Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 11733926111686282607 487 kalagan the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Oct 4, 2021. Slain by a water moccasin skeleton (5 damage) ... on level 5 of the Dungeon. The game lasted 00:07:38 (3937 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 3937, Time: 00:07:38 Health: -1/32 AC: 2 Str: 6 XL: 6 Next: 89% Magic: 13/16 EV: 13 Int: 23 God: Gold: 152 SH: 0 Dex: 13 Spells: 2/16 levels left rFire . . . SeeInvis . c - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . p - scarf {shadows} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... l - amulet of magic regeneration HPRegen 0.10/turn (no ring) MPRegen 0.40/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Armour a - a +0 robe (worn) i - a +0 cloak p - a scarf of shadows (worn) Jewellery l - an amulet of magic regeneration (around neck) Wands n - a wand of polymorph (9) Scrolls b - 2 scrolls of blinking {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - 3 scrolls of immolation {unknown} j - 2 scrolls of identify {unknown} k - a scroll of fear {unknown} m - 2 scrolls of enchant armour {unknown} Potions d - 2 potions of brilliance {unknown} h - a potion of degeneration {unknown} o - a potion of heal wounds {unknown} Skills: + Level 4.0 Dodging + Level 4.2 Stealth * Level 5.5 Spellcasting * Level 6.0 Conjurations * Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 c - Dazzling Flash Conj/Hex 58% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 11% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 2% 1 Swiftness Air 6% N/A 26% 3 Airstrike Air 3% N/A 65% 4 Alistair's Intoxication Tmut/Pois 4% N/A 94% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 94% 5 Eringya's Noxious Bog Tmut/Pois 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc closely misses you. Unknown command. Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident (severely wounded, 81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Unknown command. A water moccasin skeleton comes into view. A water moccasin skeleton is nearby! A water moccasin skeleton is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin skeleton Aim: a water moccasin skeleton (wandering, hasn't noticed you, 86% to hit) The searing ray hits the water moccasin skeleton! The water moccasin skeleton is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the water moccasin skeleton! The water moccasin skeleton is severely damaged. The searing ray hits the water moccasin skeleton! The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. You die... #'######.......#+###... .. #.......# ... . #.......# ... #.......# #.... #.......# #..... #.......#####..... ##..............########## ...).).......#........# .....)@......'........# .......Z.....#........# .............#'####...# #########'#.....###...# .......#.....#.....# .......+.....#.....# .......#.....#.....' ########.....#+##### ............. You could see a water moccasin skeleton. Vanquished Creatures An ogre (D:4) A water moccasin zombie (D:5) A jelly (D:5) 5 orc wizards 2 hound skeletons (D:4) 5 adders A shadow imp (D:5) 2 white imps (D:4) A worm (D:2) A dart slug (D:1) 13 orcs 5 endoplasms 2 giant cockroaches 3 goblins 7 hobgoblins A quokka (D:1) 7 ball pythons 2 bats (D:1) 9 frilled lizards 9 kobolds A quokka skeleton (D:4) 6 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 255 | D:1 | Reached XP level 2. HP: 6/15 MP: 0/8 258 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 832 | D:1 | Learned a level 3 spell: Dazzling Flash 1396 | D:2 | Reached skill level 5 in Conjurations 1455 | D:2 | Found a faded altar of an unknown god. 1612 | D:2 | Found a bloodstained altar of Trog. 1716 | D:2 | Reached skill level 1 in Hexes 1716 | D:2 | Reached XP level 4. HP: 22/24 MP: 7/11 1759 | D:2 | Learned a level 4 spell: Fulminant Prism 2867 | D:4 | You fall into a shaft and drop 1 floor! 2867 | D:5 | Entered Level 5 of the Dungeon 2881 | D:5 | Reached XP level 5. HP: 22/28 MP: 4/13 3301 | D:4 | Noticed an ogre 3308 | D:4 | Killed an ogre 3309 | D:4 | Reached skill level 5 in Spellcasting 3309 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/15 3314 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3841 | D:5 | Reached skill level 6 in Conjurations 3937 | D:5 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_lost_god, chequers_serial_rivers_micro_e D:3: layout_basic D:4: layout_basic D:5: layout_gridville, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.2 Conjurations | 5 6 | 6.0 Hexes | 1 2 3 4 | 4.0 Spellcasting | 4 5 | 5.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Rapier | 2 | 3 || 5 Cast: Magic Dart | 76 | || 76 Searing Ray | | 36 || 36 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 3 | 24 || 27