kajmaj Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 23, D:1) a +0 club (16, 33, D:1) a cursed -3 club (17, -2, D:1) a +0 club (25, 0, D:1) a +0 dagger (35, 36, D:1) a +0 whip (39, 6, D:1) a +0 club (41, -14, D:1) a +0 hand axe (41, 41, D:1) 17 arrows (42, 43, D:1) a +0 short sword (54, -10, D:1) a +0 club (57, 46, D:1) 19 arrows (59, 27, D:1) a +0 chain mail (62, 6, D:1) a +0 short sword (62, 37, D:1) a +0 short sword Level 2 of the Dungeon (1, -29, D:2) a +0 dagger 13 arrows (6, -36, D:2) a +0 club (7, -3, D:2) a +0 short sword (14, -34, D:2) a +0 spear (16, -38, D:2) a +0 leather armour (20, -38, D:2) a +0 ring mail (26, -34, D:2) 27 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 5, D:3) 16 poisoned needles (3, 0, D:3) 9 gold pieces (4, 1, D:3) 20 bolts (5, 1, D:3) a +0 dagger (5, 2, D:3) 8 gold pieces (6, 19, D:3) a +0 morningstar (8, 17, D:3) 13 poisoned needles (9, -13, D:3) a +0 club (15, 30, D:3) 27 arrows (17, -10, D:3) a large rock (28, 6, D:3) 24 arrows (39, 3, D:3) a +0 plate armour (40, 17, D:3) 13 sling bullets (44, 23, D:3) a +0 club (54, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -5, D:4) a +0 falchion a cursed +0 leather armour (26, -35, D:4) 2 tomahawks (26, 7, D:4) a +0 plate armour (27, -36, D:4) a tomahawk (29, -41, D:4) a +0 dagger a +0 robe (30, -41, D:4) a tomahawk (31, -41, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (3, 27, D:5) a +0 robe (5, 38, D:5) a +0 animal skin (6, 34, D:5) 14 poisoned needles (10, 25, D:5) a +0 whip a +0 scale mail (12, 16, D:5) a +0 robe (15, 0, D:5) a +0 short sword (33, 25, D:5) a +0 robe (35, 35, D:5) a +0 shortbow 7 arrows (37, 35, D:5) 2 arrows (41, 6, D:5) a +0 ring mail a +0 dagger (44, 5, D:5) a +0 scale mail a +0 whip (44, 40, D:5) a +0 rapier a +0 leather armour (45, 39, D:5) a +0 whip of freezing a +0 robe (47, 10, D:5) a +0 hunting sling a +0 leather armour a +0 flail (51, 37, D:5) a +0 ring mail Level 6 of the Dungeon (16, -12, D:6) a +0 short sword of venom (18, 4, D:6) a +2 short sword of protection (18, 5, D:6) a +0 dagger (19, 5, D:6) a +0 club (23, 0, D:6) a +0 rapier (31, -28, D:6) a +0 glaive (37, -10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +3 dagger of distortion (4, 3, D:7) a +0 short sword a +0 scale mail (15, 18, D:7) a +0 falchion (19, 6, D:7) a +0 quarterstaff (28, -1, D:7) 27 arrows (29, 0, D:7) a +0 club a +0 flail (35, 5, D:7) a +0 whip (38, 8, D:7) an uncursed ring of poison resistance (39, 0, D:7) a +0 leather armour (39, 26, D:7) a +0 great mace Level 8 of the Dungeon (1, 8, D:8) a +0 blowgun (2, 8, D:8) a +0 quarterstaff (7, -21, D:8) a +0 war axe (11, -3, D:8) 2 tomahawks (13, -5, D:8) 12 gold pieces (13, -4, D:8) a potion of might (14, -3, D:8) 23 arrows (14, 0, D:8) a +0 club 3 tomahawks a +0 leather armour (15, 4, D:8) a cursed +0 robe (16, -10, D:8) 16 bolts (22, -30, D:8) a +2 whip of freezing (24, -24, D:8) a +0 giant club a +0 giant club (25, -31, D:8) a +0 flail a +0 ring mail a +0 dagger a cursed -2 robe (25, -24, D:8) a +0 giant club (26, -33, D:8) a +0 whip (27, -35, D:8) the +6 spear of a bailey {pierce, *Noise rPois Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It may make noises in combat. (42, -15, D:8) a +0 leather armour (49, -7, D:8) a +0 great sword (52, -19, D:8) a +0 falchion (54, -31, D:8) a +0 dagger a +0 club a cursed -3 short sword (54, -30, D:8) a +0 flail a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 robe a +0 dagger (0, 1, D:9) a +0 dagger a +0 chain mail a +0 mace a +0 short sword (9, -5, D:9) a +0 short sword a +0 club a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (10, -2, D:9) a +0 leather armour a +0 flail of protection (10, -1, D:9) a +0 short sword (11, 0, D:9) a +0 short sword (12, -5, D:9) a +0 whip (12, -4, D:9) a cursed -2 short sword (13, -5, D:9) a +0 giant spiked club a +0 giant spiked club (14, -5, D:9) a poisoned needle (16, 7, D:9) 23 arrows (25, 34, D:9) a +0 short sword a +0 leather armour (27, -2, D:9) a +0 blowgun a +0 short sword 17 poisoned needles (28, 25, D:9) a +0 dagger a +0 robe (29, -5, D:9) a poisoned needle (29, 25, D:9) a +0 flail (30, 23, D:9) a +0 falchion a +0 leather armour (30, 24, D:9) a +0 short sword of venom (30, 25, D:9) a +0 dagger a +0 robe a +0 club (34, -5, D:9) 2 poisoned needles a +0 short sword (35, -4, D:9) a +0 short sword a +0 dagger (35, 9, D:9) a +0 ring mail of poison resistance (37, -2, D:9) a +0 dagger a +0 robe (38, -1, D:9) a +0 dagger a +0 robe (39, 20, D:9) a +0 leather armour (51, 23, D:9) a +0 war axe (53, -6, D:9) a +0 scale mail (55, 21, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (7, 13, D:10) a potion of lignification (10, 8, D:10) a +0 dagger (11, -3, D:10) 18 arrows (15, 9, D:10) a +0 robe a +0 dagger (16, 6, D:10) a +0 robe a +0 dagger (17, -10, D:10) a throwing net (18, 7, D:10) a +0 leather armour a +0 trident (19, 8, D:10) a +0 plate armour a +0 dire flail a +0 chain mail (19, 9, D:10) a +0 robe a +0 dagger (21, 8, D:10) a +0 robe a +0 dagger (29, -7, D:10) a +0 robe (30, 3, D:10) a +0 robe a +0 dagger (31, -20, D:10) a +3 dagger of chaos a +0 robe (32, 5, D:10) a +0 giant club a +0 giant club (35, 5, D:10) a +0 robe a +0 dagger (35, 6, D:10) a +0 ring mail a +0 flail (37, 1, D:10) a +2 ring of strength a -3 whip a +0 robe of magic resistance a -1 short sword a +0 short sword a +0 robe a +0 dagger (38, 0, D:10) the cursed +1 trident of Balance {venom, -Tele rElec rC+ Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (39, 1, D:10) a +0 ring mail (41, 2, D:10) a +0 flail (42, -5, D:10) a +0 robe a +1 dagger of speed (46, -11, D:10) a +0 long sword (46, -10, D:10) a +0 hand axe a +0 leather armour (55, -12, D:10) 25 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 arrows (42, 3, Lair:1) the +4 arc blade {discharge, rElec} It insulates you from electricity. a +1 short sword of speed an uncursed ring of stealth a cursed -3 hunting sling a book of Geomancy (59, 12, Lair:1) 8 bolts (62, -15, Lair:1) a cursed -2 scale mail (68, -20, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (3, 5, Lair:2) a +0 shortbow (5, -47, Lair:2) 24 arrows (19, -33, Lair:2) 17 sling bullets (19, -32, Lair:2) a +0 scale mail (20, -32, Lair:2) a +3 morningstar of protection (20, -25, Lair:2) a potion of resistance (21, -33, Lair:2) 21 stones (21, -32, Lair:2) the cursed -4 cloak of the Gloaming {rElec rN+} It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (25, -51, Lair:2) 24 arrows (25, -10, Lair:2) a +0 leather armour (58, -5, Lair:2) a +0 great sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (13, 50, Lair:3) a +0 leather armour (24, 35, Lair:3) the Disquisition on Execration and Moulding Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 a book of Cantrips (25, 35, Lair:3) 3 potions of mutation (35, 11, Lair:3) the ring "Aseon" {rElec rPois rF+ Stlth+} [ring of poison resistance] It protects you from fire. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (38, 44, Lair:3) 19 arrows (42, 41, Lair:3) a +0 robe (45, 46, Lair:3) 2 tomahawks (47, 40, Lair:3) a +0 spear (48, 9, Lair:3) a scroll of immolation (60, 24, Lair:3) 14 sling bullets (60, 39, Lair:3) a potion of degeneration a wand of random effects (18) 2 scrolls of fear Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe (6, -4, Lair:4) a +0 flail (12, -14, Lair:4) 18 sling bullets (17, 12, Lair:4) a wand of flame (23) 4 silver javelins the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a potion of heal wounds the +3 hunting sling "Omokk" {velocity, *Slow rF+ Str+5} Any stone fired from it inflicts extra damage. It affects your strength (+5). It protects you from fire. It may slow you when you take damage. (27, -10, Lair:4) a wand of paralysis (10) (27, 10, Lair:4) a tarantella corpse (29, -14, Lair:4) a +0 scale mail (46, -3, Lair:4) 22 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of immolation (1, 24, Lair:5) a +0 chain mail (12, 2, Lair:5) a +2 halberd of venom 5 poisoned javelins a +0 chain mail (18, 2, Lair:5) a poisoned javelin (20, 2, Lair:5) a poisoned javelin (26, 7, Lair:5) a plain deck of escape {drawn: 2} (28, 58, Lair:5) 19 bolts (33, 39, Lair:5) a +0 scimitar (39, 15, Lair:5) a +0 trident (41, 11, Lair:5) a +0 hunting sling (42, 55, Lair:5) a +0 falchion (48, 57, Lair:5) a potion of mutation (52, 3, Lair:5) a +0 club Level 6 of the Lair of Beasts (12, 5, Lair:6) a +0 quarterstaff (12, 6, Lair:6) a +0 pair of gloves (13, 4, Lair:6) a +0 shield (15, 31, Lair:6) a +0 scale mail (27, 17, Lair:6) a +0 leather armour (39, 10, Lair:6) a +0 quarterstaff (53, 0, Lair:6) a +0 arbalest Level 1 of the Spider Nest (0, 0, Spider:1) a +0 short sword (11, 3, Spider:1) a wolf spider corpse (16, 1, Spider:1) 17 arrows