kaisn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 3, D:1) a stone (17, 14, D:1) a +0 dagger (18, 23, D:1) a +0 shield (20, 14, D:1) a stone (21, 14, D:1) a stone (22, 14, D:1) a stone (22, 17, D:1) a +0 dagger (22, 41, D:1) 21 stones (31, 22, D:1) a +0 hunting sling (33, -5, D:1) a +0 hat of see invisible (34, 31, D:1) 7 tomahawks (45, 0, D:1) a +0 dagger (53, 8, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -35, D:2) a +0 robe (18, -8, D:2) a +0 short sword (19, -4, D:2) a stone (20, -4, D:2) a +0 short sword (25, -46, D:2) a +0 robe (25, -31, D:2) a +0 robe (34, -3, D:2) a +0 club (35, -40, D:2) 16 arrows (41, -33, D:2) a +0 buckler (42, -14, D:2) a cursed +0 club (44, -10, D:2) 16 arrows (50, -5, D:2) a +0 short sword (50, 0, D:2) 17 sling bullets (55, -21, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 27 stones (1, -28, D:3) a +0 short sword of speed (1, 0, D:3) a +0 leather armour a +0 falchion (3, -16, D:3) a +0 long sword (5, -1, D:3) a +0 short sword a +0 scale mail (7, -12, D:3) a +0 whip (9, -21, D:3) a +0 trident (10, -20, D:3) a +0 falchion (11, -11, D:3) a +0 mace (13, -20, D:3) a +0 club a +2 robe of the Archmagi (17, -15, D:3) 16 arrows (25, -23, D:3) a +0 dagger (28, -9, D:3) 17 poisoned needles (34, 2, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) 5 tomahawks (14, -22, D:4) 23 stones (14, 12, D:4) 13 poisoned needles (25, -29, D:4) a +0 leather armour (36, -24, D:4) a +0 war axe (36, -20, D:4) 9 sling bullets (39, -17, D:4) 20 stones (40, 13, D:4) a +0 mace (41, -16, D:4) a stone (41, -13, D:4) a +0 leather armour (42, -16, D:4) a stone (42, -15, D:4) a stone (43, -21, D:4) a +0 robe a +0 whip of electrocution (43, -17, D:4) a stone (43, -16, D:4) a +0 club (43, 14, D:4) a +5 ring of intelligence a +4 quarterstaff of chaos (44, -18, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 shield (2, -26, D:5) a +0 leather armour (5, -26, D:5) a +1 scale mail of poison resistance (13, -26, D:5) a +0 ring mail (18, -29, D:5) a +0 pair of boots (22, -19, D:5) 2 tomahawks (41, -5, D:5) a +0 giant spiked club (47, -18, D:5) a +2 flail of protection (51, -26, D:5) a +0 dagger a +0 chain mail (51, 11, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) 14 stones (2, -18, D:6) 13 stones (6, -19, D:6) an uncursed staff of summoning (15, 11, D:6) a +0 falchion (17, 7, D:6) 16 stones (25, 10, D:6) 31 arrows (28, 11, D:6) 20 stones (29, -22, D:6) 23 arrows (34, 12, D:6) a cursed -3 giant club (35, -10, D:6) 6 stones (36, -14, D:6) a +0 falchion (37, -43, D:6) 17 stones (41, -43, D:6) an uncursed ring of attention the +7 trident "Lamp" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). a +0 scale mail (54, -27, D:6) 13 arrows (65, 12, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 flail a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 1, D:7) a +0 club a +0 hand axe a +0 scale mail (4, 38, D:7) a +0 hunting sling (6, -10, D:7) a +0 dagger (22, -4, D:7) a +0 hand axe (41, -6, D:7) a +0 whip a +0 robe (45, -3, D:7) a +0 giant spiked club (53, 29, D:7) a +0 leather armour (57, -19, D:7) a +0 hand axe a +0 ring mail Level 8 of the Dungeon (10, -29, D:8) a +0 long sword (21, -28, D:8) a +0 whip a +0 flail a +0 ring mail a +0 chain mail (37, -27, D:8) a +0 war axe (37, -26, D:8) a scarf of spirit shield a +0 spear (37, -21, D:8) a +0 flail (38, -23, D:8) a +0 club (46, -4, D:8) a +0 leather armour (46, 14, D:8) a +0 robe (50, -5, D:8) 27 bolts Level 9 of the Dungeon (1, 2, D:9) a +0 giant club a +0 giant spiked club a throwing net (3, 11, D:9) a +0 hand axe a +0 robe (10, -5, D:9) a +0 chain mail a cursed -1 halberd (11, -5, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 club a +0 leather armour a +0 mace a potion of degeneration (11, 3, D:9) a scroll of teleportation (12, -5, D:9) a +0 robe a +0 dagger a +0 dagger a +0 animal skin (12, -4, D:9) a +0 trident a +0 short sword a potion of degeneration (13, -4, D:9) a +0 falchion a potion of degeneration (13, 19, D:9) 25 stones (14, -5, D:9) a +0 mace (16, -4, D:9) 3 potions of degeneration a +0 club (17, -4, D:9) a +0 flail (17, 12, D:9) a +0 robe a +0 hand axe (19, 7, D:9) a +0 ring mail (19, 16, D:9) the +5 quarterstaff of Uncomfortable Rashes {crush, rC- Int+2 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to cold. (23, 11, D:9) 29 stones (26, 19, D:9) a +3 dire flail a +0 robe (27, -11, D:9) a +0 falchion (27, 18, D:9) 24 arrows a +0 shortbow (29, 21, D:9) a +2 spear a +0 robe (30, 12, D:9) a +0 long sword (32, -7, D:9) a +0 giant club (32, -6, D:9) a +0 flail a +0 leather armour (32, -5, D:9) a +0 hand axe (35, -13, D:9) a potion of degeneration (40, -8, D:9) a potion of degeneration (40, -7, D:9) a potion of degeneration (40, -6, D:9) a potion of degeneration (41, 1, D:9) 2 potions of degeneration 3 scrolls of teleportation (43, -7, D:9) the +3 scimitar of the Apocalypse {slice, *Contam rPois rN+ MP+9} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. (44, 1, D:9) an arrow (45, 1, D:9) an arrow (46, 42, D:9) 24 arrows (47, 15, D:9) a +0 war axe (49, 18, D:9) a potion of haste (50, 16, D:9) 30 arrows (51, 5, D:9) 27 arrows a +0 shortbow (51, 23, D:9) a potion of degeneration (52, 6, D:9) an arrow (55, 3, D:9) a +0 robe (57, -5, D:9) a +0 dagger a cursed +0 robe (57, -3, D:9) a +1 leather armour of magic resistance (58, -4, D:9) a +0 dagger a +0 club a +0 leather armour Level 10 of the Dungeon (11, -12, D:10) a +0 spear (11, -11, D:10) a +0 dagger (11, -10, D:10) an uncursed staff of air (15, 8, D:10) a +0 club (21, 21, D:10) a +0 ring mail (22, 13, D:10) a +0 giant spiked club a +0 giant club (23, -16, D:10) a +0 giant club (25, -7, D:10) a +1 antimagic hand axe (26, -7, D:10) 20 stones (30, 20, D:10) 20 stones (31, 21, D:10) a +0 robe a +0 dagger (32, 21, D:10) a +0 short sword (33, 22, D:10) a +0 hand axe (47, 18, D:10) 17 stones (47, 24, D:10) a +0 ring mail (50, 8, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 leather armour a +0 hand axe a +0 mace a +0 leather armour (50, 9, D:10) a +0 troll leather armour (57, -11, D:10) a +0 giant club a +0 dire flail (62, -7, D:10) 22 sling bullets (65, 13, D:10) a +2 dagger of draining Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, 21, D:11) a stone (2, 25, D:11) a stone (7, 24, D:11) a +0 ring mail a +0 