kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -13, D:1) a +0 club (7, -8, D:1) a +0 leather armour (14, -4, D:1) a +0 rapier (14, 4, D:1) a +0 sling (16, 10, D:1) a bat corpse (skeletalised by now) (18, -7, D:1) 6 poisoned darts (32, -8, D:1) 6 poisoned darts (37, -14, D:1) a ball python corpse (skeletalised by now) (63, -6, D:1) a +0 dagger {Paramjit} Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -17, D:2) a +0 mace (11, -16, D:2) 6 boomerangs (12, -15, D:2) a +0 club a goblin skeleton (13, -12, D:2) a +0 dagger (19, 8, D:2) a +0 leather armour (19, 9, D:2) 6 stones (21, -17, D:2) the staff "Sovair" {rC+ Str+3 Conj Ice} [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (23, -9, D:2) a hobgoblin skeleton (24, -18, D:2) a stone (24, 5, D:2) a +0 lajatang (30, -8, D:2) a +0 hand axe (35, -2, D:2) 6 stones (39, 8, D:2) a +0 hand axe a hobgoblin skeleton (39, 9, D:2) a bat skeleton (46, -12, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 hammer {Gerda} (5, 32, D:3) a +0 buckler (6, 24, D:3) a +0 sling a +0 dagger (9, 15, D:3) the +5 dagger of Interdependent Arising {chaos, rElec Str+9 Int+2 Dex-4} rElec: It insulates you from electricity. Str+9: It affects your strength (+9). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). (16, 27, D:3) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (17, 15, D:3) a frilled lizard corpse (skeletalised by now) (17, 25, D:3) a ring of flight (26, 12, D:3) 6 stones (27, 7, D:3) a +0 quarterstaff (28, 21, D:3) the +8 short sword "Gebin" {distort, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 club a stone a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, 22, D:3) a +0 whip of distortion a kobold corpse (skeletalised by now) (28, 23, D:3) a +2 rapier of distortion (29, -2, D:3) a quokka skeleton (37, 7, D:3) a +6 ring of dexterity (37, 10, D:3) a +0 dagger (39, -8, D:3) a rat skeleton (42, -1, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (43, 16, D:3) a +0 short sword (45, -4, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) 16 gold pieces (4, 14, D:4) 9 gold pieces (6, 4, D:4) a quokka corpse (skeletalised by now) (9, 5, D:4) a +0 robe (17, 1, D:4) a +0 club a +2 sling of freezing a goblin corpse (20, 0, D:4) a +0 falchion