kalagan Level 1 of the Dungeon [Shop] Zoon Sao's Armour Shoppe a +0 robe (8 gold) the +3 chain mail of Ennui {MP+9} (544 gold) MP: It affects your magic capacity (+9). a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +2 ring mail of willpower (252 gold) a scarf of invisibility (144 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +0 kite shield (54 gold) (0, 0, D:1) 20 stones (6, 42, D:1) 7 boomerangs (11, 11, D:1) 18 stones (28, 38, D:1) a +0 short sword (31, 9, D:1) a +0 dagger (36, 11, D:1) a +0 ring mail (37, -1, D:1) a +0 leather armour (43, 5, D:1) a +0 club (43, 9, D:1) a +0 quarterstaff (55, 1, D:1) a +0 dagger (56, 24, D:1) a +0 ring mail (58, 8, D:1) a +0 dagger Level 2 of the Dungeon (3, -9, D:2) a +0 flail a +0 ring mail (9, 6, D:2) a +0 dagger (21, 19, D:2) a +0 robe (24, -13, D:2) a +0 dagger (25, 13, D:2) a +0 short sword (31, -6, D:2) 31 bolts (31, 6, D:2) a +0 dagger (37, -9, D:2) a +0 club a +0 robe (40, -11, D:2) a +0 short sword 5 stones (41, -8, D:2) a +0 club 12 stones (41, 4, D:2) 12 bolts Level 3 of the Dungeon [Shop] Xeaxeg's General Store a +0 chain mail (45 gold) 24 sling bullets (120 gold) 15 arrows (30 gold) an amulet of guardian spirit (300 gold) 22 stones (22 gold) 15 poisoned darts (60 gold) (0, 0, D:3) a +0 hand axe of electrocution (17, 5, D:3) a +0 club (24, -37, D:3) a +2 whip of flaming (24, -28, D:3) a +0 hand axe (27, -36, D:3) 14 bolts (32, 6, D:3) a +0 short sword (35, -38, D:3) a +0 hunting sling (36, 9, D:3) a +0 club (45, -35, D:3) a +0 club (46, -30, D:3) a +0 falchion (49, -32, D:3) a +0 flail (50, -36, D:3) 14 stones (50, -30, D:3) 26 stones (52, -35, D:3) a +0 whip a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 flail (10, 12, D:4) a +0 short sword (11, 3, D:4) 12 arrows (23, 17, D:4) a +0 spear (32, -9, D:4) a +3 whip (33, -10, D:4) a +0 club a +0 leather armour a +0 flail a +0 scale mail (34, -12, D:4) a +0 flail 4 boomerangs (34, -10, D:4) a +0 morningstar 2 boomerangs (35, -9, D:4) a +0 club (35, 26, D:4) 5 boomerangs of dispersal (36, -2, D:4) a +0 mace (45, -7, D:4) a +0 dagger (45, 9, D:4) 15 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 mace (8, 16, D:5) a +0 club a +0 mace a +0 mace 3 boomerangs a +0 whip (9, 27, D:5) 23 stones (9, 28, D:5) a +0 dagger (14, 11, D:5) 16 arrows (15, 1, D:5) a +0 club (18, 0, D:5) a +0 dagger a +0 robe (18, 17, D:5) a +0 morningstar a +0 robe a +0 battleaxe a +0 robe (20, 12, D:5) a +0 short sword (20, 15, D:5) a +0 dagger a +0 robe (29, 11, D:5) a +1 whip of electrocution a +0 robe (30, -4, D:5) a +0 whip (32, 17, D:5) a +0 scale mail a +0 short sword a +0 leather armour a +0 hand axe (32, 18, D:5) a +0 falchion a +0 leather armour (37, 10, D:5) a +0 giant club (40, 24, D:5) a +0 giant club (41, 20, D:5) a +0 hand axe (43, 20, D:5) a +0 ring mail (50, -7, D:5) a +0 chain mail (50, 18, D:5) 23 stones Level 6 of the Dungeon (8, 31, D:6) a +0 mace (14, -11, D:6) 22 stones (39, 29, D:6) a +0 scale mail (52, -14, D:6) a +0 robe (53, -19, D:6) 13 arrows Level 7 of the Dungeon (0, 0, D:7) 27 stones (9, -17, D:7) a +0 robe (9, -16, D:7) a +0 giant club (16, -18, D:7) a +3 quarterstaff of speed (17, -11, D:7) 15 stones (35, -12, D:7) a +0 shortbow 17 arrows (46, 18, D:7) a +0 chain mail (47, 6, D:7) 16 sling bullets (47, 16, D:7) a +0 war axe (47, 20, D:7) a +0 halberd (50, 20, D:7) a +0 plate armour a +0 halberd (50, 21, D:7) a +0 plate armour a +0 dire flail (53, 16, D:7) a +0 morningstar (53, 20, D:7) a +0 scimitar (54, 18, D:7) a +1 plate armour of fire resistance Level 8 of the Dungeon (0, 0, D:8) 9 poisoned darts (13, 18, D:8) a +0 giant spiked club a +0 giant spiked club (19, -2, D:8) a wand of polymorph (13) (26, 14, D:8) a +0 