Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 17110575273165691494 87 kalagan the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Mar 1, 2022. Slain by a scorpion zombie (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:31 (2564 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2564, Time: 00:02:31 Health: -5/24 AC: 3 Str: 6 XL: 4 Next: 28% Magic: 8/12 EV: 12 Int: 23 God: Gold: 108 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . SeeInvis . e - +4 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . d - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons e - a +4 hand axe (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls c - 3 scrolls of magic mapping j - a scroll of identify k - a scroll of enchant weapon {unknown} Potions b - a potion of lignification f - a potion of might {unknown} g - 2 potions of heal wounds {unknown} h - a potion of berserk rage {unknown} i - a potion of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth * Level 4.0 Spellcasting * Level 4.8 Conjurations * Level 2.1 Hexes + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Message History You kill the rat! You hit the endoplasm. You hit the scorpion zombie but do no damage. The endoplasm barely misses you. The scorpion zombie hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You see here a rat corpse. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (almost dead, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the scorpion zombie! The scorpion zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you. You die... # #....# #...# #.##.###### ##..# #.#.......#####..# #.#.............># #.#.###...####.... ...####.#.....##.###.### ....'....####..#..#...# # ....####.......#..#.### # ... #@#####.#..#.# # . ..####Z#####.#..#.##### ... '..#.....#.#.<#.#.... .....##.#.....#.#.##....## ....(.†......†#.#..###..## ......).......#.##.# #..## .........######.##.# #..## ....≈.≈≈.# #.##.# #.... ....≈≈≈..# #.##.###.### You could see a scorpion zombie. Vanquished Creatures Robin (D:3) 2 adders (D:3) 5 ball pythons 4 bats 4 endoplasms 3 giant cockroaches 11 goblins 6 hobgoblins 2 kobolds (D:1) 5 quokkas 3 frilled lizards 9 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 224 | D:1 | Learned a level 2 spell: Searing Ray 386 | D:1 | Reached skill level 1 in Hexes 1019 | D:1 | Found a faded altar of an unknown god. 1145 | D:1 | Reached XP level 3. HP: 18/19 MP: 10/10 1149 | D:1 | Learned a level 3 spell: Dazzling Flash 1916 | D:3 | Noticed Robin 1920 | D:3 | Killed Robin 2280 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2543 | D:3 | Found a blossoming altar of Fedhas. 2556 | D:3 | Reached skill level 1 in Translocations 2563 | D:3 | HP: 1/24 [scorpion zombie (6)] 2564 | D:3 | Slain by a scorpion zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, ebering_ecumenical_altar_box, minmay_close_crescents D:2: layout_loops_ring D:3: layout_basic, fedhas_altar_2, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 | 2.1 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Stealth | 3 | 3.0 Translocations | 1 | 1.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 49 | 10 || 59 Cast: Magic Dart | 23 | || 23 Searing Ray | 6 | 2 || 8 Use: Scroll | 2 | || 2 Stab: Sleeping | 3 | 1 || 4 Armor: Robe | 11 | || 11 Dodge: Dodged | 39 | 7 || 46