kaisn Level 1 of the Dungeon [Shop] Guisew's Weapon Shoppe a +0 hand axe (42 gold) a +0 whip of electrocution (114 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) a +0 club (7 gold) (0, 0, D:1) a hobgoblin skeleton (3, 0, D:1) a +0 club (9, -8, D:1) a hobgoblin skeleton (9, -3, D:1) a +0 whip (9, 9, D:1) a jackal skeleton (9, 11, D:1) a bat skeleton a jackal skeleton (10, 10, D:1) a +0 mace (11, 13, D:1) a +0 club a gnoll corpse (skeletalised by now) (22, 2, D:1) a gold piece (26, 3, D:1) a rat skeleton (30, 17, D:1) an inkwell talisman (35, 18, D:1) a +0 short sword (38, 8, D:1) a bat corpse (skeletalised by now) (38, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 6, D:1) a bat corpse (skeletalised by now) (40, 8, D:1) a +0 hand axe (45, 19, D:1) an inkwell talisman (47, 18, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 28, D:2) a +0 scale mail (5, 26, D:2) a goblin skeleton (6, 13, D:2) a +0 dagger 4 stones (10, 2, D:2) a +0 whip a gnoll skeleton (11, 23, D:2) a +0 robe (14, 6, D:2) a +0 whip a gnoll skeleton (15, -3, D:2) a +0 flail (16, 35, D:2) a +0 hammer (20, 43, D:2) a +0 dagger (21, -1, D:2) a +0 ring mail (24, 2, D:2) a quill talisman (27, 28, D:2) 6 poisoned darts (29, 4, D:2) a +0 whip 4 stones (32, 2, D:2) a +0 ring mail (35, 9, D:2) a +0 short sword (45, 8, D:2) a +0 dagger (45, 36, D:2) a +0 ring mail (47, 4, D:2) a +0 club a +0 dagger (47, 5, D:2) a +0 spear a +0 animal skin a +0 helmet (47, 7, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon [Shop] Keckat's Assorted Antiques the +0 leather armour "Domeaff" {rF++ Int-4} (307 gold) rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). a +0 heavy hand axe (125 gold) a wand of charming (6) (244 gold) a +0 whip (42 gold) a wellspring talisman (425 gold) a +0 dagger (34 gold) a tin of tremorstones (2/2) (680 gold) (0, 0, D:3) a +0 dagger (13, -5, D:3) a +0 dagger a +0 ring mail (20, 22, D:3) a +0 dagger a +0 leather armour (23, 19, D:3) a +0 falchion (23, 27, D:3) a +0 dagger a +0 robe (24, 7, D:3) a +0 robe (25, 4, D:3) a +0 plate armour (26, 13, D:3) a +0 club a +0 ring mail (27, 11, D:3) a +0 dagger (28, 10, D:3) a +0 club a +0 leather armour (28, 11, D:3) a +0 hand axe a +0 leather armour (37, -8, D:3) a +0 whip (40, 1, D:3) a +0 scythe a +2 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 17, D:4) a +0 short sword 2 stones (15, -3, D:4) a +0 dire flail (16, 25, D:4) a +0 ring mail (29, 26, D:4) a +0 war axe (29, 33, D:4) a +0 ring mail (34, 30, D:4) a +1 short sword of holy wrath (41, 34, D:4) a +0 short sword 4 stones (55, 17, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (16, 43, D:5) a parchment of Volatile Blastmotes (29, 9, D:5) a scarf of harm (30, 23, D:5) a +0 robe (35, 23, D:5) a +0 flail (35, 24, D:5) a +0 whip (35, 25, D:5) a +0 whip (38, 22, D:5) a +0 flail (42, 1, D:5) a +0 chain mail Level 6 of the Dungeon (2, 7, D:6) a +2 short sword of venom (13, 3, D:6) a +2 rapier of venom (26, -26, D:6) a +0 hat (29, -24, D:6) a +0 short sword (30, -25, D:6) 6 poisoned darts a +0 short sword 5 stones a +0 dagger (30, -23, D:6) a curare-tipped dart a +0 dagger (31, -24, D:6) a +1 whip of venom (31, -23, D:6) 4 stones a +0 short sword (32, -25, D:6) a +0 club (32, -22, D:6) a +0 dagger (36, -20, D:6) a +0 giant club (44, -10, D:6) a +0 rapier a +0 leather armour (44, -9, D:6) a +0 dagger (44, -7, D:6) a +0 orcbow (56, -38, D:6) a +0 scale mail (56, -7, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Atannorph's Antique Armour Shoppe a +3 chain mail of resonance (420 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (600 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). the +3 leather armour of Exclusion {rC- rCorr Int+4} (465 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +1 plate armour of poison resistance (405 