Dungeon Crawl Stone Soup version 0.27.0-65-ge2af304b15 (webtiles) character file. Game seed: 7097252213285293446 224 kalagan the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Aug 19, 2021. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:06:53 (3625 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 3625, Time: 00:06:53 Health: 0/28 AC: 4 Str: 5 XL: 5 Next: 67% Magic: 5/14 EV: 14 Int: 23 God: Gold: 137 SH: 0 Dex: 19 Spells: 3/13 levels left rFire . . . SeeInvis . m - +1 dagger (freeze) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . h - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn f - ring of protection from cold MPRegen 0.14/turn g - +6 ring of dexterity @: lethally poisoned (0 -> -17), very slightly contaminated A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons m - a +1 dagger of freezing (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) h - a +0 helmet (worn) Magical Staves k - a staff of death Jewellery d - a ring of magical power f - a ring of protection from cold (left hand) g - a +6 ring of dexterity (right hand) i - a ring of see invisible l - a ring of flight Scrolls b - a scroll of fog j - a scroll of enchant armour {unknown} n - a scroll of blinking {unknown} Potions e - a potion of curing Skills: + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.8 Spellcasting + Level 5.5 Conjurations * Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 c - Dazzling Flash Conj/Hex 46% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 1 runed translucent door, glosham's ghost, amateur DjEn Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A water moccasin comes into view. The water moccasin moves out of view. A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! The water moccasin hisses angrily. The magic dart hits the water moccasin but does no damage. The magic dart hits the water moccasin! The water moccasin is moderately wounded. The magic dart hits the water moccasin but does no damage. The water moccasin is moderately wounded. The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 66% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You die... ........ .. ......#####.. .....(...... #........... #........).. #........... #....S...... #...@###'#.. #.####........... #........(....... #................ #.####.#####...# #.####.........# #........(....>. .. ###....##.##.... .. ..... #....##.# ...#.... You could see a water moccasin. Vanquished Creatures A hound (D:2) An orc priest (D:4) A jelly (D:4) An iguana (D:4) 3 adders An adder skeleton (D:4) 4 worms 3 dart slugs 4 orcs (D:4) 4 bats 6 endoplasms 3 giant cockroaches 4 goblins 4 hobgoblins 4 jackals (D:1) A quokka (D:2) 4 ball pythons 4 frilled lizards 4 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 228 | D:1 | Learned a level 2 spell: Searing Ray 1016 | D:2 | You fall into a shaft and drop 2 floors! 1080 | D:4 | Reached XP level 3. HP: 19/19 MP: 7/10 1084 | D:4 | Learned a level 3 spell: Dazzling Flash 1301 | D:3 | Found a faded altar of an unknown god. 1383 | D:2 | Reached skill level 5 in Conjurations 1777 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1782 | D:2 | Learned a level 4 spell: Fulminant Prism 3024 | D:4 | Noticed glosham's ghost (amateur DjEn) 3078 | D:4 | Reached skill level 1 in Hexes 3078 | D:4 | Reached XP level 5. HP: 9/28 MP: 6/13 3448 | D:4 | Found a runed translucent door. 3615 | D:4 | Noticed a water moccasin 3625 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring D:2: layout_basic, minmay_misc_feat_four_crosses, kennysheep_generic_room_12 D:3: layout_rooms, hellmonk_ecumenical_altar_heavens_door D:4: layout_basic, hellmonk_ghost_happy_afterlife Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.5 Hexes | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 51 | 69 || 120 Searing Ray | 4 | 5 || 9 Use: Scroll | | 4 || 4 Armor: Robe | 1 | || 1 Dodge: Dodged | 4 | 6 || 10