Poison/Air 4 c - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. the Vellum of the Heated Lithosphere (456 gold) Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Petrify Transmutation/Earth 4 d - Starburst Conjuration/Fire 6 Trog disapproves of the use of such an item. Great Wizards, Vol. VII (360 gold) a book of Armaments (432 gold) a Trismegistus Codex (336 gold) a book of Scorching (360 gold) a book of Air (264 gold) (0, 0, D:1) a +0 whip (2, -6, D:1) a +0 leather armour a +0 animal skin (3, -1, D:1) a +0 whip (13, -3, D:1) a +0 club (15, -19, D:1) a +0 whip (32, 25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -22, D:2) a +0 dagger (14, -12, D:2) a +0 dagger (20, -18, D:2) the +1 robe of Xaqoti {+Blink rF+ rC+ rN+} rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. +Blink: It lets you blink. (26, -15, D:2) a +0 leather armour (27, -33, D:2) a +0 dagger (39, -26, D:2) a Young Poisoner's Handbook Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 club (2, -18, D:3) the felid corpse of Natasha (3, 15, D:3) a +0 chain mail (5, -10, D:3) a book of Debilitation (7, -13, D:3) a +0 short sword (16, 10, D:3) the felid corpse of Natasha (skeletalised by now) (18, -18, D:3) a +0 mace a +0 shortbow a +0 chain mail (19, 6, D:3) a ring of wizardry (19, 8, D:3) an adder corpse (skeletalised by now) (19, 11, D:3) a quokka corpse (skeletalised by now) (26, -10, D:3) a +0 short sword (29, -11, D:3) a +0 leather armour (31, 12, D:3) the +1 robe of Iruf Xuoceo {*Corrode Int+4 SInv} Int: It affects your intelligence (+4). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (32, -33, D:3) a +0 hand axe a +0 club a +0 whip (33, -34, D:3) a +0 scale mail a +0 dagger (37, -15, D:3) a +0 dagger (41, -15, D:3) a +0 ring mail