Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 6954138390225531230 65 kalagan the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Oct 1, 2021. Slain by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1705 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1705, Time: 00:02:49 Health: -4/19 AC: 2 Str: 11 XL: 3 Next: 94% Magic: 0/10 EV: 12 Int: 22 God: Gold: 47 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of positive energy MPRegen 0.12/turn c - +6 ring of strength @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (left hand) c - a +6 ring of strength (right hand) Scrolls h - a scroll of immolation {unknown} Potions e - a potion of lignification {unknown} f - a potion of brilliance {unknown} g - a potion of resistance {unknown} Skills: + Level 2.9 Dodging + Level 3.1 Stealth * Level 3.9 Spellcasting * Level 5.0 Conjurations * Level 1.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 2% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! Found a ring mail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll completely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! You die... #####.# #.####...#.# ..# #.# #.#.#.# ### ### #####+####.#.#.# ... #........#.#.#.# ### #........#.#...# #........#.##### #########........#.#...# 8.8.8.8.#........#.#.#.# ...............g@#.#.#.# 8.♣.♣.8..........#.#.#.# ########.........#...#.# #.......[.#####.# ...........#...#.# ###.........#.#.#.# #.####+####.#.#.# #.. #.#.#.# #.#...# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) An endoplasm (D:2) 2 giant cockroaches 3 goblins 2 hobgoblins 2 jackals (D:1) 2 kobolds 3 quokkas 2 ball pythons (D:2) A bat (D:2) A frilled lizard (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 484 | D:1 | Learned a level 2 spell: Searing Ray 1380 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1384 | D:2 | Learned a level 3 spell: Dazzling Flash 1548 | D:2 | Reached skill level 1 in Hexes 1670 | D:2 | Reached skill level 5 in Conjurations 1705 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic D:2: layout_basic, chequers_serial_rivers_room_b, roderic_serpentine_path, chequers_avenue, kennysheep_generic_room_7 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Hexes | 1 | 1.4 Conjurations | 5 | 5.0 Dodging | | 2.9 Spellcasting | | 3.9 Action || total -------------------------++------- Cast: Magic Dart || 56 Searing Ray || 2 Dodge: Dodged || 8