kalagan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (17, 29, D:1) a +0 short sword (18, 15, D:1) a +0 dagger 3 stones (30, 32, D:1) a +0 hand axe (34, 3, D:1) a +0 short sword (44, -1, D:1) a +0 short sword (46, 28, D:1) a +0 dagger (53, 3, D:1) a +0 club (53, 5, D:1) a +0 club 2 stones (53, 9, D:1) a +0 dagger (58, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones (12, -5, D:2) a +0 dagger (16, -9, D:2) a +0 short sword (23, 15, D:2) a +0 club (31, -24, D:2) a +0 hunting sling (54, -14, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) 24 arrows (0, 10, D:3) 24 stones (9, 42, D:3) a +0 halberd a +0 spear (9, 43, D:3) a +0 spear (14, 14, D:3) a +0 chain mail (16, 23, D:3) a +0 club 3 stones (18, 14, D:3) 3 stones a +0 club (18, 35, D:3) a +0 hand axe (23, 32, D:3) a +0 club (37, 26, D:3) a +0 mace (40, 37, D:3) a +0 quarterstaff (45, 14, D:3) a +0 rapier (46, -5, D:3) a +0 club Level 4 of the Dungeon [Shop] Ekhekh's Antique Armour Shoppe a +2 chain mail of willpower (602 gold) a +2 buckler (462 gold) a +0 scale mail (112 gold) a +0 chain mail (126 gold) a +0 pair of boots (126 gold) a +0 helmet (126 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (1066 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. a +0 robe (19 gold) (0, 0, D:4) a +2 mace of holy wrath (1, 0, D:4) a +0 giant club (2, -6, D:4) a +0 hand axe (12, -13, D:4) a +0 club (16, -20, D:4) a +0 ring mail (16, 20, D:4) a +0 flail (19, 20, D:4) a +0 club a +0 club (20, 19, D:4) a +0 club (25, -32, D:4) 19 bolts (31, 12, D:4) a +0 chain mail (34, -24, D:4) 21 stones (34, 12, D:4) 14 stones (39, -11, D:4) a +0 whip of electrocution a +0 robe (45, -5, D:4) 2 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, 0, D:5) a +0 mace (1, 2, D:5) a +0 hand axe a +0 scale mail (2, 4, D:5) a +0 hand axe a +0 leather armour (4, 5, D:5) a +1 dagger of venom a +0 leather armour (10, 38, D:5) a +0 pair of boots (16, 11, D:5) an amulet of guardian spirit (21, 4, D:5) 20 stones (27, 9, D:5) a +0 leather armour a +0 short sword (29, 15, D:5) a +0 robe a +0 dagger (38, 21, D:5) 5 large rocks (39, 41, D:5) a +0 ring mail (40, 38, D:5) 16 stones (42, 14, D:5) 18 bolts (50, 34, D:5) a +0 flail (50, 35, D:5) a +0 falchion (50, 37, D:5) a +0 robe (51, 7, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 29, D:6) 12 arrows (6, 16, D:6) a +1 antimagic glaive (8, 21, D:6) a +0 scale mail (12, 24, D:6) a +0 robe a +0 dagger (12, 29, D:6) a +0 giant club (14, 23, D:6) a +0 leather armour a +0 falchion (15, 23, D:6) a +0 leather armour a +0 morningstar (16, 23, D:6) a +0 leather armour a +0 club (18, 10, D:6) a +0 dagger (19, 15, D:6) 26 arrows (27, 12, D:6) a +0 club (27, 27, D:6) a +0 war axe (31, 12, D:6) a +2 dagger of venom (32, -5, D:6) a +0 quarterstaff (32, 10, D:6) 4 stones a +0 club (32, 11, D:6) 5 stones a +0 short sword (33, 11, D:6) 4 stones a +0 whip (35, 9, D:6) 19 arrows (36, 20, D:6) 17 stones (38, 4, D:6) a +0 ring mail (38, 25, D:6) a +0 short sword (38, 27, D:6) a +0 hand axe (38, 28, D:6) a +0 dagger (38, 29, D:6) a +0 robe a +0 dagger a +0 whip (39, 24, D:6) a +0 dagger (40, 25, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (46, 31, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 12 stones (5, 46, D:7) a +1 falchion of freezing a +0 robe (6, 46, D:7) a +0 