short sword (7, 25, D:11) 2 stones a +0 club (8, 25, D:11) a +0 short sword (9, 12, D:11) 12 sling bullets (9, 25, D:11) a stone (13, 35, D:11) a scroll of blinking (14, 30, D:11) 2 stones (15, 29, D:11) a poisoned needle (15, 31, D:11) a +0 dagger (16, 39, D:11) 19 arrows (18, 33, D:11) a +0 halberd a +0 chain mail (18, 34, D:11) a +0 flail (19, 13, D:11) 32 sling bullets (19, 28, D:11) 6 poisoned needles a +0 blowgun a +0 dagger (23, 0, D:11) a +0 club a +0 hand axe 2 tomahawks (25, 0, D:11) a +0 scale mail a +0 war axe a +0 leather armour a +0 dagger 5 tomahawks of returning (28, 13, D:11) a +0 dagger a +0 robe (28, 14, D:11) a +0 dagger a +0 robe (29, 14, D:11) the +7 long sword "Naomierch" {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. a cursed +0 falchion a +0 chain mail a +2 leather armour of poison resistance (29, 15, D:11) a +0 flail a +0 ring mail (31, 31, D:11) 20 stones (50, 24, D:11) a curare-tipped needle (51, 24, D:11) a curare-tipped needle a +0 dagger a +0 scale mail a scroll of blinking (52, 23, D:11) a +0 hand axe (52, 24, D:11) a curare-tipped needle a +0 dagger a +0 robe (52, 25, D:11) a +0 club (52, 41, D:11) a +0 ring mail a +0 dagger (52, 42, D:11) a +0 mace a +0 chain mail a cursed -1 mace a cursed +0 ring mail (52, 43, D:11) a +0 club a cursed +0 scale mail (53, 10, D:11) a +0 dagger (53, 22, D:11) a +0 morningstar (54, 24, D:11) a +0 short sword of venom a +0 blowgun (55, 17, D:11) a +0 mace a +0 flail a +0 leather armour a +0 dagger a +0 ring mail (55, 19, D:11) a +0 dagger a +0 robe (55, 45, D:11) a +0 leather armour (55, 46, D:11) 24 sling bullets (56, 22, D:11) 2 curare-tipped needles (56, 47, D:11) 12 sling bullets (57, 2, D:11) 16 stones (57, 21, D:11) 2 curare-tipped needles (57, 24, D:11) a curare-tipped needle Level 12 of the Dungeon (0, 0, D:12) a +0 pair of gloves (7, 31, D:12) a +2 robe of fire resistance (10, 48, D:12) a potion of berserk rage (12, 30, D:12) a +0 flail 3 stones a +0 robe (17, 4, D:12) an uncursed staff of summoning (17, 23, D:12) a potion of berserk rage (22, 50, D:12) a +0 quarterstaff (26, 35, D:12) a +0 ring mail (31, 19, D:12) a scroll of teleportation (35, 30, D:12) a +0 hand axe (37, 1, D:12) 22 stones (37, 30, D:12) a +0 leather armour a cursed +0 robe a +0 dagger (37, 31, D:12) a +0 robe a +0 dagger (41, 8, D:12) a +0 shortbow 13 arrows (41, 25, D:12) 21 arrows (42, 3, D:12) an arrow (42, 7, D:12) 2 arrows (42, 8, D:12) a +0 shortbow 14 arrows (42, 9, D:12) a +0 shortbow 27 arrows (43, 7, D:12) 3 arrows (43, 8, D:12) a +0 shortbow 21 arrows (44, 6, D:12) an arrow (45, 3, D:12) 22 arrows (49, 18, D:12) a +0 chain mail (56, 22, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 long sword a +0 chain mail (2, 46, D:13) a +0 giant club (3, -4, D:13) an arrow (4, -3, D:13) an arrow (6, -1, D:13) a +0 longbow 17 arrows (8, 51, D:13) a scroll of teleportation (17, 49, D:13) a large rock (18, 48, D:13) a +4 scimitar of flaming (21, 29, D:13) a +0 pair of gloves (21, 51, D:13) a large rock (23, 15, D:13) a +0 dagger a +0 robe (23, 52, D:13) 3 large rocks (24, 16, D:13) a +0 flail a +0 leather armour (25, 16, D:13) a +0 dagger