Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 17864903788337471180 227 kaisn the Thaumaturge (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Aug 30, 2025. Slain by a gnoll sergeant ... wielding a +0 trident (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:08 (1864 turns). kaisn the Thaumaturge (Deep Elf Conjurer) Turns: 1864, Time: 00:03:09 Health: 0/28 AC: 2 Str: 8 XL: 5 Next: 70% Magic: 14/17 EV: 11 Int: 25 God: Gold: 157 SH: 0 Dex: 8 Spells: 17/20 levels left rFire . . . (100%) b - +4 sling of the Pits of Slime {elec, rC+ Str+4 Dex-5 Stlth+} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons b - the +4 sling of the Pits of Slime (weapon) {elec, rC+ Str+4 Dex-5 Stlth+} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 3 potions of lignification {unknown} f - a potion of attraction {unknown} j - a potion of invisibility {unknown} k - a potion of brilliance {unknown} l - 2 potions of curing {unknown} n - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.1 Spellcasting - Level 4.3 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 40% 1d2 6% 1 Sandblast Erth 20% 2d7 6% 1 Soul Splinter Necr 40% N/A 6% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Spellspark Servitor Conj/Frge 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusion: 4 doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet hits the hound but does no damage. Lightning courses through the hound! You kill the hound! Your Spellcasting skill increases to level 8! No target in view! No target in view! The gnoll shouts! The orc shouts! x2; You hear a shout! x2 A gnoll sergeant comes into view. It is wielding a +0 trident. Your line of fire to the gnoll sergeant is blocked by a plant. Your line of fire to the gnoll sergeant is blocked by a plant. You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. The gnoll sergeant shouts! You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll sergeant! The gnoll sergeant is moderately wounded. You shoot a sling bullet. The gnoll sergeant blocks the sling bullet. The gnoll sergeant hits you from afar with a +0 trident! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and wearing a +0 buckler (moderately wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 trident! Ouch! That really hurt! You die... jj#.~≈~....# #.≈≈~....# #.~≈~....# #.~~~....# #.~~~..P.# #.≈≈~....# #.~~≈....# #.~≈~....# #+###≈~..@.# ########...#≈~P...# .......#jjj#≈≈j...# ~~~~~~~#####≈~....# ≈≈≈≈≈≈≈~≈≈≈≈~~....# ~~~≈~≈~~~~≈≈≈~...P# ..................# .>..<...[.......### ####.##.##..##### You could see a gnoll sergeant. Vanquished Creatures 2 howler monkeys (D:3) 2 hounds (D:3) 2 gnolls (D:3) 3 adders 2 dart slugs 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins 10 jackals (D:3) 2 orcs 3 quokkas 6 ball pythons 2 bats (D:2) A frilled lizard (D:1) A goblin (D:3) 4 kobolds A rat (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaisn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached skill level 4 in Spellcasting 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 260 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:2 | Reached XP level 3. HP: 16/19 MP: 6/11 823 | D:2 | Reached skill level 5 in Spellcasting 1338 | D:3 | Reached skill level 6 in Spellcasting 1338 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/14 1531 | D:3 | Identified the +4 sling of the Pits of Slime {elec, rC+ | Str+4 Dex-5 Stlth+} 1792 | D:3 | Reached skill level 7 in Spellcasting 1792 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/16 1818 | D:3 | Reached skill level 8 in Spellcasting 1864 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms, minmay_misc_feat_alley D:2: minmay_evil_eye, layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_basic, serial_bayou_lake_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 6 7 8 | 8.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Fire: Sling | | 33 || 33 Cast: Magic Dart | 68 | 9 || 77 Searing Ray | | 1 || 1 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1890 | 1871 | 19 | 24 | 1595 | 3 | 630.0 | Dungeon | 1890 | 1871 | 19 | 24 | 1595 | 3 | 630.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 741 daAuts D:2: 601 daAuts D:1: 547 daAuts