trident (32, 8, D:8) a +0 shortbow (32, 15, D:8) 19 arrows a +0 shortbow (32, 16, D:8) 25 arrows a +0 shortbow (35, 7, D:8) a +0 vampiric hand axe 22 arrows a +0 shortbow (38, -3, D:8) a +0 leather armour (39, 17, D:8) a +0 robe (40, 11, D:8) a +0 club (42, 28, D:8) 4 boomerangs (47, 1, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 12 arrows (2, -7, D:9) a +0 robe a +0 dagger (2, -5, D:9) 3 boomerangs (3, -7, D:9) a +0 leather armour a +0 trident a +0 chain mail of poison resistance a +0 dire flail (4, -5, D:9) 3 boomerangs (4, -4, D:9) 4 boomerangs (6, -6, D:9) 3 boomerangs (10, 6, D:9) a +0 giant spiked club a +0 giant club (24, -9, D:9) a +0 cloak (29, 2, D:9) a +2 hand axe a +0 robe (30, 2, D:9) a +0 dagger a +0 robe (31, 2, D:9) a +0 robe (32, 1, D:9) a +0 morningstar a +0 robe (34, 1, D:9) a +2 short sword a +0 robe (40, -38, D:9) a +0 short sword (40, -1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (49, -7, D:9) a +0 leather armour (49, -4, D:9) 19 sling bullets (50, -37, D:9) a +0 shortbow 18 arrows Level 10 of the Dungeon (4, -9, D:10) a +0 hand axe (5, -13, D:10) 33 arrows (6, -6, D:10) a +0 ring mail (8, -18, D:10) 11 stones (10, -17, D:10) 23 stones (11, -8, D:10) 19 arrows (16, -17, D:10) a +0 dagger of speed a +0 robe (17, -14, D:10) a +0 spear a +0 robe (18, -18, D:10) 15 arrows (18, 12, D:10) a +0 hunting sling (19, -16, D:10) a +0 giant club a +0 giant club a +1 flail of freezing a +0 robe (20, -15, D:10) a +0 club (21, -16, D:10) a +0 dagger (21, -15, D:10) a +0 long sword a +0 robe a +0 club a +0 dire flail a +0 chain mail (22, -14, D:10) a +0 dagger a +0 robe (27, -25, D:10) a +2 hand axe of freezing 17 stones (27, -24, D:10) a +0 scimitar a +0 chain mail (27, 3, D:10) a +0 dagger (28, -22, D:10) a +1 flail of venom (29, -29, D:10) 15 sling bullets (30, 4, D:10) a +0 buckler (31, -13, D:10) 23 stones (36, -5, D:10) 27 bolts (37, -7, D:10) 14 poisoned darts (43, -14, D:10) 18 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 1, D:11) a +0 dire flail a +0 chain mail (1, -1, D:11) a +0 dagger a +0 robe (2, 2, D:11) a +0 club a +0 scale mail (11, -49, D:11) a +3 dagger of distortion a +2 robe of positive energy (11, -3, D:11) the +3 falchion of Poygop {spect, *Corrode rN+ Dex+6} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (17, -48, D:11) a +0 ring mail (17, 4, D:11) a +0 broad axe (18, -8, D:11) a +0 battleaxe (27, -25, D:11) a +0 kite shield (33, -4, D:11) 19 sling bullets (41, -22, D:11) a +0 mace (42, -12, D:11) 23 sling bullets (48, -49, D:11) a +0 leather armour (48, -11, D:11) a +0 dire flail a +0 scale mail (49, -21, D:11) 4 boomerangs (56, -9, D:11) 14 stones the Ecumenical Temple Level 1 of the Lair of Beasts (4, -19, Lair:1) 15 stones (16, 3, Lair:1) 25 sling bullets (19, 6, Lair:1) 14 stones (21, -16, Lair:1) 4 boomerangs (32, -14, Lair:1) 20 stones (33, 9, Lair:1) 20 stones (35, -25, Lair:1) 28 stones (37, -16, Lair:1) a +0 war axe (40, 8, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (7, 19, Lair:2) a basilisk corpse (skeletalised by now) (13, 9, Lair:2) a +1 helmet (22, 13, Lair:2) a +0 scale mail (23, -10, Lair:2) a +0 ring mail (23, 9, Lair:2) a +0 halberd (24, 7, Lair:2) a +0 battleaxe a +0 robe (25, 8, Lair:2) a +0 battleaxe (29, 10, Lair:2) 24 stones (32, 14, Lair:2) 21 stones (49, -11, Lair:2) 25 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (4, 1, Lair:3) 13 bolts (4, 7, Lair:3) an elephant corpse (4, 10, Lair:3) the +4 ring mail of Sin {Harm rElec Dex+3 SInv} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (5, 7, Lair:3) an elephant corpse (skeletalised by now) (20, 32, Lair:3) a bullfrog corpse (21, 30, Lair:3) a wolf corpse (22, 30, Lair:3) a wolf corpse