Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 15796405943201624743 181689 kalagan the Eclecticist (level 17, -5/92 HPs) Began as a Deep Elf Conjurer on Dec 14, 2021. Was a Priest of Sif Muna. Slain by a tentacled starspawn (19 damage) ... on level 3 of the Abyss. The game lasted 01:39:00 (35480 turns). kalagan the Eclecticist (Deep Elf Conjurer) Turns: 35480, Time: 01:39:01 Health: -5/92 AC: 19 Str: 8 XL: 17 Next: 68% Magic: 4/57 EV: 12 Int: 28 God: Sif Muna [***...] Gold: 1412 SH: 4 Dex: 10 (11) Spells: 7/48 levels left rFire . . . SeeInvis + M - +8 whip of the Unliving {flame, rElec rN+ Str+3} rCold + . . Faith . T - +0 buckler rNeg + . . Spirit . A - +4 troll leather armour rPois . Reflect . i - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + Harm . C - scarf {repulsion} rCorr . Rampage . N - +2 pair of gloves Will +.... Rnd*Rage + n - +3 pair of boots of Ipuozal {rC+ Regen+ Dex+2} Stlth ++++...... m - amulet of regeneration HPRegen 0.00/turn X - ring of magical power MPRegen 0.35/turn D - ring of magical power @: inhibited regen, constricted, repel missiles A: [berserk 2], [clumsy 2], [screaming 2], [inhibited regeneration], [weak 2], [subdued magic 3] a: Renounce Religion, Channel Magic, Forget Spell You were on level 3 of the Abyss. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 5 branches of the dungeon, and saw 24 of its levels. You visited the Abyss 1 time. You also visited: Ossuary, Gauntlet and Ice Cave. You collected 2419 gold pieces. You spent 1007 gold pieces at shops. Inventory: Hand Weapons b - a +5 scimitar of flaming M - the +8 whip of the Unliving (weapon) {flame, rElec rN+ Str+3} (You found it on level 2 of the Lair of Beasts) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Missiles p - a throwing net J - 2 curare-tipped darts Armour i - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You bought it in a shop on level 2 of the Orcish Mines) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. n - the +3 pair of boots of Ipuozal (worn) {rC+ Regen+ Dex+2} (You bought it in a shop on level 2 of the Orcish Mines) Dex: It affects your dexterity (+2). rC: It protects you from cold. Regen: It increases your rate of health regeneration. A - a +4 troll leather armour (worn) C - a scarf of repulsion (worn) N - a +2 pair of gloves (worn) T - a +0 buckler (worn) Z - the +1 ring mail of the Foremost Lies {rPois rF++ Will+ rCorr Int-3} (You found it in a Gauntlet) Int: It affects your intelligence (-3). rF: It greatly protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Magical Staves a - a staff of conjuration j - a staff of fire Jewellery d - an amulet of faith m - an amulet of regeneration (around neck) r - a ring of ice t - the ring "Heblyjis" {rElec rN+ Int+5 Slay+3 SInv} (You took it off a deep elf knight on level 3 of the Elven Halls) [ring of see invisible] Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. v - a +6 ring of intelligence D - a ring of magical power (right hand) K - a ring of protection from fire X - a ring of magical power (left hand) Y - a +4 ring of protection Wands o - a wand of flame (47) q - a wand of acid (10) w - a wand of mindburst (31) U - a wand of digging (9) Scrolls f - 14 scrolls of teleportation k - a scroll of magic mapping u - a scroll of holy word {unknown} B - a scroll of fear H - 8 scrolls of identify I - 2 scrolls of immolation L - 3 scrolls of blinking R - a scroll of acquirement {unknown} S - a scroll of torment V - a scroll of amnesia W - 3 scrolls of fog Potions c - 5 potions of curing e - a potion of haste g - 4 potions of heal wounds l - 4 potions of cancellation s - 5 potions of brilliance x - 4 potions of mutation z - 9 potions of flight E - a potion of resistance F - 2 potions of magic G - 2 potions of ambrosia P - a potion of invisibility Miscellaneous y - a condenser vane O - a box of beasts (inert) Q - a phantom mirror Skills: - Level 5.0 Fighting - Level 3.0 Long Blades - Level 3.0 Staves - Level 5.0 Armour + Level 11.9 Dodging + Level 11.5 Stealth - Level 4.0 Shields - Level 16.0 Spellcasting + Level 14.9 Conjurations + Level 11.4 Hexes + Level 6.3 Necromancy - Level 10.0 Translocations * Level 4.9 Fire Magic - Level 10.0 Air Magic * Level 7.2 Earth Magic + Level 11.2 Invocations - Level 5.