kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 2, D:1) a +0 short sword (7, -9, D:1) a +0 leather armour (16, -2, D:1) a serpent talisman (19, -11, D:1) a +0 dagger (19, -5, D:1) a +0 club (19, 4, D:1) a +0 whip 5 stones (28, -5, D:1) a +0 dagger (29, -14, D:1) a +0 club (33, -2, D:1) a +0 club (34, -1, D:1) a +0 dagger (36, 15, D:1) a +0 short sword 4 stones (40, 2, D:1) 8 stones (40, 7, D:1) a +0 dagger (44, 8, D:1) a flux talisman (46, 6, D:1) a +0 ring mail (48, 9, D:1) a +0 club (53, 0, D:1) a +0 dagger (57, 6, D:1) a +0 leather armour (64, 7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Aplumuge's Distillery a potion of cancellation (88 gold) 2 potions of lignification (66 gold) a potion of degeneration (11 gold) 2 potions of haste (220 gold) a potion of mutation (88 gold) a potion of attraction (33 gold) a potion of haste (110 gold) (0, 0, D:2) a +0 club (7, 48, D:2) a +0 pair of gloves (11, 20, D:2) a +0 club (11, 34, D:2) a +0 robe (12, 0, D:2) a +0 club (24, 45, D:2) a +0 spear (25, 33, D:2) a +0 pair of boots (29, 37, D:2) a +0 robe (35, 39, D:2) a +0 glaive (50, -13, D:2) the +8 whip "Epedyopu" {drain, rF+ rC- Will+ MP+9 Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (56, 34, D:2) a +0 spear (59, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 2, D:3) a +0 dagger of venom a +0 animal skin a +0 helmet a +0 dagger a +0 sling (2, 4, D:3) a +0 club a +0 dagger (3, -2, D:3) a +0 club (4, -3, D:3) a +0 rapier (12, 11, D:3) a +0 club (27, 6, D:3) a +1 dagger of venom (37, 18, D:3) a +0 club (38, 18, D:3) a +0 club a +0 dagger (42, 22, D:3) a +0 dagger (44, 23, D:3) 6 poisoned darts (47, 17, D:3) a +0 dagger (47, 23, D:3) a +0 dagger a +0 dagger (48, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail (2, 7, D:4) a +0 plate armour (2, 23, D:4) a +0 dagger (4, 2, D:4) a +0 giant club (4, 20, D:4) a +0 hand axe (4, 21, D:4) a +0 scale mail a +0 falchion (6, -5, D:4) a +0 leather armour a +0 mace (6, 21, D:4) a +0 flail (6, 40, D:4) 6 curare-tipped darts (7, -5, D:4) a +0 dagger (7, 21, D:4) a +0 club (21, 17, D:4) a +0 leather armour (22, -6, D:4) 3 stones (22, -1, D:4) a +0 hand axe (33, 26, D:4) a +0 war axe (36, 33, D:4) a +0 club (43, -10, D:4) 3 stones (44, 3, D:4) 3 stones (44, 25, D:4) 7 stones (45, 16, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 9, D:5) a +0 short sword a stone (2, 10, D:5) a +0 club (6, 2, D:5) a +0 plate armour (6, 4, D:5) a +0 whip (11, 4, D:5) a +0 flail a +0 chain mail (13, 0, D:5) a +0 flail (16, -5, D:5) a +0 mace (18, 0, D:5) a +0 leather armour a +0 club (18, 4, D:5) a +0 dagger a +0 robe (21, -3, D:5) a staff of conjuration (36, -11, D:5) a +0 pair of gloves (37, 2, D:5) 5 stones (37, 13, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Behaimut's Antique Armour Shop a +0 scale mail (120 gold) a +0 chain mail (135 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) the +0 chain mail "Kafro" {+Inv rElec Str+3 Slay+3} (1332 gold) Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. a +0 chain mail (135 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 cloak (135 gold) a +0 pair of gloves (135 gold) a +0 cloak (135 gold) (10, -33, D:6) 7 stones (28, -5, D:6) a staff of death (30, -11, D:6) a +0 sling (32, -23, D:6) a +0 falchion Level 7 of the Dungeon (0, 1, D:7) a +0 leather armour (1, 1, D:7) a +0 short sword (2, 0, D:7) a +0 dagger a +0 club (2, 2, D:7) a +0 dagger (still there?) 7 poisoned darts (still there?) (3, 0, D:7) a +0 dagger (3, 1, D:7) a +0 dagger (6, -3, D:7) a +0 robe (7, 12, D:7) a +0 scale mail (16, 4, D:7) 4 stones (17, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 1, D:7) a +0 club a +0 dagger (24, 4, D:7) a +3 trident of draining a +2 robe (24, 7, D:7) a +2 hand axe of electrocution (29, 20, D:7) a +0 club (30, 19, D:7) a +0 dagger a +0 robe (30, 20, D:7) a +0 flail (32, 20, D:7) 5 stones (34, -3, D:7) a +0 whip of flaming a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (16, 28, D:8) 6 stones (21, 23, D:8) a +0 dagger 3 poisoned darts (24, 16, D:8) a +0 scale mail (27, 8, D:8) a +0 pair of gloves (30, 7, D:8) a +0 flail (33, 26, D:8) a +0 flail a +0 flail a +0 orcbow a +0 plate armour a +0 whip (36, 9, D:8) a +1 dagger of chaos a +2 robe (52, 15, D:8) 8 stones (52, 29, D:8) a +0 leather armour (64, 5, D:8) a wyvern corpse (skeletalised by now) Level 10 of the Dungeon (17, -9, D:10) a book of Hexes (17, -2, D:10) a vampire mosquito corpse a vampire mosquito corpse (23, -6, D:10) a +0 flail (24, -5, D:10) 12 gold pieces Level 11 of the Dungeon (8, 4, D:11) a basilisk corpse (skeletalised by now) (10, -9, D:11) a +0 morningstar a +0 plate armour (11, -13, D:11) a +0 mace an orc corpse (skeletalised by now) (11, -11, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (11, 6, D:11) a manticore corpse (skeletalised by now) (12, -11, D:11) a +0 whip 2 boomerangs an orc corpse (skeletalised by now) (16, 5, D:11) a yak corpse