kaisn Level 1 of the Dungeon (0, 0, D:1) 4 atropa-tipped darts (1, -3, D:1) a +0 club a +0 club (1, 24, D:1) a rat corpse (skeletalised by now) (2, -3, D:1) a +0 club a +0 dagger a goblin skeleton (3, -3, D:1) a rat skeleton (3, -2, D:1) a +0 club (4, -2, D:1) a bat skeleton (14, 24, D:1) 3 flux baubles (17, 18, D:1) a +0 club a goblin skeleton (19, 16, D:1) a +0 dagger a goblin skeleton (21, -9, D:1) a +0 club 2 stones (26, -8, D:1) a +0 whip a gnoll skeleton (27, -9, D:1) a bat skeleton (27, -8, D:1) a frilled lizard skeleton (27, -7, D:1) a rat skeleton Level 2 of the Dungeon (1, -1, D:2) 5 stones a +0 dagger (3, -7, D:2) a hobgoblin corpse (skeletalised by now) (4, 11, D:2) a +0 dagger (10, 4, D:2) a +0 club (22, -10, D:2) a +0 whip (26, -10, D:2) a hound corpse (skeletalised by now) (26, 23, D:2) a hobgoblin corpse (skeletalised by now) (30, 7, D:2) a frilled lizard skeleton (32, 11, D:2) a +0 scale mail (38, 14, D:2) a hobgoblin skeleton (41, -6, D:2) a bat corpse (skeletalised by now) (41, -1, D:2) a +0 mace (42, 0, D:2) a quokka corpse (skeletalised by now) (44, -12, D:2) a ball python corpse (skeletalised by now) (49, 5, D:2) a +0 robe (50, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (5, -18, D:3) the quill talisman "Pyseisch" {Harm rC- Str+5} [quill talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). (14, -3, D:3) a +0 leather armour (15, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (16, -19, D:3) a +0 mace (18, -6, D:3) a bat skeleton (26, -16, D:3) a +0 flail (42, -24, D:3) a +0 mace (44, -17, D:3) a +0 hand axe (48, -2, D:3) a +0 war axe Level 4 of the Dungeon (9, -11, D:4) a howler monkey corpse (13, -5, D:4) a +2 short sword of venom an orc corpse (29, -2, D:4) a +0 dagger an orc corpse (skeletalised by now) (30, -1, D:4) a +0 leather armour a +0 short sword (33, -1, D:4) a +0 trident 2 boomerangs a +0 leather armour an orc corpse