Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 10799946626212494960 283 kalagan the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Sept 28, 2021. Splashed by a gnoll's acid (15 damage) ... on level 4 of the Dungeon. The game lasted 00:05:40 (3161 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 3161, Time: 00:05:41 Health: -3/32 AC: 4 Str: 6 XL: 6 Next: 7% Magic: 3/15 EV: 13 Int: 23 God: Gold: 152 SH: 0 Dex: 13 Spells: 3/15 levels left rFire + . . SeeInvis . k - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . n - +0 cloak rCorr . Rampage . l - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn m - ring of protection from fire MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) n - a +0 cloak (worn) Jewellery g - a ring of ice m - a ring of protection from fire (left hand) Scrolls c - a scroll of noise {unknown} d - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} o - a scroll of magic mapping {unknown} Potions b - 2 potions of heal wounds {unknown} f - a potion of invisibility {unknown} i - a potion of magic {unknown} j - a potion of degeneration {unknown} p - a potion of ambrosia {unknown} Skills: + Level 3.6 Dodging + Level 3.9 Stealth * Level 5.1 Spellcasting * Level 5.5 Conjurations * Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 s - Slow Hex 20% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 20% N/A 8% 3 Vampiric Draining Necr 2% 2d6 28% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Animate Dead Necr 2% N/A 67% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 95% 5 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Zin Message History You finish memorising. Spell assigned to 'd'. Okay, then. Unknown command. A gnoll is nearby! A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 67%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. You kill the gnoll! You finish channeling your searing ray. A gnoll comes into view. It is wielding a +0 club and carrying a wand of acid (8). Unknown command. A gnoll is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club and carrying a wand of acid (8) (wandering, hasn't noticed you, chance to affect: 67%) The gnoll shouts! The gnoll struggles to resist. Your magical contamination has completely faded away. The gnoll zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You are splashed with acid! You die... #+# #.# #.###### ##......# ##...###.# . #.....##.#####...# ##...##...@).g.... ##..##..#####)... #.####..##..# . #..........# #.####.###### #.# ####.### #......# #.##.#.# You could see a gnoll. Vanquished Creatures An ogre (D:4) Crazy Yiuf (D:3) A hound (D:2) Jessica (D:3) 2 gnolls (D:4) 3 adders 5 orcs (D:3) 7 bats 3 endoplasms 2 giant cockroaches 9 goblins 9 hobgoblins 6 kobolds 2 quokkas 8 ball pythons 3 frilled lizards 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 293 | D:1 | Reached XP level 2. HP: 11/15 MP: 6/8 296 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 969 | D:2 | Learned a level 3 spell: Dazzling Flash 1273 | D:2 | Found a faded altar of an unknown god. 1326 | D:2 | Reached skill level 1 in Hexes 1393 | D:2 | Learned a level 2 spell: Slow 1745 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 2023 | D:3 | Noticed Jessica 2024 | D:3 | Reached skill level 5 in Conjurations 2028 | D:3 | Killed Jessica 2206 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2215 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2656 | D:3 | Found a runed translucent door. 2657 | D:3 | Noticed Crazy Yiuf 2666 | D:3 | Killed Crazy Yiuf 2784 | D:3 | Found a glowing silver altar of Zin. 2888 | D:4 | Noticed an ogre 2896 | D:4 | Killed an ogre 2897 | D:4 | Reached skill level 5 in Spellcasting 3146 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/15 3151 | D:4 | Learned a level 4 spell: Fulminant Prism 3161 | D:4 | Splashed by a gnoll's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, kennysheep_another_room D:2: layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, kiku_gazebo_pond_becter, mainiacjoe_overflow_alcove_2, st_stairs_5, uniq_jessica, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, grunt_temple_overflow_open, temple_hall Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 1 2 3 | 3.2 Stealth | 3 | 3.9 Dodging | 3 | 3.6 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 2 | || 2 Cast: Magic Dart | 78 | 45 || 123 Searing Ray | 1 | 7 || 8 Slow | | 1 || 1 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 7 | 4 || 11