kalagan Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 dagger a stone (4, -5, D:1) 5 large rocks (6, -5, D:1) 17 stones (10, 27, D:1) 27 stones (11, 21, D:1) a +0 dagger (19, -21, D:1) a +0 whip (22, -24, D:1) 26 stones (45, 16, D:1) 22 stones (50, 0, D:1) a +0 dagger (56, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +4 vorpal hand axe (13, 12, D:2) 23 sling bullets (19, -9, D:2) a +0 dagger (29, -11, D:2) a +0 leather armour (29, -1, D:2) a +0 club (30, -1, D:2) a +0 club (31, -1, D:2) a +0 dagger (32, -1, D:2) a +0 club a +0 animal skin a +0 club (33, -1, D:2) a +0 whip (34, -1, D:2) a +0 dagger a +0 giant spiked club (34, 9, D:2) a +0 robe a +0 scythe (44, -13, D:2) a +0 dagger of pain a +0 dagger a +0 club a +0 dagger (45, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 leather armour (0, 1, D:3) a +0 whip (0, 2, D:3) a +0 war axe a +0 leather armour a +0 mace (4, 11, D:3) 2 boomerangs (9, 8, D:3) a +0 club (12, 1, D:3) a +0 dagger a +0 ring mail a +0 spear a +0 flail 22 stones (13, 1, D:3) a +0 spear a +0 flail (13, 17, D:3) a +0 dagger a +1 ring mail of positive energy (14, 1, D:3) a +0 halberd (15, 3, D:3) a +0 whip (15, 6, D:3) a +0 spear (16, 3, D:3) a +0 mace 4 boomerangs a +0 ring mail (19, 5, D:3) a +0 club (20, 9, D:3) a +0 chain mail a +0 whip (20, 11, D:3) a +0 club (21, 9, D:3) a +0 club a +0 ring mail (23, 15, D:3) a +0 dagger (24, 1, D:3) a +0 club a +0 leather armour (25, 13, D:3) a +0 club (25, 22, D:3) a +0 whip (29, -1, D:3) a +0 whip a +0 plate armour (29, 17, D:3) a +0 whip a +0 chain mail (30, 1, D:3) a +1 halberd of protection (30, 6, D:3) a +0 hand axe a +0 flail a +0 giant club (31, 6, D:3) a +0 dagger a +0 robe (31, 17, D:3) a +1 vorpal flail (40, 5, D:3) a +0 whip (40, 16, D:3) 19 sling bullets (40, 20, D:3) a +1 trident of protection (40, 21, D:3) a +0 hunting sling (40, 22, D:3) a +0 flail (40, 23, D:3) a +0 rapier (40, 24, D:3) a +0 rapier (41, 15, D:3) a +0 dagger (43, 2, D:3) an amulet of guardian spirit (43, 9, D:3) a +0 whip a +0 chain mail (51, 34, D:3) a +0 dagger a +0 club a +0 ring mail (51, 35, D:3) a +0 club a +0 hunting sling 20 stones (51, 36, D:3) a +0 hand axe (53, 33, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon [Shop] Seac's Elemental Accessories a tin of tremorstones (2/2) (560 gold) a wand of iceblast (8) (168 gold) a staff of fire (350 gold) Sif Muna's Incunabulum of Feathers (448 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Swiftness Air 3 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Airstrike Air 4 no [Shop] Laadd's Antique Weapon Boutique a +0 club (31 gold) a +0 mace (93 gold) the +8 trident "Dugrid" {vorpal, rF- Dex+6} (1791 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. the +11 scythe of Peace {flame, rC+ Will+} (2480 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. Will: It increases your willpower. a +0 dagger (62 gold) a +0 rapier (124 gold) a +0 whip (77 gold) a +0 scythe (93 gold) a +4 vorpal flail (843 gold) the +12 rapier "Demonslayer" {spect, +Blink rF- rN++ SInv} (2842 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. (9, -31, D:4) 16 stones (9, -21, D:4) a +0 giant club (13, -32, D:4) 7 poisoned darts (23, -31, D:4) 25 stones (24, -18, D:4) a +0 robe (37, -5, D:4) 22 stones (39, -13, D:4) a +0 ring mail (44, -31, D:4) a +0 whip 2 stones (44, -26, D:4) 20 poisoned darts (55, -20, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar a +0 ring mail (0, 2, D:5) a +0 hand axe (2, 18, D:5) a +0 hand axe (4, -4, D:5) a +0 dagger of freezing a +0 robe (4, -3, D:5) a +0 