kal9871 Level 1 of the Dungeon (15, 13, D:1) a ball python skeleton (16, 35, D:1) 5 boomerangs (19, 35, D:1) a rat corpse (skeletalised by now) (23, 17, D:1) 3 stones (23, 21, D:1) a jackal skeleton (35, 3, D:1) a +0 whip (35, 29, D:1) a +0 mace (41, 41, D:1) 5 stones (43, 41, D:1) a +0 short sword 2 stones (48, 6, D:1) a +0 spear (48, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 12, D:1) a +0 dagger (49, 43, D:1) a rat corpse (skeletalised by now) (50, 4, D:1) a +0 ring mail (50, 35, D:1) a +0 hand axe (50, 42, D:1) a +0 whip a gnoll corpse (skeletalised by now) (51, 12, D:1) a +0 short sword 2 stones (55, 14, D:1) a frilled lizard corpse (skeletalised by now) (57, 50, D:1) a +0 whip Level 2 of the Dungeon (4, 5, D:2) a rat corpse (skeletalised by now) (5, -7, D:2) 3 stones (6, -10, D:2) a +0 ring mail (13, -25, D:2) a +0 dagger (13, -5, D:2) a bat corpse (skeletalised by now) (18, -14, D:2) a +0 robe (19, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (28, -9, D:2) a +0 club (39, -20, D:2) a +0 spear (44, -19, D:2) a jackal skeleton (44, -3, D:2) the ring of Zynol {rC+ Str-4 Dex+4} [ring of protection from cold] rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). (45, -19, D:2) a jackal skeleton (45, -4, D:2) a +0 dagger (46, 8, D:2) 5 javelins Level 3 of the Dungeon [Shop] Heekicvu's Book Emporium a book of Conjurations (260 gold) a book of Blood (416 gold) a book of Winter (364 gold) a book of Dreams (312 gold) a book of the Fortress (494 gold) a book of Fire (416 gold) the Secrets of Corresponding Malediction (390 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Anguish Hexes/Necromancy 4 c - Dispersal Translocation 6 Sif Muna's Handbook of Enchantment (442 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Metabolic Englaciation Hexes/Ice 5 c - Silence Hexes/Air 5 a book of Decay (390 gold) [Shop] Ejaren's One-of-a-Kind Rings the ring of Moral Flaws {Str+9 Dex+2} (695 gold) [ring of strength] Str+9: It affects your strength (+9). Dex+2: It affects your dexterity (+2). the ring of Huople {Fly Dex+9} (1132 gold) [ring of dexterity] Fly: It grants you flight. Dex+9: It affects your dexterity (+9). a +6 ring of protection (unknown) (1014 gold) a +7 ring of evasion (unknown) (858 gold) a +3 ring of strength (unknown) (130 gold) a +5 ring of intelligence (unknown) (273 gold) the ring "Nezuhur" {rMut Int+4 Dex+3 SInv} (549 gold) [ring of see invisible] rMut: It protects you from mutation. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (0, 0, D:3) a jackal skeleton (7, -5, D:3) a +0 scale mail a +0 dagger (31, 1, D:3) a medusa talisman (42, 5, D:3) a jackal skeleton (43, 5, D:3) a jackal skeleton (43, 18, D:3) a +0 leather armour a +0 short sword an orc skeleton (44, 4, D:3) a hound skeleton (44, 17, D:3) a +0 whip an orc skeleton (46, 18, D:3) an adder skeleton (46, 19, D:3) a +0 dagger a goblin skeleton (47, 16, D:3) a +0 club a goblin skeleton (48, 16, D:3) a +0 club (49, 20, D:3) a +0 dagger (51, 17, D:3) a frilled lizard skeleton (53, 26, D:3) a +0 dagger (58, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe an orc corpse (skeletalised by now) (1, 0, D:4) a +0 flail a +0 trident an orc corpse (skeletalised by now) (3, 3, D:4) 14 gold pieces (8, 3, D:4) a potion of moonshine (15, 16, D:4) 12 gold pieces (20, 20, D:4) 6 gold pieces (22, 19, D:4) a howler monkey corpse (22, 22, D:4) a +0 dagger a +0 robe a dart of disjunction (22, 23, D:4) a +0 club a +0 robe (23, 2, D:4) a +0 short sword 2 stones (25, 20, D:4) a +0 ring mail (26, 27, D:4) a +0 dagger {Theobald} a +0 leather armour (28, 14, D:4) a ring of willpower (31, -9, D:4) 7 gold pieces Level 5 of the Dungeon (0, 0, D:5) the +11 war axe of Dull Cruel Justice {spect, Fly Will+ Str+3} Fly: It grants you flight. Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen)