kajmaj Level 1 of the Dungeon (0, 0, D:1) a stone (0, 3, D:1) 3 stones (1, 21, D:1) a +0 club (3, -24, D:1) a +0 chain mail (9, -14, D:1) a +0 ring mail (18, -3, D:1) a cursed -1 short sword (20, 1, D:1) a +0 scale mail (20, 21, D:1) 25 stones (21, -14, D:1) 23 bolts (22, -5, D:1) a stone (24, 8, D:1) a +0 ring mail (25, 18, D:1) 16 stones (27, 4, D:1) a +0 scale mail (29, 19, D:1) a +0 whip (32, -1, D:1) a +0 robe (36, -12, D:1) a +0 spear (36, 23, D:1) a +0 club (39, -9, D:1) a +0 club (49, 17, D:1) a +0 club (56, 10, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) 3 tomahawks (5, -24, D:2) 15 arrows (9, -1, D:2) a +0 ring mail (16, -8, D:2) a +0 club (19, -1, D:2) a +0 mace (20, -10, D:2) 6 tomahawks (20, -5, D:2) a ration (27, -33, D:2) 20 poisoned needles (28, -25, D:2) a +0 scale mail (31, 6, D:2) a +0 robe (36, -32, D:2) a cursed -2 club (37, -35, D:2) 23 arrows (38, 2, D:2) 19 stones (45, -19, D:2) a +0 buckler (48, -4, D:2) a +1 ring mail of poison resistance Level 3 of the Dungeon (0, 0, D:3) a stone (1, -2, D:3) a stone (1, -1, D:3) a stone (1, 12, D:3) 4 stones (3, -4, D:3) a cursed -1 whip a +0 ring mail (5, -15, D:3) a +0 club (6, -10, D:3) a +0 dagger a stone (7, -8, D:3) a stone (7, -7, D:3) a stone (7, -6, D:3) a stone (8, -3, D:3) a stone (9, 5, D:3) 14 sling bullets (23, 0, D:3) a +0 club (23, 4, D:3) a +0 mace (28, -7, D:3) a +0 club a +0 spear (39, 2, D:3) 11 arrows (40, -25, D:3) a +0 scale mail (42, -27, D:3) 7 stones Level 4 of the Dungeon [Shop] Uggakah's Antique Weapon Boutique a +0 dagger (46 gold) a +0 short sword (69 gold) a +0 dagger (46 gold) the +3 rapier "Biyr" {protect, rN++ MP+9 Int+5} (1534 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+5). It greatly protects you from negative energy. It affects your magic capacity (+9). a +3 rapier of venom (501 gold) a +0 rapier (92 gold) a +0 glaive (149 gold) a +0 dagger (46 gold) a +0 vampiric short sword (253 gold) the cursed +1 halberd of Yhorhuge {chop, rElec Stlth+} (570 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. a +0 mace of draining (170 gold) a +0 hand axe (69 gold) (0, 0, D:4) 15 poisoned needles (3, 1, D:4) 16 stones (4, -27, D:4) a +0 club (6, -5, D:4) a +0 hand axe (7, -9, D:4) a +0 club a +0 scale mail (7, -8, D:4) a +0 club (7, -5, D:4) a +0 dagger a +0 robe (19, -6, D:4) 24 stones (26, -23, D:4) 18 stones (28, -9, D:4) a +0 club (30, -11, D:4) a +0 hand axe (30, -10, D:4) a +0 dagger a +0 robe (30, -6, D:4) 23 stones (31, -10, D:4) a +0 falchion a +0 scale mail (38, 6, D:4) a +0 hand axe (38, 8, D:4) a +0 club (39, 8, D:4) a +0 dagger (40, 8, D:4) a +0 dagger (47, -1, D:4) 25 arrows Level 5 of the Dungeon [Shop] Epaetsak's Book Shoppe a book of Maledictions (325 gold) a book of Conjurations (390 gold) a book of Changes (325 gold) a book of Debilitation (520 gold) a book of Enchantments (650 gold) a book of Party Tricks (650 gold) a book of Frost (455 gold) a book of Enchantments (650 gold) a book of Flames (455 gold) (0, 0, D:5) a +0 chain mail (11, 5, D:5) a +1 hand axe of freezing a +0 leather armour a +0 mace a +0 dagger a +0 leather armour (18, 5, D:5) a +0 dagger (19, 2, D:5) a +0 giant club (19, 23, D:5) 19 sling bullets (30, 17, D:5) 26 bolts (43, 26, D:5) a +0 pair of boots (44, 3, D:5) a +1 whip of flaming (still there?) a +0 animal skin (still there?) (45, 3, D:5) a +0 mace (46, 3, D:5) a +0 animal skin (47, -4, D:5) a +0 scale mail (55, 19, D:5) 16 bolts (55, 23, D:5) the +3 plate armour "Eshuoj" {*Corrode rF+ Int+3} It affects your intelligence (+3). It protects you from fire. It may corrode you when you take damage. Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (9, 11, D:6) a +0 buckler (18, 32, D:6) a +0 ring mail (19, 19, D:6) 21 arrows (20, -12, D:6) a +0 leather armour (26, 32, D:6) a +0 robe (28, -9, D:6) a +0 short sword a +0 robe (45, 0, D:6) a +0 scale mail of fire resistance (50, 0, D:6) a +0 whip (54, -14, D:6) 13 stones (57, 16, D:6) 20 stones (57, 31, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a quokka skeleton (18, 2, D:7) a +0 trident an orc skeleton (20, 30, D:7) a +0 rapier (24, 28, D:7) a +0 flail a +0 leather armour (28, 8, D:7) 16 stones (34, 8, D:7) a +0 short sword (35, 10, D:7) a kobold corpse (skeletalised by now) (35, 16, D:7) a bullfrog skeleton