gold) a +4 ring mail of cold resistance (465 gold) a +2 cloak of corrosion resistance (322 gold) (0, 0, D:7) a +0 giant club (4, 36, D:7) a +0 pair of boots of rampaging (7, 48, D:7) a +0 ring mail (10, 32, D:7) a +0 pair of boots of flying (17, 26, D:7) a +0 ring mail (42, 29, D:7) a +0 trident a +0 leather armour (43, 27, D:7) a +0 dagger a +0 robe (44, -1, D:7) 3 boomerangs a +0 club (44, 27, D:7) a +0 dagger a +0 robe (47, 9, D:7) a +0 chain mail 2 boomerangs a +0 mace Level 8 of the Dungeon (22, 12, D:8) a +0 scimitar (24, 14, D:8) a +0 hand axe (25, 12, D:8) a +0 shortbow (25, 13, D:8) the +0 leather armour of the Nexus {*Slow +Blink Dex+4} *Slow: It may slow you when you take damage. +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). a +0 ring mail a +0 dagger a +0 mace (27, 11, D:8) a +0 whip a +0 dagger a +0 dagger 10 poisoned darts a +0 whip (27, 12, D:8) a +2 short sword of speed (30, 8, D:8) a +0 dagger 2 stones a +0 short sword 5 poisoned darts (60, 15, D:8) a +0 whip (62, -1, D:8) a +0 flail a +0 leather armour (62, 0, D:8) a +0 hand axe a +0 leather armour (62, 1, D:8) a +0 glaive a +0 plate armour (62, 2, D:8) a +0 club a boomerang (62, 3, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 spectral quarterstaff (0, 5, D:9) a +0 orcbow (2, -20, D:9) a +0 orcbow (3, -17, D:9) a +0 short sword 2 stones a +0 robe (37, -9, D:9) a +0 flail (38, -10, D:9) a +0 falchion (39, -10, D:9) a +0 whip (39, -9, D:9) a +0 chain mail a +0 whip (42, -6, D:9) +0 steam dragon scales a +0 war axe (46, -9, D:9) 5 stones a +1 short sword of distortion (46, -7, D:9) a +0 dagger a +0 whip (47, -9, D:9) a +0 dagger (47, -8, D:9) a +0 robe of cold resistance an amulet of the acrobat a +2 dagger of venom a +0 dagger (47, -7, D:9) a +0 ring mail a +0 club (48, -9, D:9) a +0 short sword (48, -8, D:9) a curare-tipped dart a +0 short sword a +0 plate armour a +0 flail (48, -5, D:9) a +0 hand axe (50, 6, D:9) a parchment of Swiftness (50, 10, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +4 dagger (2, -39, D:10) a +1 dagger of venom a +0 robe (3, -19, D:10) a +0 leather armour (11, -42, D:10) a parchment of Apportation (13, -18, D:10) a +0 robe a +0 dagger (14, -41, D:10) a +0 shortbow (14, -18, D:10) a +0 flail (16, -6, D:10) a +0 leather armour a +2 antimagic quarterstaff a +0 sling (17, -40, D:10) a +0 chain mail (26, -20, D:10) a +0 ring mail (28, 4, D:10) a +0 leather armour (29, -40, D:10) a +0 giant spiked club a +0 giant club (36, -16, D:10) a +0 mace (38, -41, D:10) a +0 dagger 5 poisoned darts (39, -41, D:10) a +0 whip (40, -41, D:10) a +0 whip a +0 dagger a stone (40, -15, D:10) 3 boomerangs a +0 whip (41, -41, D:10) a +0 club a +0 short sword 5 stones (41, -15, D:10) a +0 chain mail a +0 scimitar (42, -14, D:10) a +0 mace (45, -42, D:10) a +0 halberd a +0 heavy spear a +0 ring mail (46, -42, D:10) a +0 halberd (47, -42, D:10) a +0 whip (49, -42, D:10) a +0 flail Level 11 of the Dungeon [Shop] Kyfosis's Jewellery Shoppe a ring of protection from fire (unknown) (550 gold) a +6 ring of intelligence (unknown) (792 gold) the amulet "Hommemp" {+Blink Regen+ Str+2} (1060 gold) [amulet of regeneration] +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). the amulet of Dadawimp {Alch+ rF- Dex+4} (844 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). an amulet of alchemy (unknown) (660 gold) the ring of Suspicion {rF+ Int+3 Dex+4} (1027 gold) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the ring of the Ebigane {rElec rF+ rN+ Str+2} (994 gold) [ring of positive energy] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the ring "Guit" {^Contam Str+8 Dex+3 Slay+4 Stlth-} (1300 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. (7, -39, D:11) a +0 giant club a +0 dire flail (10, -11, D:11) a +0 scale mail a +0 short