Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 7790818378599692792 46 kalagan the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 11, 2021. Shot with a sling bullet by a goblin (5 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:03:39 (828 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 828, Time: 00:03:40 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 44% Magic: 2/9 EV: 12 Int: 28 God: Gold: 20 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - +6 ring of intelligence MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (left hand) Potions d - a potion of curing {unknown} e - a potion of degeneration {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth * Level 3.4 Spellcasting * Level 5.3 Conjurations * Level 0.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Robin Message History The goblins go into a battle-frenzy! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 hunting sling and quivering stones (strong, 76% to hit) The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray misses the hobgoblin. (Press . to maintain the ray.) Unknown command. Found a club. Found a club. Your magical contamination has completely faded away. You see here a +0 club. Robin says, "Kneel, worm!" The goblin shoots a sling bullet. The sling bullet barely misses you. The hobgoblin no longer looks unusually strong. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (81% to hit) Okay, then. Things that are here: a +0 dagger; a goblin corpse Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 hunting sling and quivering sling bullets (76% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray misses the goblin. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. You die... ### # #.. #.. ..#.# .... #..#####g#.# ##... ...g.......# .... #.# #)# .####..# #.# #†# ........ #.# ##†# #...########.#####..# .. #........)@...g.....# ...##...###########g##..# ............... #.##..# .......g....... #g##g.# ...##.#g....... ##.##..##### .. #.#........ #.g........# . #.#........ +..##..##### . #......). #.###..# ###.###+######g###..# You could see Robin and a goblin. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 8 goblins 9 hobgoblins 4 jackals (D:1) 3 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 186 | D:1 | Learned a level 2 spell: Searing Ray 328 | D:1 | Reached skill level 5 in Conjurations 525 | D:1 | Reached XP level 3. HP: 17/19 MP: 1/9 613 | D:1 | Learned a level 3 spell: Dazzling Flash 702 | D:1 | You fall into a shaft and drop 1 floor! 751 | D:2 | Noticed Robin 828 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, minmay_octomino_c4 D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, uniq_natasha, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.4 Hexes | | 0.7 Action || total -------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 13 Searing Ray || 18 Armor: Robe || 1 Dodge: Dodged || 18