kaisn the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence 3 potions of berserk rage 6 potions of haste a +0 short sword a +1 hand crossbow the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +11 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (57, 44, D) a bolt (59, 37, D) the ring "Omnirphocw" {rPois MR+} [ring of poison resistance] It protects you from poison. It affects your resistance to hostile enchantments. (60, 37, D) a +3 glaive of flaming (61, 16, D) a crystal ball of energy (61, 37, D) a phantom mirror (62, 16, D) a +0 club (62, 22, D) a +0 hand axe (62, 26, D) the cursed +0 rapier "Veguohant" {pierce, +Fly rF- Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (62, 27, D) the +8 long sword of Ukuoja Cehy {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (62, 32, D) a basilisk skeleton a yak corpse (skeletalised by now) (62, 33, D) an iguana skeleton (62, 37, D) a scroll of acquirement (63, 0, D) an uncursed staff of summoning (63, 4, D) a +0 whip (63, 5, D) a +0 war axe (63, 8, D) a +5 hunting sling of flaming (63, 16, D) an uncursed staff of death (63, 21, D) a +0 glaive a +0 robe a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (63, 22, D) an uncursed staff of poison a +0 robe a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (63, 37, D) a sack of spiders (64, 16, D) a +0 glaive of venom (64, 17, D) a +4 hand crossbow of velocity (64, 26, D) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (65, 26, D) a +1 short sword of venom (67, 0, D) a +2 ring mail of cold resistance (67, 4, D) a +0 war axe (68, 0, D) a +0 leather armour (69, 4, D) a +4 blowgun (70, 9, D) a +1 scale mail of positive energy (70, 36, D) a +0 ring mail of cold resistance (70, 37, D) an arrow a +0 arbalest a +2 robe a yaktaur corpse (70, 42, D) the +8 quarterstaff of Eternal Night {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). a +0 shortbow 12 arrows 3 large rocks a cyclops corpse (70, 43, D) a +0 shortbow 12 arrows (71, 16, D) an uncursed staff of power (71, 17, D) a +1 hand crossbow of flaming (71, 26, D) the +4 longbow "Socoiw" {venom, rPois rF+} It poisons the ammo it fires. It protects you from fire. It protects you from poison. (71, 27, D) a lightning rod (4/4) (71, 37, D) a +0 halberd of venom (71, 43, D) 29 arrows 3 large rocks (72, 8, D) an uncursed staff of earth (72, 9, D) a crystal ball of energy (72, 16, D) a +0 trident of venom (72, 17, D) a box of beasts (72, 26, D) a +2 great sword of draining (72, 27, D) an uncursed staff of cold (72, 30, D) a cursed +0 war axe a +0 robe (72, 31, D) a +2 flail of protection a +0 robe (72, 37, D) a +4 scale mail of fire resistance (72, 42, D) an uncursed staff of wizardry a +0 arbalest a yaktaur corpse (72, 43, D) a +0 shortbow 6 arrows a centaur corpse (73, 1, D) a +0 falchion of holy wrath (73, 16, D) a +3 longbow of flaming (73, 17, D) a box of beasts (73, 26, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (73, 27, D) a crystal ball of energy (73, 37, D) a +3 glaive of flaming (73, 39, D) a +0 shortbow (still there?) a bolt (still there?) (74, 40, D) a +0 shortbow (still there?) a bolt (still there?) (75, 1, D) a +1 halberd of protection