kalagan Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -19, D:1) 18 bolts (6, -22, D:1) a +0 leather armour (6, -16, D:1) a +0 club (12, 4, D:1) a +0 hunting sling (13, -12, D:1) 3 javelins (13, -3, D:1) 18 stones (22, -19, D:1) a +0 club 3 stones (24, -27, D:1) a +0 club (30, -24, D:1) a +0 hand axe (32, -15, D:1) a +0 club (38, -16, D:1) a +0 dagger (49, 9, D:1) a +1 vorpal shortbow (49, 11, D:1) a +0 short sword 5 stones (50, -5, D:1) 23 sling bullets Level 2 of the Dungeon (0, 19, D:2) a +0 spear (7, 18, D:2) a +0 ring mail (8, -2, D:2) 21 bolts (9, 22, D:2) 7 javelins (10, 15, D:2) a +0 short sword (13, 22, D:2) a +0 leather armour (15, 7, D:2) a +0 club (16, 14, D:2) a +0 scythe a +0 robe (16, 19, D:2) a +0 short sword (28, 13, D:2) 24 stones (28, 17, D:2) a +0 whip (33, 23, D:2) a +0 robe (35, 13, D:2) a +0 scale mail a +1 trident of freezing Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -41, D:3) a +0 dagger (4, -46, D:3) a +0 dagger a +0 robe a +0 club (5, -32, D:3) a +0 club (10, -27, D:3) a +0 club (10, -17, D:3) 28 arrows (18, -1, D:3) a +0 dagger (26, -38, D:3) a +1 flail of holy wrath (28, -2, D:3) a +0 club a stone (29, -40, D:3) a +0 club (29, -1, D:3) a +0 club (30, -21, D:3) a +0 hand axe 3 boomerangs (32, -20, D:3) a +0 whip a +0 leather armour a +1 vorpal morningstar (33, -20, D:3) a +0 flail a +0 ring mail (37, -32, D:3) 24 stones (38, -34, D:3) a +0 club (42, -38, D:3) a +0 whip (47, -33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 spear a +2 vorpal spear a +0 ring mail a +0 kite shield (0, 2, D:4) a +0 giant club (1, -1, D:4) a +0 spear (3, 10, D:4) a +0 hand axe (3, 11, D:4) a +0 club (5, 0, D:4) a +0 hand axe a +0 scale mail (5, 3, D:4) 7 sling bullets (5, 11, D:4) a +0 falchion a +0 ring mail (7, 0, D:4) a +0 dagger a +0 robe (7, 1, D:4) a +0 short sword 2 boomerangs a +0 ring mail (7, 20, D:4) a +0 trident (14, 0, D:4) a +0 scale mail (17, 9, D:4) a +0 short sword (24, 16, D:4) a +0 short sword (33, 10, D:4) 12 sling bullets (36, 8, D:4) 2 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (16, 18, D:5) a potion of attraction a potion of degeneration (17, 5, D:5) a +0 robe (29, -10, D:5) a +0 leather armour (40, 17, D:5) 3 boomerangs (41, 2, D:5) 21 stones (52, 47, D:5) 26 stones (63, -4, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 18 stones (3, 19, D:6) a +0 spear (12, 20, D:6) a +0 club (12, 21, D:6) a +0 club (12, 26, D:6) a potion of attraction (13, 0, D:6) a +0 long sword a +0 robe (13, 19, D:6) a +0 club (14, 18, D:6) a +0 spear (15, 21, D:6) a +0 hand axe 4 boomerangs a +0 ring mail (15, 33, D:6) 28 sling bullets (15, 35, D:6) a +0 dagger (17, 23, D:6) a +0 hand axe (17, 31, D:6) an amulet of guardian spirit (31, 28, D:6) a +0 robe (33, 23, D:6) a +0 dagger (36, 18, D:6) 18 stones (41, -4, D:6) 25 sling bullets (47, 24, D:6) 25 stones (48, 15, D:6) a +0 hand axe (50, 4, D:6) a +0 whip (51, 2, D:6) a +0 club (52, 2, D:6) a +0 dagger a +0 robe (53, 1, D:6) a +2 vorpal hand axe a +1 leather armour of positive energy a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 26 arrows (3, -11, D:7) a +0 club (3, 4, D:7) a +0 dagger (4, -10, D:7) a +1 hand axe of venom (4, 19, D:7) a +4 war axe a +0 robe (5, -10, D:7) a +0 mace a +0 chain mail (5, -1, D:7) 15 arrows (6, -10, D:7) a +0 short sword (7, 19, D:7) a +0 war axe (8, -10, D:7) a +0 long sword a +0 robe (8, 19, D:7) a +0 robe a +0 whip of freezing a +0 war axe a +0 chain mail (10, 5, D:7) 25 bolts (14, -3, D:7) a +0 trident a +0 robe (14, 19, D:7) a +0 flail a +0 scale mail a +0 spear a +0 ring mail a potion of attraction (15, -3, D:7) a +1 dagger of freezing a +4 dagger a +0 robe a +2 war axe a +0 robe (15, 17, D:7) a +0 whip (16, -3, D:7) a +1 scimitar of freezing a +2 dagger of protection (16, -1, D:7) a +0 dagger a +0 robe (16, 2, D:7) a +1 robe of positive energy (16, 4, D:7) the +5 triple crossbow of Impermanence {elec, *Corrode Int+4 Dex+3 Stlth+} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (16, 19, D:7) a +0 trident a +0 plate armour a +0 kite shield (17, -3, D:7) a +0 giant club a +2 spear a +0 robe (17, 2, D:7) a +0 pair of boots of rampaging (17, 18, D:7) a +0 dagger a +0 robe (17, 19, D:7) a +0 ring mail (18, 3, D:7) a +1 short sword of speed (18, 14, D:7) a +0 dagger a +0 robe (20, 26, D:7) a +0 hunting sling (22, -15, D:7) 8 javelins (32, 18, D:7) a +0 dagger a +0 robe (35, 18, D:7) a +4 spear a +0 robe (36, 15, D:7) a +0 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) 11 bolts (1, -15, D:8) a potion of attraction (9, -17, D:8) 6 arrows (9, 9, D:8) a +0 long sword (13, 4, D:8) a +0 robe (22, -34, D:8) 15 stones (23, -15, D:8) 15 stones (25, -16, D:8) a +0 spear (30, -17, D:8) a +6 ring of dexterity (32, -35, D:8) 12 stones (37, -12, D:8) a +0 mace (40, 6, D:8) a +0 leather armour (42, -27, D:8) a book of Changes (49, 3, D:8) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 arbalest (0, 30, Lair:1) a +0 falchion (3, -5, Lair:1) 8 poisoned darts (11, 33, Lair:1) a +0 quarterstaff (19, 10, Lair:1) 3 poisoned darts (20, -10, Lair:1) 14 arrows (35, -11, Lair:1) a +0 club (46, -5, Lair:1) a potion of degeneration (59, 32, Lair:1) 14 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad corpse (2, 5, Lair:2) a wolf corpse (skeletalised by now) (3, 3, Lair:2) a wolf corpse (skeletalised by now) (4, -5, Lair:2) 24 arrows (7, -28, Lair:2) a wolf corpse (8, -28, Lair:2) a black mamba corpse (10, -28, Lair:2) a wolf corpse (10, 10, Lair:2) a water moccasin corpse (11, -29, Lair:2) a scroll of enchant weapon (15, -30, Lair:2) a datura-tipped dart