a +0 robe (26, 18, D:13) a +0 glaive 21 stones a +0 plate armour (26, 36, D:13) a +0 battleaxe (27, 36, D:13) a crystal ball of energy (32, -7, D:13) a scroll of teleportation (35, -7, D:13) a +2 hand axe of freezing (35, 45, D:13) a +2 troll leather armour {Snorg} (42, 21, D:13) a +0 rapier (47, 6, D:13) an arrow (48, 25, D:13) a +0 war axe a +0 battleaxe (48, 26, D:13) a +0 halberd (48, 27, D:13) a +0 short sword a +0 mace (49, 4, D:13) a +0 battleaxe of venom (49, 5, D:13) a +0 mace (50, 4, D:13) a +0 long sword (50, 5, D:13) an uncursed ring of flight the +0 chain mail "Coikky" {rC+ Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. (51, 3, D:13) a +0 quarterstaff of crushing a +1 robe of positive energy (53, 3, D:13) a +0 shortbow 12 arrows Level 14 of the Dungeon [Shop] Gozag's Platinum Reserve a +5 giant club (2870 gold) the +0 robe of the Arcane {*Corrode +Inv +Fly MR++} (1960 gold) It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. It may corrode you when you take damage. the +11 hand axe of Syqanuod {flame, rN++ Stlth-} (7650 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from negative energy. It makes you less stealthy. the +0 leather armour of the Cuttlefish {rC++ Int+4} (3490 gold) It affects your intelligence (+4). It greatly protects you from cold. (0, 0, D:14) a +0 mace (0, 19, D:14) a large rock (1, 22, D:14) a large rock (1, 23, D:14) a large rock (2, 26, D:14) a large rock (3, 12, D:14) an arrow (4, 11, D:14) 22 sling bullets (4, 13, D:14) an arrow (7, 14, D:14) a cursed -3 shortbow 14 arrows (11, -7, D:14) a +0 long sword (11, 7, D:14) a +0 chain mail a +0 dire flail (11, 8, D:14) a +0 hand axe (12, 7, D:14) a +0 whip (12, 8, D:14) a +0 mace (13, 7, D:14) a scroll of teleportation a +0 dagger of venom (15, -15, D:14) a +0 giant club a +0 giant spiked club (16, -13, D:14) a cursed +0 dagger a +0 robe (16, -8, D:14) 32 stones (16, 20, D:14) a +0 mace (19, -11, D:14) a +0 dagger a +0 robe (21, -5, D:14) a +0 dagger a +0 robe (22, -5, D:14) a large rock (22, -2, D:14) a +0 plate armour (23, -5, D:14) a large rock (25, -6, D:14) a +0 robe (25, -4, D:14) a large rock (26, -4, D:14) a +3 vampiric war axe (27, -3, D:14) a large rock (27, 0, D:14) a +0 dagger (32, -11, D:14) a scroll of teleportation (32, 14, D:14) a cursed -1 blowgun 19 poisoned needles a +0 club 2 stones a +0 dagger (32, 15, D:14) a +0 short sword (32, 16, D:14) a +0 long sword (33, 14, D:14) 3 stones (33, 15, D:14) a stone (33, 16, D:14) a stone (34, 14, D:14) a +0 short sword of speed (35, 19, D:14) a stone (36, -6, D:14) a +2 long sword of holy wrath a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (2, -5, D:15) 3 large rocks (3, -7, D:15) a large rock (4, -11, D:15) a cursed +0 trident a +0 robe (4, 0, D:15) an arrow (5, -11, D:15) a large rock (5, 1, D:15) an arrow (6, 2, D:15) an arrow (7, 3, D:15) an arrow (9, -39, D:15) a +0 long sword a +0 leather armour a +1 buckler of cold resistance (10, 5, D:15) an arrow (12, 5, D:15) an arrow (13, 5, D:15) a +0 short sword a +0 shortbow a +0 leather armour 15 arrows (14, 4, D:15) an arrow (15, 4, D:15) an arrow (16, 3, D:15) an arrow (18, -22, D:15) a +1 short sword of speed (20, 4, D:15) the +2 dire flail of Doboshre {crush, rElec rF+ MR- MP+9} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). 3 stones a +3 halberd a +2 chain mail of poison resistance (20, 5, D:15) a +0 scimitar 14 stones (21, -33, D:15) a +0 robe (21, 3, D:15) a stone (25, -4, D:15) a cursed +0 dire flail a cursed -3 giant spiked club (29, -35, D:15) a +0 trident (30, -32, D:15) a +0 dagger a +0 leather armour (37, -25, D:15) a +0 halberd a +0 robe (38, -25, D:15) a +0 chain mail 4 tomahawks a +0 war axe (38, -24, D:15) a +0 plate armour a +0 dire flail (38, -23, D:15) a +0 robe a +0 dagger (38, -20, D:15) a +4 scimitar of flaming (39, -26, D:15) a +0 leather armour a +0 club (39, -25, D:15) 5 large rocks (39, -24, D:15) a +0 leather armour a +0 flail a +5 war axe a +0 robe a cursed +0 flail a +0 robe (39, -5, D:15) an uncursed ring of stealth (40, -31, D:15) a cursed -3 longbow 6 arrows (40, -27, D:15) a +0 long sword (40, -26, D:15) a cursed +0 robe a +0 halberd 4 large rocks (41, -29, D:15) an arrow (41, -28, D:15) 7 arrows (41, -27, D:15) a +0 dire flail a +1 dire flail of holy wrath (41, -9, D:15) 4 large rocks (42, -26, D:15) an arrow (43, -25, D:15) an arrow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (0, 1, Orc:1) a +0 club a +2 dagger of electrocution a +0 robe (1, 1, Orc:1) a +0 giant club (6, 8, Orc:1) a +0 hand axe (8, 8, Orc:1) a +0 hand axe (10, -5, Orc:1) a +0 troll leather armour (10, -3, Orc:1) a +0 whip (10, -1, Orc:1) a +0 plate armour a +0 glaive (11, -1, Orc:1) a +0 chain mail a +0 halberd (14, 11, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 robe (15, 11, Orc:1) a +0 robe a +0 chain mail a +0 dagger a +0 war axe (15, 12, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Nigemnasm's General Store 14 arrows (30 gold) a scroll of enchant weapon (82 gold) 3 scrolls of brand weapon (660 gold) a potion of agility (44 gold) a +0 scimitar of flaming (101 gold) a potion of flight (33 gold) 2 scrolls of amnesia (77 gold) a scroll of brand weapon (220 gold) a +0 great sword (71 gold) a +0 hunting sling (16 gold) [Shop] Bohuten's Antique Armour Boutique a +0 leather armour (66 gold) a +0 pair of gloves (148 gold) a +0 robe of magic resistance (254 gold) a +0 scale mail (132 gold) a +0 scale mail (132 gold) cursed +0 ice dragon scales (1947 gold) a +0 pair of gloves (148 gold) a +0 pair of gloves (148 gold) a +0 pair of boots (148 gold) a +0 scale mail (132 gold) [Shop] Kudaid's Jewellery Boutique an uncursed ring of poison resistance (280 gold) an uncursed ring of wizardry (420 gold) a +2 amulet of reflection (105 gold) a +3 ring of protection (294 gold) the amulet "Geubikol" {Acrobat +Blink rC+ Str+4} (831 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+4). It protects you from cold. It lets you blink. a +3 ring of dexterity (219 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of stealth (245 gold) [Shop] Dagausef's Antique Weapon Boutique a +0 arbalest (139 gold) a +0 hunting sling (46 gold) the +8 quarterstaff "Inipaecu" {holy, +Inv} (1897 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you turn invisible. a +1 vampiric halberd (589 gold) a +0 quarterstaff (124 gold) a +0 hunting sling (46 gold) the +4 falchion "Coph" {drain, rF+ rN+ MP-9 SInv} (895 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. It affects your magic capacity (-9). It lets you see invisible. a +0 rapier (124 gold) a +0 hand crossbow (108 gold) a +0 fustibalus (465 gold) a +0 falchion (93 gold) a +2 morningstar of holy wrath (595 gold) (0, 0, Orc:2) a +0 giant spiked club (4, -49, Orc:2) a +0 club a +0 leather armour (4, -48, Orc:2) a cursed -3 flail (4, -20, Orc:2) a +1 shield (5, -49, Orc:2) a +0 scimitar a +0 plate armour (12, -13, Orc:2) a +2 vampiric broad axe a +0 dagger a +0 robe (12, -12, Orc:2) a +0 trident a +0 plate armour (13, -21, Orc:2) a +0 troll leather armour a +0 leather armour a +0 leather armour a +0 short sword (13, -20, Orc:2) a +0 plate armour 8 tomahawks a +0 dire flail a +0 chain mail a +0 trident a +0 robe a +0 dagger (14, -24, Orc:2) a +0 robe a +0 dagger (14, -22, Orc:2) a +0 leather armour a +0 whip a +0 chain mail a +0 long sword a +0 plate armour a +0 trident (14, -20, Orc:2) a +0 chain mail 3 tomahawks a +0 war axe of electrocution (14, -12, Orc:2) a +0 scimitar a cursed +0 chain mail (15, -24, Orc:2) a +0 flail (15, -23, Orc:2) a +0 chain mail of poison resistance a +4 long sword of holy wrath (15, -22, Orc:2) 3 tomahawks a +0 whip a +0 chain mail a cursed -1 halberd (16, -28, Orc:2) a +0 plate armour a cursed -2 short sword a +0 plate armour a +0 morningstar (16, -27, Orc:2) a +0 chain mail a +0 flail a +1 robe of magic resistance a +0 dagger a +0 plate armour a +0 hand axe (16, -26, Orc:2) a +0 whip a +0 robe a +0 dagger (16, -24, Orc:2) a +0 dagger a +0 robe (16, -23, Orc:2) a +0 robe a +0 dagger (16, -22, Orc:2) a +0 robe a +0 dagger (16, -13, Orc:2) a cursed -1 dagger a +0 robe of magic resistance (16, -12, Orc:2) a +0 mace (17, -28, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 long sword a cursed +0 plate armour a +0 dire flail (17, -26, Orc:2) a +0 club (17, -25, Orc:2) a +0 plate armour a +0 short sword (18, -30, Orc:2) a +0 chain mail a +0 glaive (18, -29, Orc:2) a +0 chain mail a +0 glaive (18, -28, Orc:2) a +0 leather armour a +0 club a +0 trident a +0 dagger (18, -27, Orc:2) a tomahawk a large rock (18, -26, Orc:2) a +0 mace of protection a +0 robe a +0 dagger (18, -25, Orc:2) a +0 plate armour a +0 long sword (18, -12, Orc:2) a +0 hand axe a +0 ring mail a +0 scimitar a +0 leather armour (18, -11, Orc:2) a +0 hand axe a +0 leather armour a +0 flail a +0 dagger a +0 robe (19, -29, Orc:2) a large rock (19, -28, Orc:2) a +0 short sword (19, -27, Orc:2) a tomahawk 2 large rocks (19, -11, Orc:2) a +0 dire flail a +0 chain mail (24, -43, Orc:2) a +0 mace (24, -42, Orc:2) 4 tomahawks (24, -41, Orc:2) a +0 giant club a +0 dagger (25, -43, Orc:2) a +0 plate armour 7 tomahawks a +0 short sword (25, -42, Orc:2) a +0 whip a +0 scale mail a +0 whip (25, -41, Orc:2) a +0 hand axe a +0 leather armour a +0 flail a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, -3, Lair:1) a scroll of teleportation (2, 20, Lair:1) a scroll of random uselessness (3, 16, Lair:1) a +0 chain