robe (7, 45, D:7) a +1 mace of freezing a +0 robe (7, 46, D:7) a +0 scimitar a +0 robe (8, 45, D:7) a +0 giant club (16, 20, D:7) 10 poisoned darts (18, 47, D:7) a +0 falchion (20, 39, D:7) a +0 scale mail (24, 41, D:7) 2 scrolls of noise (25, 32, D:7) 18 stones (30, 46, D:7) 19 stones (45, 0, D:7) 18 stones (49, 13, D:7) a +0 dagger a +0 leather armour (49, 14, D:7) a +0 dagger a +0 ring mail (50, 12, D:7) a +0 club a +0 leather armour (51, 12, D:7) a +0 hand axe a +0 leather armour (55, 53, D:7) a +0 hunting sling Level 8 of the Dungeon [Shop] Eriheatuno's Weapon Shop a +0 morningstar (44 gold) the +3 broad axe of the Madman {protect, Stlth+} (325 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Stlth: It makes you more stealthy. a +0 war axe (38 gold) a +0 flail (38 gold) 9 arrows (19 gold) a +0 club (11 gold) the +7 dagger "Omelette" {vorpal, rN++ rCorr MP+9 Stlth-} (864 gold) It inflicts extra damage upon your enemies. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 spear (33 gold) a +2 falchion of protection (171 gold) a +0 club (11 gold) a +0 short sword (33 gold) a +0 rapier (44 gold) a +0 glaive (71 gold) a +1 scimitar of electrocution (187 gold) (0, 0, D:8) 10 poisoned darts (5, 40, D:8) 21 sling bullets (9, 45, D:8) 7 stones (12, 19, D:8) a +0 quarterstaff (14, 16, D:8) a +1 vorpal war axe (20, 40, D:8) 19 bolts (25, 46, D:8) a +0 short sword 3 boomerangs (26, 29, D:8) a scroll of noise (27, 47, D:8) a +0 hand axe 4 boomerangs a +0 chain mail (28, 47, D:8) a +0 battleaxe a +0 plate armour (29, 30, D:8) a +0 plate armour (38, 16, D:8) a +0 spear (41, 18, D:8) a +0 giant club a +0 giant club (44, 20, D:8) 4 silver boomerangs (48, 19, D:8) 12 stones (48, 33, D:8) a staff of conjuration (50, 20, D:8) a +0 robe a +0 dagger (53, 47, D:8) a +0 leather armour (58, 36, D:8) a +0 scale mail (62, 8, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, -24, D:9) a +0 flail (still there?) a scroll of identify (still there?) a +0 club (still there?) (3, -28, D:9) a +0 flail (still there?) a +0 leather armour (still there?) (3, -26, D:9) a +0 whip (unseen) (4, 2, D:9) a +0 dagger 3 boomerangs (5, 1, D:9) a +1 dire flail of protection a +0 chain mail a +0 hand axe a +0 plate armour an orc corpse an orc corpse (5, 2, D:9) a +0 falchion a +0 ring mail (6, -26, D:9) 14 gold pieces (12, -15, D:9) 13 arrows (14, -24, D:9) a +0 leather armour a +0 flail (14, -21, D:9) a +0 robe a +0 dagger (14, -20, D:9) a +2 mace of protection (14, -18, D:9) a +0 leather armour a +0 dagger (14, -16, D:9) a +0 chain mail a +0 mace (15, -22, D:9) a +0 leather armour a +0 dagger (15, -21, D:9) a +0 scale mail a +4 trident of venom (15, -20, D:9) a +0 plate armour a +0 halberd a +0 mace (15, -18, D:9) a +0 spear a +0 chain mail a +0 hand axe (15, -15, D:9) a +0 ring mail a +0 short sword (17, -26, D:9) a +0 quarterstaff (20, -18, D:9) a +0 spear a +0 scale mail a +0 falchion a gnoll skeleton (20, -17, D:9) a +0 whip (21, -20, D:9) a +0 club a +0 robe a +0 dagger (21, -19, D:9) a +0 leather armour a +0 club (21, -18, D:9) a +0 short sword (22, -19, D:9) a +0 ring mail a +0 dagger (24, -21, D:9) a +0 mace a +0 robe (24, -20, D:9) a +0 whip (25, -20, D:9) a +0 spear a +0 ring mail (25, -19, D:9) a +0 whip (26, -20, D:9) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple