Dungeon Crawl Stone Soup version 0.28-b1-1-g3c77fb2ed1 (webtiles) character file. Game seed: 7812908230773267518 651 kalagan the Conjurer (level 7, 0/37 HPs) Began as a Deep Elf Conjurer on Jan 27, 2022. Slain by a water moccasin zombie (4 damage) ... on level 5 of the Dungeon. The game lasted 00:06:54 (5963 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 5963, Time: 00:06:55 Health: 0/37 AC: 7 Str: 6 XL: 7 Next: 28% Magic: 3/17 EV: 13 Int: 23 God: Gold: 249 SH: 0 Dex: 13 Spells: 14/17 levels left rFire + . . SeeInvis . n - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . m - +1 cloak rCorr . Rampage . (no gloves) Will ..... k - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn q - ring of protection from fire MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons e - a +0 short sword Armour a - a +0 robe (worn) k - a +2 pair of boots (worn) m - a +1 cloak (worn) Magical Staves n - a staff of conjuration (weapon) Jewellery q - a ring of protection from fire (left hand) Wands l - a wand of digging (5) Scrolls c - 2 scrolls of immolation g - a scroll of teleportation p - a scroll of vulnerability Potions b - 2 potions of curing {unknown} d - 2 potions of lignification {unknown} i - a potion of might {unknown} o - a potion of attraction {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Staves + Level 0.3 Armour + Level 3.9 Dodging + Level 4.1 Stealth * Level 5.5 Spellcasting * Level 5.9 Conjurations * Level 4.6 Hexes + Level 2.3 Translocations + Level 0.8 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 34% N/A 3% 1 Dazzling Flash Conj/Hex 90% N/A 3% 3 Animate Skeleton Necr 12% N/A 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Summon Guardian Golem Hex/Summ 17% N/A 11% 3 Fulminant Prism Conj/Hex 22% 3d13 11% 4 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 16% 4 Call Canine Familiar Summ 6% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Edmund Message History (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you but does no damage. The searing ray misses Edmund. Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * Your surroundings suddenly seem different. A water moccasin zombie comes into view. Found a purple potion. Found 24 stones. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you but does no damage. The water moccasin zombie completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (83% to hit) You feel a surge of power! The searing ray misses the water moccasin zombie. (Press . to maintain the ray.) The water moccasin zombie completely misses you. The searing ray hits the water moccasin zombie! The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You die... #......# #......# #......# #......# #......# #......# #......# #....Z.# #....@.# #......# #......# ######## You could see a water moccasin zombie. Vanquished Creatures A water moccasin zombie (D:5) 2 scorpions A howler monkey (D:4) A hound (D:4) Crazy Yiuf (D:2) A centaur skeleton (D:4) A scorpion zombie (D:5) Natasha (thrice) (D:2) 8 gnolls 7 adders An ufetubus (D:3) 2 worms 4 dart slugs 4 orcs 7 endoplasms 4 giant cockroaches 10 goblins 3 hobgoblins 6 jackals 15 kobolds 4 quokkas 7 ball pythons 4 bats 2 frilled lizards 6 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached skill level 1 in Hexes 162 | D:1 | Reached XP level 2. HP: 8/15 MP: 5/8 165 | D:1 | Learned a level 2 spell: Searing Ray 913 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1189 | D:2 | Noticed Natasha 1197 | D:2 | Killed Natasha 1508 | D:2 | Noticed Natasha 1515 | D:2 | Killed Natasha 1516 | D:2 | Reached skill level 1 in Translocations 1516 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/11 1618 | D:2 | Noticed a scorpion 1645 | D:2 | Noticed Natasha 1649 | D:2 | Killed Natasha 1650 | D:2 | Reached skill level 5 in Conjurations 1798 | D:2 | Killed a scorpion 1799 | D:2 | Reached XP level 5. HP: 28/28 MP: 7/13 2192 | D:2 | Found a runed translucent door. 2193 | D:2 | Noticed Crazy Yiuf 3053 | D:3 | Reached XP level 6. HP: 15/32 MP: 3/15 4157 | D:2 | Killed Crazy Yiuf 4158 | D:2 | Reached skill level 5 in Spellcasting 5250 | D:4 | Reached XP level 7. HP: 36/36 MP: 10/16 5647 | D:5 | Entered Level 5 of the Dungeon 5647 | D:5 | Noticed Edmund 5963 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic D:2: layout_rooms, amcnicky_mini_pool_small, dk_noncrumbling_2, minmay_fractal_squares_5, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_loops_cross D:4: minmay_wonky_spiral, layout_gridville D:5: layout_gridville, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 1 2 3 4 | 4.6 Stealth | 3 4 | 4.1 Translocations | 1 2 | 2.3 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | 3 | 3.9 Fighting | | 0.4 Staves | | 0.4 Armour | | 0.3 Evocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | 1 | || 3 Cast: Magic Dart | 14 | | 1 || 15 Searing Ray | 22 | 62 | 17 || 101 Use: Scroll | | | 8 || 8 Stab: Sleeping | | 1 | || 1 Armor: Robe | 4 | 6 | 7 || 17 Dodge: Dodged | 9 | 16 | 20 || 45