mail (3, 20, Lair:1) 29 stones (12, 28, Lair:1) 16 stones (22, 13, Lair:1) a +0 leather armour (35, 6, Lair:1) 14 stones (40, 37, Lair:1) 12 sling bullets (43, -1, Lair:1) 19 sling bullets (43, 37, Lair:1) 15 bolts (46, 29, Lair:1) an uncursed ring of poison resistance a -3 ring of slaying an uncursed ring of wizardry a +0 chain mail +0 acid dragon scales Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (4, -5, Lair:2) 18 sling bullets (15, -14, Lair:2) 7 poisoned needles (16, -13, Lair:2) 17 stones (24, -30, Lair:2) 23 stones (25, -4, Lair:2) a +0 scale mail a +8 trident of piercing (25, 25, Lair:2) 12 bolts (36, 3, Lair:2) 25 bolts (40, 2, Lair:2) a +0 great sword (60, 1, Lair:2) a +0 scale mail (60, 3, Lair:2) a scroll of blinking Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (6, 28, Lair:3) a +2 leather armour of fire resistance (20, 30, Lair:3) a +0 flail (23, 15, Lair:3) a +0 whip (28, -2, Lair:3) 15 bolts (37, -18, Lair:3) 18 stones (43, -21, Lair:3) a +0 falchion (48, -11, Lair:3) a scroll of random uselessness Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 lajatang (0, 27, Lair:4) a scroll of teleportation (10, 18, Lair:4) a +2 hand axe of electrocution a +1 war axe of electrocution a +2 quick blade of flaming a +0 scimitar of flaming (52, 26, Lair:4) a potion of haste Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (10, -15, Lair:5) 24 stones (14, -21, Lair:5) a +0 shortbow (22, -3, Lair:5) a +0 long sword (29, 30, Lair:5) a scroll of random uselessness (30, -28, Lair:5) a +0 robe (31, -4, Lair:5) a book of Unlife (32, 22, Lair:5) 18 sling bullets (33, 16, Lair:5) a potion of haste (37, 25, Lair:5) a +0 dagger (39, 8, Lair:5) 22 arrows (42, -22, Lair:5) a +0 chain mail a +1 great mace of draining (43, -22, Lair:5) a +0 chain mail of poison resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hunting sling (5, 10, Lair:6) a +0 hunting sling (8, 28, Lair:6) a +0 whip (15, 26, Lair:6) 16 stones (16, 37, Lair:6) 21 stones (26, 36, Lair:6) a +0 battleaxe (28, 38, Lair:6) the +4 battleaxe "Waunu" {freeze, rElec rPois Dex-5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It lets you see invisible. (28, 39, Lair:6) a +2 glaive of chopping (29, 37, Lair:6) a +0 short sword (29, 38, Lair:6) a +0 ring mail (29, 39, Lair:6) 21 arrows (32, 40, Lair:6) a +0 trident of freezing (34, -5, Lair:6) a scroll of teleportation (38, 39, Lair:6) an uncursed ring of teleportation an uncursed amulet of the gourmand the amulet "Circhicle" {Acrobat Int+3} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+3). an uncursed amulet of regeneration an uncursed ring of positive energy a +2 ring of protection a +3 amulet of reflection a +3 ring of intelligence a scroll of noise (39, 17, Lair:6) a book of Beasts (42, 9, Lair:6) a +0 scale mail (49, -9, Lair:6) 24 arrows (50, 24, Lair:6) 17 stones (54, 0, Lair:6) 18 stones (54, 41, Lair:6) an uncursed staff of fire (58, 35, Lair:6) a scroll of teleportation Level 1 of the Spider Nest (0, 0, Spider:1) a redback corpse (1, 0, Spider:1) a redback corpse (2, -2, Spider:1) a scroll of enchant weapon (3, 1, Spider:1) a demonic crawler corpse