kal9871 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 11, D:1) a bat corpse (skeletalised by now) (8, 25, D:1) a hobgoblin skeleton (8, 27, D:1) a rat skeleton (9, 26, D:1) a rat skeleton (10, 35, D:1) 2 large rocks (12, 21, D:1) a jackal skeleton (12, 34, D:1) a rat skeleton (15, 15, D:1) a stone (22, 33, D:1) a stone (35, 19, D:1) a +0 club a quokka skeleton (36, -1, D:1) a bat corpse (skeletalised by now) (40, 16, D:1) a bat skeleton (63, 37, D:1) a +0 dagger 4 stones a +0 club a ball python corpse (skeletalised by now) (66, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Riufudgh's Assorted Antiques a +0 spear (69 gold) a wand of iceblast (2) (110 gold) a ring of see invisible (345 gold) an amulet of magic regeneration (690 gold) a +0 condenser vane (920 gold) a +3 broad axe of freezing (556 gold) the +2 robe of Too Many Cooks {^Contam rC+ rN++ Archmagi} (1002 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Archmagi: It increases the power of your magical spells. a +0 Gell's gravitambourine (2/2) (920 gold) (0, 0, D:2) a +0 hammer (10, -43, D:2) a +0 leather armour (13, -32, D:2) a hobgoblin skeleton (15, -25, D:2) a staff of earth (15, -18, D:2) a +0 mace (21, -34, D:2) a +0 robe (21, -10, D:2) the ring "Raur" {rC+ AC+4 Int+6 Stlth-} [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. (28, -45, D:2) a rat corpse (skeletalised by now) (30, -38, D:2) a +0 dagger (36, -42, D:2) a +0 hand axe (38, -39, D:2) a +0 club (42, -25, D:2) a +0 club an orc corpse (skeletalised by now) (63, -55, D:2) a +0 rapier (65, -50, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon [Shop] Waleneta's Weapon Shoppe a +1 quarterstaff of speed (266 gold) a +0 shortbow (42 gold) a +0 whip (35 gold) the +8 flail of Sudden Death {freeze, Int+3 SInv} (893 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +0 mace (42 gold) a +0 dagger (28 gold) 7 stones (9 gold) a +1 flail of distortion (219 gold) [Shop] Kofec's Antique Armour Boutique a +0 chain mail (81 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) a +2 cloak (297 gold) the +2 leather armour of Tuustuu {rF++ rN+ Stlth-} (707 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. a +0 chain mail (81 gold) a +0 robe (12 gold) the +0 cloak of Culehof {Int+2} (282 gold) Int+2: It affects your intelligence (+2). [Shop] Lini's Magic Scroll Shop a scroll of revelation (unknown) (105 gold) a scroll of identify (28 gold) 3 scrolls of vulnerability (unknown) (168 gold) a scroll of brand weapon (unknown) (133 gold) a scroll of brand weapon (unknown) (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) [Shop] Rubirol's Jewellery Emporium an amulet of the acrobat (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of wizardry (unknown) (420 gold) a ring of positive energy (unknown) (280 gold) a ring of protection from cold (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) (2, 28, D:3) a +0 ring mail (8, 31, D:3) 3 javelins (11, -1, D:3) a ball python skeleton (13, -1, D:3) a +0 dagger a kobold skeleton (18, 35, D:3) a +0 leather armour (23, 3, D:3) a +5 ring of evasion (25, 2, D:3) a +0 quarterstaff (25, 6, D:3) a +0 short sword (26, 30, D:3) a rat corpse (skeletalised by now) (32, -4, D:3) a ball python skeleton (32, -3, D:3) a +0 flail 2 boomerangs (33, -2, D:3) 4 stones (37, 36, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion of holy wrath (4, 2, D:4) a +0 leather armour (4, 17, D:4) a +0 flail (4, 19, D:4) a +0 club (5, 18, D:4) a +0 whip a gnoll corpse (skeletalised by now) (9, 0, D:4) a +0 mace (10, -13, D:4) a +0 scale mail (12, -18, D:4) a +2 whip of electrocution (16, 13, D:4) a +0 mace (22, -6, D:4) a +0 short sword a kobold skeleton (23, -6, D:4) a +0 giant club (26, 12, D:4) a +0 dagger a +0 sling a goblin skeleton (30, -10, D:4) an adder skeleton (35, -18, D:4) a +0 whip a +0 leather armour (35, -17, D:4) a +0 dagger a +0 robe (36, -17, D:4) a +0 short sword an orc corpse (skeletalised by now) (38, -3, D:4) a jackal corpse (skeletalised by now) (38, -2, D:4) a jackal corpse (skeletalised by now) (38, -1, D:4) a jackal corpse (skeletalised by now) (42, -17, D:4) a ball python skeleton (43, -17, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) an amulet of regeneration (8, 1, D:5) an adder corpse (11, -1, D:5) a +0 scale mail (34, 15, D:5) an adder corpse (42, 4, D:5) a +0 leather armour (45, 12, D:5) a +0 hammer {Bunsong} a +0 dagger {Gurmehar} (47, 12, D:5) a gnoll corpse (49, 13, D:5) a +0 club a +0 robe (49, 14, D:5) a +0 spear a gnoll corpse (50, 29, D:5) a potion of haste (51, 9, D:5) a +6 ring of strength the Ecumenical Temple