kaisn Level 1 of the Dungeon (9, -32, D:1) a rat skeleton (11, -4, D:1) a +0 ring mail (17, -7, D:1) a +0 sling (18, -39, D:1) a +0 club (20, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -6, D:1) a +0 hand axe (28, -32, D:1) a +0 robe (28, -24, D:1) a rat skeleton (32, -38, D:1) a +2 dagger of speed (33, -28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 2, D:1) a quokka corpse (skeletalised by now) (46, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -37, D:1) the inkwell talisman of Xahul {Harm} [inkwell talisman] Harm: It increases damage dealt and taken. (61, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 9, D:2) a +0 dagger a goblin corpse (9, 5, D:2) a +0 whip a stone a kobold skeleton (14, 29, D:2) a +0 whip a +0 dagger (26, -13, D:2) a +0 leather armour (35, -9, D:2) an adder skeleton (35, 27, D:2) a +0 dagger 2 stones (36, -8, D:2) a +0 hand axe (36, -2, D:2) the +0 leather armour of Voink {+Inv Dex-2 SInv} +Inv: It lets you turn invisible. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (36, 31, D:2) an orb of mayhem (37, -16, D:2) a +0 chain mail (40, 20, D:2) a ball python corpse (skeletalised by now) (56, 10, D:2) a jackal corpse (skeletalised by now) (56, 11, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (6, 7, D:3) a bat corpse (11, 1, D:3) a +0 pair of boots (14, -32, D:3) a dart slug corpse (15, -29, D:3) a +0 club (18, -11, D:3) a +0 dagger a +0 leather armour (19, -7, D:3) a +0 falchion (24, 6, D:3) a +0 club a +0 whip a +0 flail a gnoll corpse a gnoll corpse a frilled lizard corpse (24, 7, D:3) a rat corpse (30, 7, D:3) 11 gold pieces