kaisn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 34, D:1) a cursed -1 whip (15, 11, D:1) a stone (19, 10, D:1) a +0 short sword (21, 11, D:1) a +0 robe (23, 34, D:1) a +0 club (31, 15, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -4, D:2) a +0 whip (4, 0, D:2) 15 bolts (5, -4, D:2) a +0 leather armour (11, -22, D:2) a +0 club (16, -15, D:2) a +0 ring mail (18, 4, D:2) a cursed +0 club (19, 10, D:2) a +0 dagger (20, -27, D:2) 18 arrows (24, -5, D:2) 18 stones (28, 0, D:2) a +0 leather armour (34, -17, D:2) a +0 club (34, -12, D:2) a +0 club (34, -11, D:2) a +0 scythe of venom a +0 robe (34, 17, D:2) a +0 short sword (36, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 1, D:3) a cursed +0 dagger (9, 3, D:3) a potion of degeneration 2 scrolls of noise a +0 dagger (10, 4, D:3) a +0 dagger a cursed +0 robe (15, 15, D:3) a +0 robe (16, -7, D:3) a +0 robe (16, -6, D:3) a cursed +0 ring mail (16, 22, D:3) 9 stones (18, 17, D:3) 20 poisoned needles (25, 20, D:3) a +0 club (31, 6, D:3) 4 tomahawks (38, 29, D:3) a +0 mace (43, 10, D:3) a +0 leather armour (44, -25, D:3) 18 stones (46, 9, D:3) a +0 club (49, -26, D:3) a +0 hat a +0 robe (50, -18, D:3) a +0 club (51, 19, D:3) a +0 dagger (51, 31, D:3) a +0 whip (53, -17, D:3) a +0 quarterstaff (56, -24, D:3) a +0 club a +0 robe (64, 12, D:3) a cursed -1 club Level 4 of the Dungeon (28, 14, D:4) 17 bolts (39, -9, D:4) 20 sling bullets (48, 15, D:4) a +0 ring mail (48, 17, D:4) a +0 leather armour (53, 18, D:4) a +0 pair of gloves (57, -6, D:4) 11 bolts (60, 13, D:4) a +0 club Level 5 of the Dungeon [Shop] Maeceigho's Antique Weapon Shoppe a +2 hunting sling of velocity (426 gold) a +0 dagger (60 gold) a +0 hunting sling of flaming (141 gold) a +0 club (30 gold) a +0 falchion (90 gold) a +0 falchion (90 gold) a +0 spear (90 gold) a +0 shortbow (90 gold) a +0 war axe (105 gold) a +0 quarterstaff (120 gold) a +0 trident (105 gold) the +10 long sword "Grim Tooth" {slice, +Rage Int+5} (2286 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It lets you go berserk. (0, 0, D:5) a +0 shortbow (16, 23, D:5) a +0 war axe (22, 23, D:5) a +0 hand axe (32, 21, D:5) a +0 dagger (37, 28, D:5) a +0 chain mail (37, 31, D:5) a +0 giant spiked club (38, 22, D:5) 6 sling bullets (45, 28, D:5) 16 bolts (47, 5, D:5) a +0 rapier (52, 1, D:5) a +0 chain mail (52, 32, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 5 javelins (11, -2, D:6) a +0 shortbow (28, -4, D:6) 24 bolts (32, 37, D:6) a +0 leather armour (38, 11, D:6) a wand of random effects (25) Level 7 of the Dungeon (21, -33, D:7) a +0 halberd a +0 robe (27, 5, D:7) 25 stones (29, -30, D:7) a +5 war axe of freezing a +0 robe a +0 robe a cursed +0 long sword a +0 robe a +5 flail Level 8 of the Dungeon (7, -5, D:8) a +0 dagger (13, -27, D:8) a +0 leather armour (17, -12, D:8) a +0 mace a +0 robe (24, 6, D:8) a cursed +0 short sword (26, -12, D:8) a scarf of spirit shield (30, -19, D:8) a +2 flail of protection 22 stones (32, -9, D:8) 28 sling bullets (39, -13, D:8) a -3 ring of strength an uncursed amulet of rage (47, -4, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Gicuh's Antique Weapon Shop a +2 scythe of venom (421 gold) a +0 hand axe of freezing (199 gold) the cursed +0 hunting sling of Sysizuepo {flame, +Fly Int+5 Dex+3} (691 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (+3). It lets you fly. It has a curse placed upon it. a +0 spear (81 gold) a +6 falchion of protection (961 gold) a cursed -1 flail (2 gold) the cursed +2 scimitar "Eviscerator" {antimagic, +Fly rElec rN+ Int+2} (1174 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It lets you fly. It has a curse placed upon it. a +0 club (27 gold) (0, 0, D:9) a +0 giant club (1, 0, D:9) a +0 spear (2, 0, D:9) a +0 whip (3, 0, D:9) a +0 spear (4, -16, D:9) a +0 whip (5, -17, D:9) a stone (6, -14, D:9) a +0 blowgun 16 poisoned needles (7, -21, D:9) a +0 whip (7, -19, D:9) a +0 short sword (7, -18, D:9) 5 stones (14, -33, D:9) a +0 leather armour (14, 6, D:9) a +0 giant club (20, -34, D:9) 12 stones (25, -7, D:9) a +0 flail (26, -6, D:9) a +0 dagger a +0 ring mail (26, -5, D:9) a +0 flail (33, -26, D:9) a +0 club a +0 short sword a +0 chain mail a +0 hand axe 4 tomahawks a +0 leather armour (43, -41, D:9) a +0 giant club a +0 giant spiked club (45, -39, D:9) 9 stones Level 10 of the Dungeon (0, 0, D:10) 2 arrows (1, -1, D:10) an arrow (1, 0, D:10) a cursed +0 hand axe (still there?) an arrow (still there?) (2, -1, D:10) an arrow (2, 0, D:10) an arrow (3, -2, D:10) 2 arrows (unseen) (3, -1, D:10) 6 arrows (3, 2, D:10) an arrow (unseen) (4, -5, D:10) 3 arrows (4, 0, D:10) a +0 trident (unseen) (4, 1, D:10) a +0 chain mail (5, -1, D:10) a +0 hand axe (unseen) (5, 1, D:10) an arrow (8, -4, D:10) an arrow the Ecumenical Temple