sword (11, -10, D:11) a +0 hand axe a +0 leather armour a +0 dagger (12, -11, D:11) a +0 club (12, -9, D:11) a +0 robe a +0 dagger (13, 0, D:11) a +4 chain mail a +0 hand axe (14, -34, D:11) a +0 giant club a +0 giant club (14, -17, D:11) a +0 robe a +1 dagger of electrocution (14, -6, D:11) a +0 robe a +0 dagger (15, 7, D:11) a +0 robe a +0 dagger (15, 9, D:11) a +0 chain mail a +0 war axe a +0 orcbow (16, -30, D:11) a +0 dagger (16, -29, D:11) a +6 antimagic falchion (21, -23, D:11) a +0 long sword (24, -29, D:11) a +0 scale mail (25, -16, D:11) a +0 robe a +0 dagger (25, -10, D:11) a +0 vampiric falchion (27, -17, D:11) a +1 arbalest of freezing (27, -12, D:11) a +0 robe a staff of alchemy (29, -19, D:11) a +0 demon whip of venom (35, -39, D:11) a +0 leather armour (54, -39, D:11) a +0 shortbow (56, -35, D:11) a +0 leather armour a +0 flail (56, -34, D:11) a +0 robe a +0 dagger (60, -38, D:11) a +1 dagger of flaming a +0 robe (60, -34, D:11) a +0 mace a +0 chain mail (61, -34, D:11) a +0 flail a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (1, -1, D:12) a +0 robe a +0 spear (2, -1, D:12) a +0 orcbow (3, -2, D:12) 3 large rocks (7, -1, D:12) a parchment of Alistair's Intoxication (8, 7, D:12) a +0 helmet of intelligence (10, -6, D:12) 5 large rocks (11, -6, D:12) a +0 flail 3 large rocks (12, 3, D:12) 5 poisoned darts (14, 11, D:12) a +0 shortbow (16, -2, D:12) a +0 flail (20, -15, D:12) a +0 robe (27, -9, D:12) a +3 sling (27, 15, D:12) a parchment of Inner Flame (32, -47, D:12) a +0 flail (35, -16, D:12) a +0 giant club a +0 giant spiked club (43, -41, D:12) a +0 helmet (48, -12, D:12) a +0 chain mail (48, -7, D:12) a +0 quarterstaff Level 13 of the Dungeon (0, 0, D:13) a scroll of identify (20, -11, D:13) a potion of might (23, -32, D:13) 18 gold pieces (still there?) a +1 dagger of speed (still there?) a +0 robe (still there?) (25, -11, D:13) a potion of heal wounds (26, -38, D:13) a scroll of identify (27, -32, D:13) 5 gold pieces (29, -33, D:13) 16 gold pieces (29, -12, D:13) the +2 robe of a treasure trove {rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (unseen) (31, -12, D:13) the +5 ring mail of Lyawafia {Harm rC+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 22 gold pieces (2, 7, Orc:1) 5 gold pieces a +0 flail (3, 1, Orc:1) 23 gold pieces (4, 7, Orc:1) 10 gold pieces a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (5, 14, Orc:1) 19 gold pieces (7, 8, Orc:1) 7 gold pieces (still there?) a +0 dagger (still there?) a +1 robe of cold resistance (still there?) (10, 9, Orc:1) 23 gold pieces (11, 13, Orc:1) 15 gold pieces Level 1 of the Lair of Beasts (1, 3, Lair:1) a +0 plate armour (8, 21, Lair:1) a +0 helmet (12, 13, Lair:1) an amulet of faith (20, 2, Lair:1) a +1 short sword of venom (34, 13, Lair:1) a staff of air (36, 22, Lair:1) a +0 ring mail (37, -10, Lair:1) a +0 leather armour (45, -26, Lair:1) 2 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (12, -14, Lair:2) a +0 ring mail (39, -12, Lair:2) a +0 war axe a +0 robe (39, -11, Lair:2) a +1 heavy hand axe (40, -12, Lair:2) a +0 dire flail a +0 robe (40, 4, Lair:2) a +0 leather armour (49, -3, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts [Shop] Degriyck's Assorted Antiques a scroll of blinking (218 gold) a +0 rapier of protection (197 gold) a tin of tremorstones (2/2) (920 gold) a talisman of death (1840 gold) a phantom mirror (920 gold) a potion of enlightenment (115 gold) a +1 spear of freezing (285 gold) a potion of brilliance (92 gold) (10, 37, Lair:3) a scroll of identify (40, -1, Lair:3) a +0 robe (41, 7, Lair:3) the +3 robe "Ekaq" {Dex+6} Dex+6: It affects your dexterity (+6). a +1 pair of boots (41, 25, Lair:3) a +0 leather armour (43, 20, Lair:3) a +0 chain mail (51, 23, Lair:3) a +0 flail (55, 21, Lair:3) a +0 chain mail