dagger a +0 robe (4, 1, D:5) a +0 dagger a +0 robe (5, 1, D:5) a +0 hand axe (9, -3, D:5) a +0 hand axe (12, 1, D:5) a +0 long sword 17 bolts (13, -8, D:5) a ring of see invisible (13, 7, D:5) a +0 hand axe (17, -13, D:5) a +6 ring of dexterity (17, -12, D:5) a +0 whip a +0 leather armour (18, -12, D:5) a +0 flail (18, -9, D:5) a +0 club (22, 26, D:5) a +0 quarterstaff (23, 26, D:5) a +0 short sword (30, -20, D:5) a +0 giant spiked club (35, -8, D:5) a +0 spear (36, -16, D:5) a ring of see invisible (37, -9, D:5) a +0 flail (38, -8, D:5) a +0 whip (42, 2, D:5) a +0 helmet (43, 3, D:5) 8 boomerangs (48, -7, D:5) 21 stones (51, -18, D:5) a +0 mace 5 boomerangs (51, -17, D:5) a +0 mace (51, -16, D:5) a +0 dagger 4 boomerangs (51, -14, D:5) a +0 dagger Level 6 of the Dungeon (0, 8, D:6) a +0 rapier a +0 leather armour (5, 1, D:6) 22 arrows (16, -15, D:6) a +0 leather armour (28, 20, D:6) a +0 hand axe (30, 33, D:6) a +0 giant club (34, 33, D:6) a +0 helmet (38, -20, D:6) a +0 dagger (41, 14, D:6) a +0 dagger a +0 robe (42, 18, D:6) a +0 dagger (42, 19, D:6) a +0 short sword a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 35, D:7) a +0 scale mail (4, 34, D:7) a +0 club (8, 35, D:7) 16 stones (10, -2, D:7) a +0 robe (11, 9, D:7) a +0 flail (13, 25, D:7) a +0 giant club a +0 giant club (13, 34, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 44, D:7) 3 boomerangs (14, 20, D:7) 18 arrows a +0 shortbow (15, 34, D:7) a +0 club (15, 35, D:7) a +1 vorpal flail a +0 leather armour (16, 34, D:7) a +0 falchion (19, 46, D:7) a +0 ring mail (21, 44, D:7) a +0 scimitar a +1 scale mail of positive energy (33, 0, D:7) 2 scrolls of noise (44, 17, D:7) a +0 rapier (48, -6, D:7) a +0 giant club (51, -8, D:7) 15 poisoned darts (51, 18, D:7) 14 poisoned darts Level 8 of the Dungeon (0, 0, D:8) 15 sling bullets (2, 7, D:8) a +1 short sword of freezing a +0 robe (3, 8, D:8) a +3 battleaxe a +0 robe a +0 hand axe a +0 robe (4, 8, D:8) a +3 flail a +0 robe (6, -20, D:8) 14 arrows a +0 shortbow (11, -5, D:8) 18 poisoned darts (17, -23, D:8) a +0 dagger (22, -22, D:8) 5 boomerangs (22, -4, D:8) 14 bolts (30, -35, D:8) 11 stones (31, -9, D:8) a +0 leather armour a +0 hand axe (32, -8, D:8) a +0 robe a +0 dagger (35, 14, D:8) a +0 dagger (37, -31, D:8) a +0 ring mail (37, -20, D:8) a +0 dagger (43, 3, D:8) a +0 buckler (46, -4, D:8) a +0 spear of venom (52, -6, D:8) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones (9, 8, Lair:1) a +0 flail (14, 1, Lair:1) 8 poisoned darts (23, -3, Lair:1) a +0 kite shield (35, -7, Lair:1) a water moccasin corpse (skeletalised by now) (45, -12, Lair:1) 4 silver javelins (46, -3, Lair:1) 20 sling bullets (48, -9, Lair:1) 8 bolts Level 2 of the Lair of Beasts (13, -9, Lair:2) 23 bolts (21, -6, Lair:2) a yak corpse (skeletalised by now) (22, -8, Lair:2) a +0 scale mail (22, -6, Lair:2) a necrophage corpse (skeletalised by now) a necrophage corpse (skeletalised by now) (23, -6, Lair:2) a necrophage corpse (skeletalised by now) (24, -6, Lair:2) a hydra corpse (skeletalised by now) (25, -6, Lair:2) a necrophage corpse (skeletalised by now) (25, -3, Lair:2) an elephant corpse (skeletalised by now) (25, -2, Lair:2) 2 large rocks (26, -7, Lair:2) a water moccasin corpse (skeletalised by now) (26, -6, Lair:2) an elephant corpse (skeletalised by now) (26, -5, Lair:2) a bullfrog corpse (skeletalised by now) (27, -6, Lair:2) a rime drake corpse (skeletalised by now) (28, -5, Lair:2) a water moccasin corpse (skeletalised by now) (28, -4, Lair:2) a bullfrog corpse (skeletalised by now)