Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 6361460781523194985 49 kalagan the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 3, 2021. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1541 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1541, Time: 00:02:10 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 51% Magic: 0/10 EV: 16 Int: 22 God: Gold: 62 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . SeeInvis . c - +1 dagger (vamp) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . l - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - +4 ring of evasion MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons c - a +1 vampiric dagger (weapon) Armour a - a +0 robe (worn) l - a scarf of resistance (worn) Jewellery b - a +4 ring of evasion (left hand) Scrolls d - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} j - a scroll of fear {unknown} k - a scroll of identify {unknown} Potions f - a potion of mutation {unknown} g - a potion of haste {unknown} i - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth * Level 3.7 Spellcasting * Level 4.8 Conjurations * Level 2.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% N/A 7% 2 Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Frozen Ramparts Ice 8% 1d2 34% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Ice Form Ice/Tmut 4% N/A 75% 4 Summon Ice Beast Ice/Summ 4% N/A 75% 4 Lightning Bolt Conj/Air 7% 1d19 77% 5 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You finish channeling your searing ray. Terence closely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) The hobgoblin shouts! The ball python hisses angrily. Terence closely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +2 mace of protection. Unknown command. Unknown command. Terence says, "How do you enjoy it?" Terence says, "Did you write a will? You should..." Terence says, "Did you write a will? You should..." Terence hits you with a +2 mace of protection. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence! Terence is almost dead. The searing ray hits the ball python! You kill the ball python! The searing ray misses the rat. (Press . to maintain the ray.) Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is almost dead. The searing ray hits the rat. You kill the rat! Terence hits you with a +2 mace of protection. You die... ###..###.#..#..# ## ##.(##......## ##. ##.##........ ...####.. #..#...##### #....... ##...g## ######.# ###..†# #....# ###.....###########.#### #.....#@#........†..# #.....#@.....(....<.## #.....#...)..........# #######..............# #....(....÷....# #..............# #..............# ##............## ##..........## ############ You could see Terence and a hobgoblin. Vanquished Creatures 2 ball pythons (D:2) 6 bats 3 endoplasms 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins 4 jackals 3 kobolds (D:1) 3 quokkas (D:1) 4 frilled lizards 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 308 | D:1 | Reached skill level 1 in Hexes 308 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 805 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1162 | D:1 | Learned a level 2 spell: Searing Ray 1170 | D:2 | Noticed Terence 1541 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_cross D:2: layout_rooms, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.0 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total -------------------------++------- Cast: Magic Dart || 79 Searing Ray || 3 Armor: Robe || 1 Dodge: Dodged || 12