Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 8034741736344173399 27 kalagan the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 8, 2021. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:09 (1570 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1570, Time: 00:02:10 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 1/8 EV: 12 Int: 22 God: Gold: 35 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . d - +0 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -1), very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of faith Scrolls c - a scroll of amnesia {unknown} f - a scroll of holy word {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth * Level 3.6 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You climb downwards. Found a short sword, a leather armour and 17 gold pieces. Found two stone staircases leading down. There is a stone staircase leading up here. An endoplasm is nearby! Unknown command. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) An adder comes into view. An adder is nearby! An endoplasm comes into view. A frilled lizard comes into view. The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The endoplasm quivers. The searing ray misses the adder. The adder barely misses you. The searing ray misses the adder. The adder closely misses you. The searing ray misses the adder. You finish channeling your searing ray. The frilled lizard hisses angrily. You hear a shout! The adder bites you. You are poisoned. The adder poisons you! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder closely misses you. The adder bites you. You are too depleted to draw on your mana recklessly! Unknown command. You feel sick. You feel sick. The endoplasm freezes you. You are frozen. There is a stone staircase leading up here. You feel sick. The adder bites you but does no damage. The endoplasm closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. You die... ##.###.#.###..##.# #.##.#.##.# # ..<......# ##.##.####....#.##.# # ##(###.#.## #[.....##....#.##.# # .#.#......# ##...#.##....#.##.# # .#.#.#.#######...#.##.##....#.### .......#......................... .#.#.###.######..#.##.#####.#.### .....# #.# #S.#.##.#####.#.# # '###.# #.# #.@J............# # ...#.# #.# ####.##.......#.# # .....# #.# #.##.####..#.# # ...### #.# #.##....#..### # ...# #.# #.##....#..# # #'######.#########.##....#..# # #...........................# # #.######.#####.###.#........# # #.# #...####.###.#..######## You could see an adder and an endoplasm. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 280 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 283 | D:1 | Learned a level 2 spell: Searing Ray 1570 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_crystal, shapermc_ecumenical_altar_rom_forum, minmay_misc_feat_five Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Dagger || 29 Short sword || 9 Cast: Magic Dart || 15 Searing Ray || 13 Stab: Sleeping || 2 Armor: Robe || 10 Dodge: Dodged || 26