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 3d7 0% 2 c - Corpse Rot Necr/Air N/A N/A 0% 2 d - Fulminant Prism Conj/Hex 25% 3d14 0% 4 e - Iskenderun's Mystic Conj/Tloc 48% 2d11 1% 4 f - Lightning Bolt Conj/Air 24% 1d39 1% 5 g - Airstrike Air 20% N/A 1% 4 h - Iron Shot Conj/Erth 22% 9d5 1% 6 m - Bolt of Magma Conj/Fire/Erth 19% 4d10 1% 5 s - Slow Hex 45% N/A 0% 2 z - Iskenderun's Battles Conj 54% 2d10 1% 5 C - Corona Hex 50% N/A 0% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 82% N/A 0% 1 Shock Conj/Air 100% 1d9 0% 1 Blink Tloc N/A N/A 0% 2 Static Discharge Conj/Air 48% N/A 0% 2 Confusing Touch Hex 45% N/A 0% 3 Conjure Flame Conj/Fire 41% 6-21 0% 3 Dazzling Flash Conj/Hex 100% N/A 0% 3 Gell's Gravitas Tloc 20% N/A 0% 3 Lesser Beckoning Tloc 20% N/A 0% 3 Portal Projectile Hex/Tloc 86% N/A 0% 3 Swiftness Air 41% N/A 0% 3 Teleport Other Tloc 41% N/A 0% 3 Animate Skeleton Necr 60% N/A 1% 1 Summon Small Mammal Summ 44% N/A 1% 1 Passwall Tmut/Erth 18% N/A 1% 2 Poisonous Vapours Pois/Air 52% N/A 1% 2 Sublimation of Blood Necr 15% N/A 1% 2 Ignite Poison Fire/Tmut/Pois 16% N/A 1% 3 Inner Flame Hex/Fire 35% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 36% N/A 1% 3 Summon Guardian Golem Hex/Summ 28% N/A 1% 3 Vampiric Draining Necr 15% 2d8 1% 3 Animate Dead Necr 15% N/A 1% 4 Cause Fear Hex 22% N/A 1% 4 Dispel Undead Necr 30% 3d14 1% 4 Leda's Liquefaction Hex/Erth 19% N/A 1% 4 Sticky Flame Conj/Fire 41% 2d6 1% 4 Borgnjor's Vile Clutch Necr/Erth 15% N/A 1% 5 Freezing Cloud Conj/Ice/Air 18% 6-21 1% 5 Manifold Assault Tloc 41% N/A 1% 5 Silence Hex/Air 21% N/A 1% 5 Invisibility Hex 22% N/A 1% 6 Agony Necr 30% N/A 2% 5 Excruciating Wounds Necr 15% N/A 2% 5 Dispersal Tloc 20% N/A 3% 6 Starburst Conj/Fire 20% 6d7 3% 6 Frozen Ramparts Ice 22% 1d4 4% 3 Summon Forest Summ/Tloc 13% N/A 5% 5 Ice Form Ice/Tmut 11% N/A 17% 4 Summon Ice Beast Ice/Summ 11% N/A 17% 4 Death Channel Necr 15% N/A 22% 6 Spellforged Servitor Conj/Summ 16% N/A 63% 7 Haunt Necr/Summ 10% N/A 99% 7 Maxwell's Capacitive Co Air 20% ∞ 94% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:5 Lair (6/6) D:11 Swamp (0/4) Lair:4 Spider (0/4) Lair:4 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Ossuary (visited) IceCv (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Vehumet Xom Zin Beogh Shops: D:5 * D:8 * D:11 ( Orc:2 ([[ Elf:3 [ Annotations: Elf:3 1 exclusion Innate Abilities, Weirdness & Mutations [You often lose your temper in combat.] [You are very clumsy. (Dex -4)] [You frequently scream uncontrollably at your foes.] [You do not regenerate when monsters are visible.] [You are very weak. (Str -4)] [Your spells are much easier to cast, but much less powerful.] Message History The starspawn tentacle grabs you. The starspawn tentacle constricts you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the tentacled starspawn. The tentacled starspawn is heavily damaged. The starspawn tentacle loses its grip on you. The mystic blast hits the starspawn tentacle but does no damage. The starspawn tentacle is moderately damaged. The starspawn tentacle grabs you. The starspawn tentacle constricts you. * * * LOW HITPOINT WARNING * * * A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. Unknown command. You escape the starspawn tentacle's grasp. A vampire knight comes into view. It is wielding a +0 great mace. The tentacled starspawn closely misses you. The tentacled starspawn misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the starspawn tentacle segment. The starspawn tentacle segment is lightly damaged. The mystic blast hits the tentacled starspawn. The tentacled starspawn is heavily damaged. The mystic blast hits the starspawn tentacle! The starspawn tentacle is almost destroyed. The vampire knight shouts! The starspawn tentacle grabs you. The starspawn tentacle constricts you. The tentacled starspawn bites you. * * * LOW HITPOINT WARNING * * * The tentacled starspawn tentacle-slaps you. * * * LOW HITPOINT WARNING * * * The starspawn tentacle's grasp on you weakens, but your attempt to escape fails. The vampire knight gestures wildly while chanting. The vampire knight seems to speed up. The orange demon stings you but does no damage. The starspawn tentacle constricts you. The tentacled starspawn bites you!! You die... .# #...# #.V.# #...# #..## #..# #.4# ####+## #.w####....... #